Bushwack

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Bushwack
Bushwack.jpg
Hellbourne.png Hellbourne
Attributes
Strengthlogo.gif 16 Agilitylogo.gif 27 Intelligencelogo.gif 14
(+1.6) (+3.0) (+1.3)
Stats
Level 1 16 25
Health 454 948 1556
Mana 182 455 845
Damage 45-49 92-96 119-123
Armor 3.28 9.86 16.16
Attack Speed 0.74 1 1.25
Movement Speed 300
Magic Armor 5
Base Health Regen 0.25
Attack Range 450 (Ranged)
Missile Speed 2500
Base Attack Time 1.7
Attack Animation 0.2/0.8
Turn Rate 450


Info[edit | edit source]

Role:  
Ranged
3
Solo
1
Carry
4
Ganker
2
Lore:  
In the northeast reaches of the Rulian Marsh exist a tribe that have fought hard for a place to call their own. However there are those who leave the marsh, sometimes by choice, but most times by force. Bushwack is a hunter that has been living on his own for years. Ostracized from his tribe at a young age for tampering with the technology of an abandoned Dwarven village. Considered to be bad voodoo by the tribal elders, such interactions with the strange machinery was not only forbidden but punishable by exile. Bushwack pleaded with the elders saying that it is foolish to not use the power of one of their greatest foes, but his pleas fell on deaf ears. So he parted ways with his people in order to pursue his passions. Now he is one of the most feared hunters of the southern parts of Death's Cradle, using his troll cunning and dwarven ingenuity, to eliminate foes from great distances. Even though he works alone he is steadfast in the protection of his home and has aligned himself with the Helbourne who are also enemies of the Dwarves. Meeting the Electrician and Dr. Repulsor cemented his belief that the only way for his people to survive in these changing times is through harnessing technology, and leaving the voodoo behind.

Abilities[edit | edit source]

Crippling Dart
[ Q ]
Bushwack Crippling Dart.jpg
Cast Time: 0.1 / 0 seconds
Target Unit Enemy Units
Type - Physical
Fires a quick shot at an enemy slowing the target and dealing damage.
Range: 700
Mana Cost: 50
Cooldown: 13/11/9/7 seconds
Target an enemy unit to deal 60/110/160/210 Physical Damage and apply a 70% Movement Speed Slow to them for 1 second.
Gonna need a bigger one for Cthuluphant.
 

Snap Shot Effects
70% Movement Slow



Side Step
[ W ]
Bushwack Side Step.jpg
Cast Time: 0 / 0 seconds
Target Position
Quickly dash towards a position.
Range: 400
Mana Cost: 40
Cooldown: 15/12/9/6 seconds
Target a position to dash towards it.

Attacks reduce the cooldown of this ability by 3 seconds.

Been there. Dodged that.
 
Notes
  • Travels to target position over 0.3 seconds.


Spiked Dart
[ E ]
Bushwack Spiked Dart.jpg
No Target
Bushwack's attacks sometimes critically strike.
Grants a 1.2/1.4/1.6/1.8x Critical Strike when off cooldown. Using an ability resets the cooldown.
Stand in line, I'll make you mine.
 



Jungle Toxin
[ R ]
Bushwack Jungle Toxin.jpg
Passive
Bushwack's attacks are combined with a deadly jungle reagent granting vision of his enemies and damage over time, as well as increasing his own attack speed.
On Attack

Passively applies Jungle Toxin to enemies for 3 seconds whenever you attack, stacking up to 100 times.

Jungle Toxin grants sights and reveals the target, deals 6/10/14 Physical Damage per second, and steals 10/15/20 Attack Speed per charge.

Max Attack Speed Slow of 50 on enemies. Max bonus Attack Speed bonus of 200/300/400 on Bushwack. Attack speed buff resets if another target is hit.

Welcome to the Jungle.
 

Jungle Toxin Effects
Sighted
Revealed
Receiving 6/10/14 Physical Damage per second per charge
550 radius Clearvision

Notes
  • Grants 500 day and night Clearvision around afflicted targets.


Alt Avatars[edit | edit source]

Template:Bushwack Alt Avatars

Changelog[edit | edit source]

Version 4.0.0.3

  • Bushwack Jungle Toxin.jpg Jungle Toxin
    • Attack Speed bonus on Bushwack is now capped at 20 charges.

Version 4.0.0

  • Magic Armor decreased from 5.5 to 5.
  • Bushwack Crippling Dart.jpg Crippling Dart
    • Damage value changed from 40 + 50/75/100/125% of your Attack Damage to 60/110/160/210.
    • Mana cost changed from 40/45/50/55 to 50 at all levels.
  • Bushwack Side Step.jpg Side Step
    • Attacks now reduce the Cooldown of Side Step by 3 seconds.
    • Cast range decreased from 450 to 400.
    • Mana Cost decreased from 45/50/55/60 to 40.
    • No longer adds bonus Damage to your next autoattack.
  • Ability 3: Bushwack Spiked Dart.jpg Spiked Dart (Reworked)
    • When off cooldown, your next attack deals a 1.2/1.4/1.6/1.8x Critical Strike.
    • Using an ability refreshes the cooldown on this ability.
    Cooldown: 10 seconds
  • Bushwack Jungle Toxin.jpg Jungle Toxin
    • Passively applies Jungle Toxin to enemies for 3 seconds whenever you attack them, stacking indefinitely.
    • Jungle Toxin deals 6/10/14 Physical Damage per second per stack.
      • Provides Clearvision and reveals the target.
    • Jungle Toxin steals 10/15/20 Attack Speed per stack.
      • Attack Speed Slow on an enemy unit caps at 50.
    • Attack Speed buff resets if another target is hit.

Version 2.6.35

  • Hero Added

Legacy Abilities[edit | edit source]

Splinter Shot
[ E ]
Bushwack Spiked Dart.jpg
No Target
Bushwack's skill and precision allows his shots to pierce his targets.
Cooldown: 1 second
On use, toggles Splinter Shot off.

Your attacks deal 30/40/50/60% damage to enemies in a 120 radius cone that hits up to 460 units behind the target.

Does not propagate to illusions.

Stand in line,I'll make you mine.
 
Notes
  • Removed in Version 4.0.0.
  • Can be toggled off.
  • Splinter Shot's radius starts at 120 in a 90 degree arc behind the target, travels 340 distance, and ends with a 180 degree arc.


Jungle Toxin (Pre-4.0.0)
[ R ]
Bushwack Jungle Toxin.jpg
Passive
Bushwack's attacks are combined with a deadly jungle reagent granting vision of his enemies and damage over time.
Applies a stack of Jungle Toxin for 3 seconds whenever you deal non-DoT damage with attacks, abilities, or items.

Does not propagate to illusions.

Welcome to the Jungle.
 

Jungle Toxin Effects
Sighted
550 radius Clearvision
Physical Damage per second based on number of stacks.
Up to 41/59/79 Physical Damage per second at 6 stacks.

Notes


Jungle Toxin's DPS per charge
Charges Level 1 Level 2 Level 3
1 6 14 24
2 9 19 31
3 14 26 40
4 21 35 51
5 30 46 64
6 41 59 79


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