Flint Beastwood

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Flint Beastwood
Flint Beastwood.jpg
Hellbourne.png Hellbourne
Strengthlogo.gif 18 Agilitylogo.gif 21 Intelligencelogo.gif 17
(+1.7) (+2.9) (+2.6)
Level 1 16 25
Health 492 1005 1632
Mana 221 754 1287
Damage 36-42 81-87 107-113
Armor 2 8.3 14.46
Attack Speed 0.69 0.95 1.18
Movement Speed 290
Magic Armor 5.5
Base Health Regen 0.25
Attack Range 570 (Ranged)
Missile Speed 3000
Base Attack Time 1.7
Attack Animation 0.17/0.83
Turn Rate 450

Info[edit | edit source]

For years, the Beasts told of a twisted man-thing that stalked them through the Rulian marshes, leaving a trail of corpses in his wake. The humans dubbed him "Flint Beastwood" -- playing on his flint-lock firearms and his residence in the Beasts' forests. Fast to draw, fast to kill, fast to laugh about the deed, Flint has now spread his carnage beyond the marshes to wherever he can find the Legion.

Abilities[edit | edit source]

Explosive Flare
[ Q ]
Flint Beastwood Explosive Flare.jpg
Cast Time: 0.3 / 0.5 seconds
Target Position Enemy Units/Towers
Type - Magic
Mr. Beastwood loads an Explosive Flare into one of his weapons, firing the flaming mass towards his enemies. When it lands it obviously explodes; burning and slowing anyone in the area. He loves the smell of burning in the morning.
Range: 900
Radius: 300
Mana Cost: 120
Cooldown: 14 seconds
Fires a flare at the target location. Deals 50/100/150/200 Magic Damage over 2 seconds to units and 25/50/75/100 Magic Damage instantly to buildings and to units on impact, leaving a burning flare for 6 seconds.

The burning flare gives vision and applies Flared to all enemies in the radius.

I see [soon to be] dead people...

Flared Effects
15/20/25/30% Movement Slow

  • The flare provides 800 day and night Clearvision.
  • The flare projectile travels at 2200 speed.

Hollowpoint Shells
[ W ]
Flint Beastwood Hollowpoint Shells.jpg
Mr. Beastwood is a fan of chaos, mixing up his Hollowpoint Shells with his normal ones. This gives his attacks a chance to deal bonus damage and stun for a very short time. He laughs at you every time it happens.
40% chance to deal 15/30/45/60 bonus Physical Damage and Stun for 0.05/0.1/0.15/0.2 seconds. 100% proc rate when attacking out of Dead Eye's invisibility.

Illusions cannot proc the Stun.

What's better than bullets? Better bullets.

Dead Eye
[ E ]
Flint Beastwood Dead Eye.jpg
Mr. Beastwood sees you. He sees you when you're hiding, he knows when you're afraid. He knows you may be far away, but that won't save your life today...
Increases attack range by 60/120/180/240 and vision radius by 50/100/150/200.

Levels 3 and 4 allow Flint to outrange towers.

Passively grants Flint Beastwood invisibility with a fade time of 1.5 seconds if he takes no action.

Mr. Beastwood's coming to town!
  • Flint Beastwood will have 630/690/750/810 Attack Range with this ability.
  • In addition to Stealth breaking on attack, ability, or item use like most forms of Stealth, it also breaks on movement.
  • Rather than applying indefinite, non-removable status effect that grants Stealth with 1.5 second Fade Time, the ability applies Stealth with 0 second Fade Time after doing nothing 1.5 seconds.
    • This causes Flint to instantly go invisible when the "Fade Time" is up rather than showing him fade out like other forms of Stealth.
  • Dead Eye will increase Flint's Vision radius to 1850/1900/1950/2000 at day and 850/900/950/1000 at night.

Money Shot
[ R ]
Flint Beastwood Money Shot.jpg
Cast Time: 0 / 1.9 seconds
Target Unit Enemy Organic Units
Type - Superior Magic
Mr Beastwood isn't called the best shot in Western Newerth for no reason. He can take a second or two and line up one powerful shot on an enemy some distance away, dealing huge damage when it hits. And it always hits.
Range: 2000/2250/2500
Mana Cost: 150/250/350
Cooldown: 20/15/10 seconds
Channeling Time: 1.7 seconds
After channeling for 1.7 seconds, fires a shot that deals 355/505/655 Magic Damage and Stuns for 0.2 seconds on impact.

You may cancel channeling without spending Mana or triggering cooldown. Channel is cancelled if target mores more than 2300/2550/2800 units away. Grants 1800 day and 800 night vision around target and Reveals it while channeling.

  • Places a crosshair over the target unit while channeling, which only allies can see.

Alt Avatars[edit | edit source]

Changelog[edit | edit source]

Version 3.7.10

  • Flint Beastwood Explosive Flare.jpg Explosive Flare
    • Cast range increased from 800 to 900
    • Projectile speed increased from 2000 to 2200
  • Flint Beastwood Hollowpoint Shells.jpg Hollowpoint Shells
    • Now has a 100% chance to proc when attacking out of Dead Eye’s fully faded invisibility
  • Flint Beastwood Dead Eye.jpg Dead Eye
    • Increases day and night vision radius by 50/100/150/200 units
    • While standing still, Flint Beastwood fades into invisibility over 1.5 seconds
  • Flint Beastwood Money Shot.jpg Money Shot
    • Mana cost decreased from 175/275/375 to 150/250/350

Version 3.6.0

Version 3.5.0

  • Flint Beastwood Hollowpoint Shells.jpg Hollowpoint Shells
    • Stun duration rescaled .05/0.1/0.2/0.2 seconds to 0.05/0.1/0.15/0.2 seconds

Version 3.1.0

  • Base Intelligence increased from 15 to 17
  • Flint Beastwood Explosive Flare.jpg Explosive Flare
    • Slow increased from 14/18/22/26% to 15/20/25/30%
  • Flint Beastwood Hollowpoint Shells.jpg Hollowpoint Shells
    • Chance to proc increased from 25/30/35/40% to 40%
    • Damage bonus increased from 20/30/40/50 to 15/30/45/60
  • Flint Beastwood Money Shot.jpg Money Shot
    • Range increased from 1500/2000/2500 to 2000/2250/2500
    • Break range increased from 1800/2300/2800 to 2300/2550/2800

Version 2.6.24

  • Flint Beastwood Hollowpoint Shells.jpg Hollowpoint Shells
    • Images now have this ability, but they deal 33% of the bonus damage and will not stun

Version 2.6.8

  • Base Strength increased from 16 to 18

Version 2.2.0

Version 2.0.9

  • Fixed alternate avatar from saying gibberish each time he procs his Flint Beastwood Hollowpoint Shells.jpg Hollowpoint Shells
  • Fixed his Flint Beastwood Hollowpoint Shells.jpg Hollowpoint Shells from killing allied heroes
  • Fixed Flint Beastwood Money Shot.jpg Money Shot so that it always plays the sound when it should
  • Fixes an issue where the "Headshot" would play even if the target did not die

Version 1.0.18

  • Flint Beastwood Explosive Flare.jpg Explosive Flare
    • DoT to smooth damage over the 2 seconds instead of 2 ticks

Version 1.0.17

  • Flint Beastwood Explosive Flare.jpg Explosive Flare
    • Now does DOT damage over 2 seconds (initial hit, 1 tick after first second, 1 tick after second second)

Version 1.0.15

  • Flint Beastwood Explosive Flare.jpg Explosive Flare
    • Effect will no longer play in the fog
    • Fixing a bug causing him to say several different voice responses

Version 1.0.13

  • Flint Beastwood Money Shot.jpg Money Shot
    • Now auto-cancel if the target is greater than 1800/2300/2800 units away from you while you're still channeling
    • Crosshair on target should be visible to allies only

Version 1.0.10

  • Base Damage from 39-50 to 36-42
  • Base Armor from 2.94 to 2
  • Flint Beastwood Hollowpoint Shells.jpg Hollowpoint Shells
    • Damage from 30/40/50/60 to 20/30/40/50
    • Fixed tooltips to show corrrect % chance to proc
  • Flint Beastwood Dead Eye.jpg Dead Eye
    • Aggro range for Flint Beastwood increases to 850 when at max level
  • Flint Beastwood Money Shot.jpg Money Shot
    • Can no longer target Mechanical units
    • Fixed an issue causing vision to never be lost on a target if Flint used his Money Shot and had his mana drained during the channel time

Version 1.0.9

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