Movement Speed dictates how fast a unit moves. Movement speed is calculated in units per second. Movement speed is hard capped at 550, with few exceptions. The minimum movement speed is capped at 100.
Formula[ | ]
Movement Speed = ((Base Movement Speed + Flat Movement Speed Bonus) * Percentage Movement Speed Bonus) * [(Movement Slow * Slow Resistance) per Movement Slow debuff] Rounded
To clarify, here's a theoretical example:
A hero with 305 Base MS with the items:
- Marchers (+45 Movement Speed)
- Dawnbringer (+10% Movement Speed)
And with the following buffs and debuffs:
- Buff 1 (+12% Movement Speed)
- Buff 2 (50% Slow Resistance)
- Debuff 1 (-25 Movement Speed)
- Debuff 2 (40% Movement Slow)
- Debuff 3 (30% Movement Slow)
Therefore, this is what the formula would be: ((300 + 50 - 25) * (1 + 0.1 + 0.12)) * (1 - 0.4*(1-0.5)) * (1 - 0.3*(1-0.5)) = (325) (1.22) (0.8) (0.85) = 269.62 -> 270
All percentage-based MS bonuses are calculated together and add based on the flat MS bonuses. Each Movement Slow debuff is calculated separately.
Movement Speed increasers[ | ]
Movement Modifier[ | ]
Only one of these modifiers will be in effect. The highest Movement modifier will take priority.
Item | +Movement Speed |
---|---|
Post Haste | 105 |
Ghost Marchers | 70 |
Plated Greaves | 65 |
Sorcery Boots | 65 |
Steamboots | 60 |
Striders | 50 |
Marchers | 45 |
Firebrand Modifier[ | ]
Only one of these modifiers will be in effect. The highest Firebrand modifier will take priority.
Item | +Movement Speed |
---|---|
Dawnbringer | 12% |
Frostburn | 10% |
Geometer's Bane | 10% |
Searing Light | 10% |
Firebrand | 8% |
Other Items[ | ]
These items provide additional Movement Speed, which can be stacked.
Item | +Movement Speed |
---|---|
Stormspirit | 25 |
Abilities[ | ]
Flat increase[ | ]
Unit/Item | Source | Target | +Movement Speed | Duration | Notes |
---|---|---|---|---|---|
Amun-Ra | Path of Destruction | Self | 300 | N/A | Applies while on the path; Path lasts 1.4 seconds |
Amun-Ra | Path of Destruction | Self | 20/40/60/80 | 6 seconds | Applies when Amun-Ra is struck by the meteor |
Blitz | Pilfer | Self | 3/5/7/9 per charge | 5 seconds | Adds a charge every 0.2 seconds while linked; Removes a charge every 0.1 seconds after link is broken |
Bramble | Enhanced Shrubbery | Ally Units | 30/60/90/120 | 6 seconds | Applies to allies on trail; buff lingers for 0.5 second |
Calamity | Funeral Pyre | Self | 3 | 30/60/90/120 seconds | Charges are individually timed |
Deadwood | Clearcutting | Self | 30/45/60/75 | 15 seconds | |
Deadwood | Clearcutting | Self | 30/45/60/75 | 2 seconds | Applies after walking over a tree |
Electrician | Energy Absorption | Self | 50 | 7 seconds | Must hit at least one enemy unit |
Gawain | Forest's Touch | Owner | 40 | 5 seconds | Casts when owner is below 40% Health |
Empath | Faster! | Joined Hero | 150 | 2 seconds | Decays over duration |
Energizer | Activation | Ally Units | 75 | 10 seconds | Movement Speed tapers off over duration |
Gauntlet | Infernal Instability | Self | 40/50/60/70 | 1 attack or 4 seconds | |
Gemini | Elemental Force | Passive | 1 per 5/4/3/2 Agility | N/A | 60% effectiveness on Fire and Ice; Equal to 0.20/0.25/0.34/0.50 per Agility; Maximum of +127 Movement Speed |
Geomancer | Geo Stalk | Self | 25 | 30 seconds (Stealth) | |
Gunblade | Demonic Shield | Self | 20/40/60/80 | 8 seconds | Removed when shield is broken |
Legionnaire | Terrifying Charge | Self | 100/200/300/400 | While charging | |
Lodestone | Lodestone|Rocket Drill} | Self | 100 | 3 seconds | After second activation |
Lord Salforis | Life Tap | Self | 50 | 1 attack or 5 seconds | |
Madfred's Brass Knuckles | Passive | Self | 15 | N/A | Applied at 5 charges |
Mauser | Divide & Conquer | Passive | 0/15/30/45/60 | N/A | |
Monarch | Cleansing Wind | Ally Heroes | 100/150/200 | 6 seconds | |
Moraxus | Arcane Shield | Self | 200 | 6 seconds | Applies after absorbing an ability projectile |
Nitro | Divide & Conquer | Self | 0/10/20/30/40 | 3 seconds | Applied when Ballistic hits an enemy hero; also applies to Mauser |
Nomad | Mirage Strike | Self (or Illusion) | 522 | While charging | |
Nymphora | Grace of the Nymph | Ally Unit (with Mana) | 25/50/75/100 | 4 seconds | Removed when damaged by an enemy hero |
Ophelia | Command | Owned Units | 10/20/30/40 | N/A | Grants bonus MS to controlled units |
Parasite | Leech | Self | 50/75/100/125 | 4 seconds | |
Pebbles | Enlarge | Passive | 10/20/30 | N/A | |
Post Haste | Activation | Self | 200 | 5 seconds | Applies after teleporting; Removed when attacking or using abilities or items |
Post Haste | Passive | Self | 45 | N/A | Increases to 45 MS over 8 seconds after leaving combat for 5 seconds |
Ravenor | Power Overwhelming | Self | 0.5/1/1.5 per charge | N/A | 80/120/160 charges maximum; Adds 8 charges when damaging an enemy hero with an attack or ability; After not gaining charges for 10 seconds, removes 10 charges per second |
Reckless Horseman | Charging | Self | 522 | While charging | |
Riptide | In My Element | Self | 15/30/45/60 | N/A | Applies while in water; 3 second lingering time |
Riptide | Perfect Storm | Ally Heroes | 20/30/40 | 30 seconds | Applies to all heroes within 1200 radius of Riptide |
Shadowblade | Feint's Siphon | Self | 25/30/35/40 | 11 seconds | Applies while Feint Form is active |
Silhouette | Tree Grapple | Self | 100 | 6 seconds | Removed after moving 1800 units from tree or using sub-skill |
Snotter Boss | Snotter Speed! | Ally Units | 100 | 8 seconds | |
Solstice | Blinding Dash | Self | 350 | While charging | Applies for both Day & Night versions |
Orb of Zamos | Passive | Self & Ally Hero | 10 | N/A | Applies while synchronized to another hero |
Striders | Passive | Self | 80 | N/A | Increases to 80 MS over 2 seconds after leaving combat for 6 seconds |
Thunderbringer | Blast of Lightning | Ally Units | 60/75/90/105 | 5 seconds | |
Vorax | Passive | N/A | 5 per charge | Permanent | Gains one charge every 5 minutes of game time |
Whispering Helm | Activation | Ally Unit | Varies | Permanent | Grants Movement Speed equal to 25% of owner's Movement Speed |
Wingbow | Passive | N/A | 10 | N/A | Applies to Melee heroes only |
Percentage increase[ | ]
Unit/Item | Source | Target | +Movement Speed | Duration | Notes |
---|---|---|---|---|---|
Accursed | Sear | Ally Units | 10% | 4.5 seconds | Applies when attacking a unit with Sear applied or casting an ability on an ally unit |
Aluna | Deja Vu | Self | 30/35/40/45% or 45/50/55/60% | 3/4/5/6 seconds | Removed after 3rd activation; Bonus movement speed is increased with Emerald Red version |
Andromeda | Void Rip | Self | 10/20/30% | 3 seconds | |
Armadon | Restless | Self | 4/5/6% per charge | 10 seconds | Each charge has independent duration |
Artesia | Arcane Missile | Ally Units | 15% | 3 seconds | Healing Mode only |
Assassin's Shroud | Activation | Self | 15% | 9 seconds (Stealth) | |
Berzerker | Mark for Death | Self | 10/15/20/25% | N/A | Applies while facing marked target; 1.5 second lingering time |
Blacksmith | Frenzy | Ally Unit | 6/9/12/15% | 30 seconds | |
Blitz | Quicken | Ally Unit | 100/150/200/250% | 2.5/3.25/4/4.75 seconds | |
Blood Hunter | Blood Sense | Self | 11/22/33/44% | N/A | Applies while another hero has <25/30/35/40% Health remaining |
Corrupted Disciple | Static Discharge | Passive | 3/6/9/12% | N/A | |
Defiler | Power in Death | Passive | 3/6/9/12% | N/A | |
Elder Parasite | Activation | Self | 20% | 12 seconds | |
Electrician | Cleansing Shock | Ally Unit(s) | 30/40/50% | 5 seconds | Decays over duration |
Fayde | Reflection | Self | 10% | 20/40/60 seconds (Stealth) | |
Genjuro | Activation | Self | 20% | 9 seconds (Stealth) | |
Ghost Marchers | Activation | Self | 10% | 6 seconds | |
Grinex | Rift Stalk | Self | 25% | 6/7/8/9 seconds (Stealth) | |
Hammerstorm | Galvanize | Ally Units | 15% | 5 seconds | |
Klanx | H.A.W.K. | Self (Passive) | 5/10/15/20% | 10/20/30/40 seconds (N/A) | |
Large Snotter | Haste Aura | Aura (Ally Units) | 12% | N/A | |
Moira | Arcane Vortex | Ally Units | 35% | 2.5 seconds | |
Monkey King | Flying Nimbus | Self | 10/20/30% | N/A | Applies after not taking damage for 5 seconds; Removed when taking damage from heroes or towers |
Nomad | Sandstorm | Ally Units | 8/12/16/20% | 4 seconds | |
Oogie | Conflagrate | Self | 5/10/15/20% | N/A | Applied while toggled on |
Parallax | Earthshatter | Self | 5/10/15% | N/A | Applied while toggled on |
Pestilence | Flight | Self | 10/20/30/40% | 25 seconds | |
Predator | Terror | Ally Units | 15% | 3.5 seconds | Applies when attacking a unit with Terror applied |
Prophet | Raven Form | Self | 15% | 30/45/60 seconds | Attacking or casting spells lowers the duration to 12 seconds if there are more than 12 seconds left on the state; Taking damage from enemy players removes the movement speed bonus for 3 seconds |
Puzzlebox Wizard | Haste Aura | Ally Units | 3/6/9% | N/A | Puzzlebox Wizards have a lifetime of 35 seconds |
Pyromancer | Fervor | Self | 2/3/4/5% per charge | 6 seconds | Maximum of 3 charges |
Rampage | Horned Strike | Self | 15% | 1.5 seconds | Applies after activation |
Revenant | Essence Shroud | Ally Hero | 10% | 12/15/18/21 seconds | Only after Manifestation has been leveled |
Sand Wraith | Desert's Curse | Self & Owned Illusions | 6/10/14/18% | N/A | Lasts while Sand Wraith is on the path; Lingers for 3 seconds after leaving path |
Scout | Vanish | Self | 10/15/20/25% | Toggle (Stealth) | Removed if Scout does not have enough Mana for upkeep; is not removed when placing Electric Eye |
The Gladiator | Call to Arms | Ally Units | 10% | 5/6/7 seconds | Applies to allies that come in contact with the chariot |
The Madman | Stalk | Self | 50% | 4 seconds (Stealth) | |
Tremble | Terrorform | Self & Boris | 10/20/30/40% | N/A | Applies while inside a Mound; 1 second lingering time |
Valkyrie | Courageous Leap | Ally Units | 5/10/15/20% | 10 seconds | |
Veiled Rot | Activation | Owned Units | 20% | 30 seconds (Stealth) | Removed if within 1000 units of enemy hero or building |
Warchief | Warcry | Ally Heroes (Aura) | 5% | 12 seconds | |
Wild Hunter | On the Hunt | Self | 20% | 15 seconds (Stealth) | |
Wildsoul | Wild | Owned Units | 4/6/8/10% | 45 seconds | Bonus Movement Speed is halved after 10 seconds |
Haste[ | ]
Practically gives the unit maximum movement speed, regardless of how many slows they have applied.
Unit/Item | Source | Target | Duration | Notes |
---|---|---|---|---|
Apex | Fire Surge | Self | 1 Attack or 2.5 seconds | |
Chronos | Chronofield | Self | 4/5/6 seconds | Applies to self while inside the Chronofield |
Deadlift | Onslaught | Self & Allied Non-Hero Units | 6 seconds | Removed when target dies |
Flying Courier | Speed Boost | Self | 20 seconds | |
Haste Rune | Rune | User | 30 seconds | |
Kane | Face Off | Self & Enemy Hero | 3.5/4.5/5.5 seconds | Duration refreshes when both units clash |
Rampage | Stampede | Self | While charging | |
Sand Wraith | Desert's Curse | Owned Illusions | 1 Attack or 5 seconds | Applies to illusions within 2000 units of targeted enemy hero |
War Beast | Metamorphosis | Owned Units | 14/15/16 seconds |
Maximum Movement Speed modifiers[ | ]
Unit/Item | Source | Target | +Max Movement Speed | Duration | Notes |
---|---|---|---|---|---|
Blitz | Quicken | Passive | +20/40/60/80 | N/A | |
Chronos | Chronofield | Self | +478 | N/A | Applies while inside the Chronosphere |
Rampage | Stampede | Self | +150 | While charging |
Movement Speed decreasers[ | ]
All Movement Speed decreasers reduce MS by a flat amount. While percentage MS decreasers can technically exist, all percentage MS decreasers are typed as Movement Slows instead. Flat MS decreasers are unaffected by Slow Resistance.
Unit/Item | Source | Target | -Movement Speed | Duration | Notes |
---|---|---|---|---|---|
Blitz | Pilfer | Enemy Unit | 3/5/7/9 per charge | 5 seconds | Adds a charge every 0.2 seconds while linked; Removes a charge every 0.1 seconds after link is broken |
Calamity | Funeral Pyre | Self | 3 | 30 seconds | Charges are individually timed |
Parasite | Leech | Enemy Unit | 50/75/100/125 | 4 seconds |
Changelog[ | ]
- Default Max Movement Speed limit increased from 522 to 550.
See Also[ | ]
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