Oogie

From Heroes of Newerth Wiki
Jump to: navigation, search
Oogie
Oogie.jpg
Legion.png Legion
Attributes
Strengthlogo.gif 22 Agilitylogo.gif 15 Intelligencelogo.gif 23
(+3
"{{#pad:" can not be assigned to a declared number type with value 2.8.
)
(+3
"{{#pad:" can not be assigned to a declared number type with value 1.5.
)
(+3
"{{#pad:" can not be assigned to a declared number type with value 2.2.
)
Stats
Level 1 16 25
Health 568 1404 2221
Mana 299 754 1235
Damage 50-56 85-91 122-128
Armor 3.5 6.86 11.34
Attack Speed 0.67 0.8 1
Movement Speed 300
Magic Armor 6
Base Health Regen 1.00
Attack Range 128 (Melee)
Missile Speed Instant
Base Attack Time 1.7
Attack Animation 0.33/0.67
Turn Rate 540


Info[edit | edit source]

Role:  
Melee
5
Carry
5
Lore:  
Hidden in the forests of Newerth are the secrets to great power. When one communes directly with the trees and plants of the world it is possible to tap into the roots of the Worldtree itself, and in those ancient veins of life are the great memories of primordial power that promise its wielders control over the elements themselves. This power is never without a price or a transformation.

Abilities[edit | edit source]

Tar Quake
[ Q ]
Oogie Tar Quake.jpg
Cast Time: 0.1 / 0.7 seconds
Target Position Enemy Units
Type - Magic
After a short delay, deals damage and slows enemies in the targeted area. This effect can be cast multiple times and the mana cost increases with every cast.
Range: 900
Radius: 200
Mana Cost: 100
Cooldown: 1.25 seconds
Target a position. After a 0.75 second delay, deals 90/140/190/240 Magic Damage slowing enemies for 30% to 5% for 2 seconds depending on their distance from the center of targeted location.

The mana cost of this ability increases by 30, damage by 10 and slow by 5% with every cast, to a maximum of 5 times.

I wish i had some feathers
 
Notes
  • After not casting Tar Quake for 8 seconds, Tar Quake resets to its base values.
  • Tar Quake's Movement Slow has a base slow of 5%, plus an additional 25% slow based on distance. The base slow increases by 5% per cast, to a total of 25 to 55% Movement Slow.
  • Tar Quake is modified after the following number of consecutive casts:
    • 1 Cast: 100/150/200/250 Magic Damage, 10% to 35%, 130 Mana Cost
    • 2 Casts: 110/160/210/260 Magic Damage, 15% to 40%, 160 Mana Cost
    • 3 Casts: 120/170/220/270 Magic Damage, 20% to 45%, 190 Mana Cost
    • 4 Casts: 130/180/230/280 Magic Damage, 25% to 50%, 220 Mana Cost
    • 5 Casts: 140/190/240/290 Magic Damage, 30% to 55%, 250 Mana Cost


Conflagrate
[ W ]
Oogie Conflagrate.jpg
Cast Time: 0 / 0 seconds
Toggle
Type - Magic
Toggle to begin rapidly draining mana, granting bonus movement speed and an immolation aura.
Radius: 300
Cooldown: 0.75 seconds
Activate to toggle on or off. While on, drains 4% of your max mana per second deals Magic Damage equal to 10/20/30/40 plus 2/3/4/5% of your maximum mana to enemies around you every second. Grants 5/10/15/20% bonus movement speed while active.
Lemmi blow yo- me up!
 
Notes
  • Drains mana and deals damage on toggle and every second after.


Kindled Fury
[ E ]
Oogie Kindled Fury.jpg
Passive
Oogie strikes with great force passively dealing additional magic damage and restoring mana on occasion.
Cooldown: 8 seconds
Passively causes your next attack to add bonus magic damage equal to 3/6/9/12% of your missing mana and restore 8/12/16/20% of your missing mana.

Passively reduces cooldown by 1 second for every 75 mana spent.

My hands glow in the dark
 
Notes
  • Displays a visual while Kindled Fury is off cooldown.


Primal Surge
[ R ]
Oogie Primal Surge.jpg
Cast Time: 0 / 0 seconds
Self
Activate, transforms into a tiki warrior for a brief duration causing a portion of all mana spent to heal yourself and a portion of all damage taken to restore your mana.
Cooldown: 60/50/40 seconds
Activate to apply Primal Surge to self for 16 seconds.
This may be the last time you hear the Boogie Song
 

Primal Surge Effects
40/50/60% of damage taken restores mana, 50/60/70% of mana spent restores health.

Notes
  • Restores Mana equal to post-mitigation damage.


Alt Avatars[edit | edit source]

Template:Oogie Alt Avatars

Changelog[edit | edit source]

Version 4.0.0

  • Magic Armor increased from 5.5 to 6.
  • Armor decreased from 4.1 to 3.5.
  • Oogie Tar Quake.jpg Tar Quake
    • Damage is no longer adjusted based on proximity to the center of the explosion.
    • Magic Damage increased from 70/120/170/220 to 90/140/190/240.
    • Maximum Movement Speed Slow bonus based on proximity to the center of the explosion decreased from 30% to 25%.
  • Oogie Conflagrate.jpg Conflagrate
    • Max Mana drain from self decreased from 5% to 4% per second.
  • Oogie Kindled Fury.jpg Kindled Fury
    • Bonus Magic Damage changed from 4/6/8/10% to 3/6/9/12%.

Version 3.3.0

  • Oogie Tar Quake.jpg Tar Quake
    • Mana Cost intervals after every cast decreased from 40 to 30
  • Oogie Kindled Fury.jpg Kindled Fury:
    • Cooldown decreased from 11/10/9/8 to 8
    • Mana cooldown reduction changed from 100 mana to 75
  • Oogie Primal Surge.jpg Primal Surge
    • Cooldown decreased from 80/60/40 to 60/50/40

Version 3.1.0

  • Oogie Conflagrate.jpg Conflagrate
    • Movement Speed bonus changed from a flat 20/40/60/80 to a 5/10/15/20% bonus Movement Speed

Version 2.6.17

  • Hero Added


Heroes
Legion.png Legion Agility Agilitylogo.gif Hellbourne.png Hellbourne Agility Agilitylogo.gif
Andromeda.jpg Artillery.jpg Blitz.jpg Emerald Warden.jpg Engineer.jpg Magebane.jpg Master of Arms.jpg Moira.jpg
Monkey King.jpg Moon Queen.jpg Night Hound.jpg Nitro.jpg Nomad.jpg Scout.jpg Silhouette.jpg Sir Benzington.jpg
Swiftblade.jpg Tarot.jpg Valkyrie.jpg Wildsoul.jpg Zephyr.jpg No Hero.jpg No Hero.jpg No Hero.jpg
Adrenaline.jpg Arachna.jpg Blood Hunter.jpg Bushwack.jpg Calamity.jpg Chronos.jpg Corrupted Disciple.jpg Dampeer.jpg
Fayde.jpg Flint Beastwood.jpg Forsaken Archer.jpg Gemini.jpg Grinex.jpg Gunblade.jpg Klanx.jpg Riptide.jpg
Sand Wraith.jpg Shadowblade.jpg Slither.jpg Soulstealer.jpg The Dark Lady.jpg The Madman.jpg Tremble.jpg No Hero.jpg
Legion.png Legion Intelligence Intelligencelogo.gif Hellbourne.png Hellbourne Intelligence Intelligencelogo.gif
Aluna.jpg Blacksmith.jpg Bombardier.jpg Bubbles.jpg Ellonia.jpg Empath.jpg Kinesis.jpg Martyr.jpg
Monarch.jpg Nymphora.jpg Oogie.jpg Ophelia.jpg Pearl.jpg Pollywog Priest.jpg Pyromancer.jpg Rhapsody.jpg
Skrap.jpg Tempest.jpg The Chipper.jpg Thunderbringer.jpg Vindicator.jpg Witch Slayer.jpg No Hero.jpg No Hero.jpg
Artesia.jpg CirceHero.jpg Defiler.jpg Demented Shaman.jpg Doctor Repulsor.jpg Geomancer.jpg Glacius.jpg Gravekeeper.jpg
Hellbringer.jpg Myrmidon.jpg Parallax.jpg Parasite.jpg Plague Rider.jpg Prophet.jpg Puppet Master.jpg Revenant.jpg
Riftwalker.jpg Soul Reaper.jpg Succubus.jpg Torturer.jpg Voodoo Jester.jpg Wretched Hag.jpg No Hero.jpg No Hero.jpg
Legion.png Legion Strength Strengthlogo.gif Hellbourne.png Hellbourne Strength Strengthlogo.gif
Armadon.jpg Behemoth.jpg Berzerker.jpg Bramble.jpg Drunken Master.jpg Flux.jpg Hammerstorm.jpg Ichor.jpg
Jeraziah.jpg Keeper of the Forest.jpg Legionnaire.jpg Midas.jpg Pandamonium.jpg Pebbles.jpg Predator.jpg Prisoner 945.jpg
Rally.jpg Rampage.jpg Salomon.jpg Shellshock.jpg Solstice.jpg The Gladiator.jpg Tundra.jpg No Hero.jpg
Accursed.jpg Amun-Ra.jpg Apex.jpg Balphagore.jpg Cthulhuphant.jpg Deadlift.jpg Deadwood.jpg Devourer.jpg
Draconis.jpg Electrician.jpg Gauntlet.jpg Kane.jpg King Klout.jpg Kraken.jpg Lodestone.jpg Lord Salforis.jpg
Magmus.jpg Maliken.jpg Moraxus.jpg Pestilence.jpg Pharaoh.jpg Ravenor.jpg War Beast.jpg No Hero.jpg