Exclusive Modifiers (or just Modifiers) are effects that do not stack with other effects of the same type. If you have more than one Exclusive modifier of the same type, the strongest version will automatically be used.
List of modifiers[ | ]
Mana Combustion[ | ]
Mana Combustion modifiers causes your attacks to remove Mana from the target and deal additional Physical damage based on the amount of Mana removed. The strongest Mana Combustion modifier takes priority.
Unit/Item | Source | Mana burned | % Damage dealt |
---|---|---|---|
Nullfire Blade | Passive | 40/60/80 | 50% |
Bashing[ | ]
Bashing modifiers give your attacks a chance to stun and deal additional damage. Only one Bash effect will trigger at a time, and items and abilities with the Bashing modifier share cooldown.
Unit/Item | Source | Chance | Duration | Cooldown | Damage | Notes |
---|---|---|---|---|---|---|
Brutalizer | Passive | 25% (Melee) 10% (Ranged) |
1.4 seconds | 2 seconds | 25 Physical Damage | |
Chronos | Curse of Ages | 10/15/20/25% (Pseudo-random) | 1 second | 1.3 seconds | 40/60/80/100 Magic Damage | 0 second cooldown while affected by File:Chronos Chronosphere.jpg Chronosphere |
Pestilence | Gore | 25% | 0.55/0.7/0.85/1 second | 2 seconds | 10/20/30/40 Physical Damage | |
Rampage | Horned Strike | 100% | 1/1.2/1.4/1.6 seconds | 6 seconds | 60/90/120/150 Physical Damage |
Lightning[ | ]
Lightning modifiers causes your attacks to unleash a Lightning after every set number attacks, dealing Magic Damage to the target and additional nearby enemy units.
Only the strongest modifier's attack count will decrement at a time. Weaker modifiers do not decrease in counter.
Item | Damage dealt | Charges Required | Chains to |
---|---|---|---|
Thunderclaw | 100 Magic Damage | 3 | All Enemies within 275 radius |
Voltstone | 45 Magic Damage | 4 | 2 Enemy Units |
Freeze[ | ]
Freeze modifiers causes your attacks to slow the enemy. The slow is weaker when applied by ranged heroes.
Only the strongest slow modifier's will take effect at one time.
Item | Effect (Melee) | Effect (Ranged) | Duration |
---|---|---|---|
Frostwolf's Skull | 35% Movement Slow -35 Attack Speed |
20% Movement Slow -20 Attack Speed |
3 seconds |
Dawnbringer | 35% Movement Slow | 20% Movement Slow | 3 seconds |
Frostburn | 25% Movement Slow | 15% Movement Slow | 3 seconds |
Frozen Light | 25% Movement Slow | 15% Movement Slow | 3 seconds |
Icebrand | 15% Movement Slow | 10% Movement Slow | 3 seconds |
Toxin Claws | 12% Movement Slow Removes 6 Health per second |
4% Movement Slow Removes 3 Health per second |
3 seconds |
Searing[ | ]
Searing modifiers causes your attacks to apply a DoT effect in a 200 radius for 3 seconds. Grimoire of Power takes first priority, followed by the next strongest Searing modifier.
Item | Damage per second | Notes |
---|---|---|
Grimoire of Power | 35 Magic Damage | |
Dawnbringer | 16 Magic Damage per charge | Maximum of 3 charges |
Searing Light | 12 Magic Damage per charge | Maximum of 3 charges |
Frozen Light | 12 Magic Damage per charge | Maximum of 3 charges |
Lightbrand | 8 Magic Damage per charge | Maximum of 3 charges |
Activation[ | ]
You can only have one Activation modifier active at a time. You cannot use items with an Activation modifier until your current modifier expires.
Item | Effect | Duration | Notes |
---|---|---|---|
Shrunken Head | Magic Immunity | 7 seconds | |
Void Talisman | Physical Immunity, -5.5 Magic Armor | 4 seconds |
Lifesteal[ | ]
Passive lifesteal sources from items cannot stack. Only the highest Lifesteal % modifier will be used at one time.
Item | Lifesteal % |
---|---|
Symbol of Rage | 25% |
Whispering Helm | 15% |
Elder Parasite | 10% |
Hungry Spirit | 10% |
Movement[ | ]
Movement modifiers grants your additional base Movement Speed. The highest Movement modifier takes priority.
Item | +Movement Speed |
---|---|
Post Haste | 105 |
Ghost Marchers | 70 |
Sorcery Boots | 65 |
Steamboots | 60 |
Plated Greaves | 50 |
Striders | 50 |
Marchers | 45 |
Firebrand[ | ]
Firebrand modifiers grants you bonus percentage Movement Speed. The highest Firebrand modifier takes priority.
Item | +Movement Speed |
---|---|
Dawnbringer | 10% |
Frostburn | 8% |
Geometer's Bane | 8% |
Searing Light | 8% |
Firebrand | 6% |
Magic Armor[ | ]
Magic Armor modifiers increase your Magic Armor. The highest Magic Armor modifier takes priority.
Item | Magic Armor given |
---|---|
Barrier Idol | 10 |
Shaman's Headdress | 10 |
Mystic Vestments | 5 |
Jade Spire | 3 |
Nome's Wisdom | 3 |
Lex Talionis | 1/2/3 |
Evasion[ | ]
Evasion modifiers gives you a chance to dodge attacks. The highest Evasion modifier takes priority.
Hero/Item | Source | Percentage | Duration | Notes |
---|---|---|---|---|
Aluna | Deja Vu | 100% | 3/4/5/6 seconds | Emerald Red version only |
Nitro | Runaround | 100% | 4 seconds | |
Wingbow | Passive | 33% | N/A | |
Snake Bracelet | Passive | 25% | N/A | |
Zephyr | Wind Shield | 12/24/36/48% | Passive | Does not work if enemy unit was within 250 of Zephyr when hit |
See Also[ | ]
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