All he had known, all he had loved-- killed by the wild beasts. He could hear his own screams echoing in his ears as he dropped to his knees and drew his blade. Driven by madness, he began to carve a cursed symbol into his own flesh. Pain was forgotten and only revenge filled his mind. Soon, the symbol was complete and, bathed in his own rage-filled blood, a bargain was struck. The warrior's wish would be granted. He would be given the power that he so desired and the opportunity to exact his revenge. The now-cursed warrior was given two hell-forged firearms and was reborn as Gunblade, Hell's Ranger. Once a Lawman, now the Sheriff of the Damned.
Gunblade is a versatile ranged agility carry who excels in close quartered combat. Grappling Shot, followed up with Crippling Slugs while attacking at Lethal Range, is a recipe for disaster for any enemy hero in the game.
Abilities[ | ]
Crippling Slugs
[ Q ]
Cast Time: 0 / 0.4 seconds
Target Position
Enemy Units
Type - Physical
Fires three successive shots at a direction, damaging and slowing enemies
Range: 700 Mana Cost: 100 Cooldown: 12 seconds
Fires three Slugs at target direction. Each Slug deals 30/50/70/90 Physical Damage and applies a stacking 8/11/14/17% Movement Speed Slow for 3 seconds.
Notes
Can damage Siege units.
Each slug is fired when cast and every 0.1 seconds after. The animation takes 0.2 seconds to finish.
Slugs have a radius of 100.
Once cast, all three slugs will go off, even if Gunblade is disabled or killed in the middle of the animation.
Demonic Shield
[ W ]
Cast Time: 0 / 0 seconds
No Target
Self
Type - Magic
Temporarily grants Gunblade a Shield that absorbs damage and grants bonus Movement Speed while it is active.
Mana Cost: 65 Cooldown: 18 seconds
Activate to grant yourself a Shield that absorbs Damage equal to 60/100/140/180 + 0.75/1/1.25/1.5 * Agility.
Shield lasts 8 seconds and grants 20/40/60/80 Movement Speed while active.
Notes
Demonic Shield cannot be purged or transferred.
Lethal Range
[ E ]
Toggle
Attacks deal bonus damage the closer you are to your target.
Your attacks against enemy heroes gain +30/45/60/75% Base Damage and True Strike if you are within 200 units of your target. Within that range, your attacks are also considered Melee Attacks, and you gain half of that bonus against creeps.
Otherwise, your attacks gain up to +20/30/40/50% Base Damage at 200 units, tapering to 0% at 600 units.
Toggle to swap to Melee Mode.
Notes
Gunblade will attack with his blade to indicate when he attacks within 200 range.
If you have a Wingbow in your inventory, the maximum effective range will change to 700 units.
Gains +15/22.5/30/37.5% Base Damage against creeps within 200 units.
When toggled to Melee mode, Gunblade's Attack Range is reduced by 400 and his hero type is changed from Ranged to Melee.
This causes effects such as Wingbow to give Gunblade its melee bonuses instead of the ranged bonus.
Grappling Shot
[ R ]
Cast Time: 0.3 / 0.3 seconds
Target Unit
Enemy Heroes
Type - Physical
Propel yourself towards the target!
Range: 650 Mana Cost: 100/125/150 Cooldown: 80/60/40 seconds
Target an enemy hero to grapple to it, dealing 150/250/350 Physical Damage, a 1 second Stun, applying a -3/5/7 Armor debuff for 8 seconds, and grapples you to the target for 4/5/6 seconds.
While grappled, you will be dragged by the target and can attack freely. The target is Restrained, Sighted, Revealed and deals 25% less damage to you while grappled.