Heroes of Newerth Wiki
Advertisement
Dragon Master
Dragon Master
Stats
Combat Type Neutral
Health 1600
Health Regen 2
Mana 360
Mana Regen 1
Damage 120
Armor 6
Magic Armor 10
Movement Speed 325
Sight Range 800/800
Attack Range 300 (Ranged)
Missile Speed 900
Base Attack Time 1.5
Attack Animation 0.5/0.5
Turn Rate 320
Gold 130-145 Gold
Experience 190
Notes Ancient

The Dragon Master is a Neutral creep.

This creep spawns in an Ancient camp, in a group containing two Dragons and a Dragon Master.

Burnination
[ Q ]
Dragon Master Flame Bath
Cast Time: 0.25 / 0.25 seconds
Self Enemy Units
Type - Magic
Engulfs the surrounding area in draconic flames, burning nearby enemies over a duration.
Radius: 500
Mana Cost: 120
Cooldown: 25 seconds
Activate to deal 40 Magic Damage per second to enemy units around you for 10 seconds.
 


Dragonscale's Boon
[ W ]
Dragon Master Dragonscale's Boon
Passive Allied Units
Type - Aura
The draconic presence from dragonscale affects nearby allies at reducing magic damage taken.
Radius: 900
Reduces Magic Damage taken by 25% (15% for heroes) for allies within radius.
 


Changelog[ | ]

Version 4.8.5

  • Gold Bounty: 100-120 Gold → 130-145 Gold
  • Magic Armor: 12 → 10

Version 4.8.0

  • Max Health reduced from 1800 to 1600.

Version 4.7.8

  • New Ability: Dragon Master Dragonscale's Boon Dragonscale's Boon
    • Reduces Magic Damage taken by 25% (15% for heroes) for allies within 900 radius.

Version 4.7.3

  • Gold Bounty reduced by 20% (130-145 Gold → 100-120 Gold)

Version 4.4.4

  • Neutral Creeps' Movement Speed normalized to 325.

Version 4.2.3

  • Base values changed:
    • Gold Bounty: 114-178 Gold → 130-145 Gold
    • Attack Damage: 86 → 120
    • Experience: 178 → 190
  • Now has 360 Mana and 1 Mana Regeneration.
  • New Active Ability: Dragon Master Flame Bath Flame Bath
Target Scheme: Target Self
Radius: 500
Mana Cost: 120
Cooldown: 25 seconds
  • Sets the area around the Dragon Master on fire for 10 seconds, dealing 40 Magic Damage per second to enemy units around him.
  • Neutral AI will not use this ability.

Version 3.1.0

  • Magic Armor increased from 10 to 12

Version 2.6.24

  • Health reduced from 2000 to 1800

Version 2.0.17

  • No longer Magic Immune, but has 10 Magic Armor


Advertisement