Tempest

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Tempest
Tempest.jpg
Legion.png Legion
Attributes
Strengthlogo.gif 17 Agilitylogo.gif 14 Intelligencelogo.gif 20
(+3
"{{#pad:" can not be assigned to a declared number type with value 2.1.
)
(+3
"{{#pad:" can not be assigned to a declared number type with value 1.
)
(+3
"{{#pad:" can not be assigned to a declared number type with value 3.4.
)
Stats
Level 1 16 25
Health 473 1100 1803
Mana 260 949 1573
Damage 42-48 95-101 143-149
Armor 3.96 6.34 10.12
Attack Speed 0.67 0.77 0.91
Movement Speed 295
Magic Armor 5.25
Base Health Regen 0.25
Attack Range 500 (Ranged)
Missile Speed 900
Base Attack Time 1.7
Attack Animation 0.375/0.795
Turn Rate 450


Info[edit | edit source]

Role:  
Ranged
4
Jungler
4
Ganker
1
Initiator
2
Pusher
2
Lore:  
Spirits born of the elements, Tempests howl across the land raining fire and ice alike, indeed even calling great meteors from the heavens. Summoned of old by the Beast Horde, these ethereal beings now are summoners themselves, bringing elementals and even shadows of themselves onto the battlefield. Even their allies view these strange beings with awe bordering on fear.

Abilities[edit | edit source]

Glacial Blasts
[ Q ]
Tempest Glacial Blasts.jpg
Cast Time: 0.3 / 0.7 seconds
Target Unit Enemy Units
Type - Magic
Tempest blasts a target enemy with icy winds, chilling it every two seconds. Being chilled causes the target to take damage and be stunned briefly.
Range: 500
Mana Cost: 100/120/140/160
Cooldown: 18 seconds
On each impact, deals 50 Magic (True) Damage to target and stuns for 1 second. Impacts a maximum of 1/2/3/4 times. Impacts occur in 2 second intervals.

Impacts will not occur if you do not have line of sight on your target.

Take a chill pill!
 
Notes
  • Glacial Blast will apply additional stuns as long as the target unit is visible during those interval checks.
  • Deals up to 30/80/130/240 Magic Damage.



Elemental
Tempest Elemental.jpg
Stats
Duration 45 Seconds
Combat Type Ranged
Health 200/225/225/275
Health Regen 0.25
Damage 18/24/30/36
Armor 2/3/4/5
Magic Armor 15
Movement Speed 250/250/260/260
Sight Range 1200/800
Attack Range 450 (Ranged)
Missile Speed 900
Base Attack Time 1.5
Attack Animation 0.3/0.87
Turn Rate 450
Gold 32-46 Gold.png
Experience 6

Elemental
[ W ]
Tempest Elemental.jpg
Cast Time: 0.3 / 0.7 seconds
Target Unit
Type - Transfigure
Tempest sacrifices a target unit and extracts from it the very elements that composed its being. With these elements, Tempest creates three elementals under his control.
Range: 700
Mana Cost: 180
Cooldown: 35 seconds
Kills target unit and spawns three Elementals. Elementals have a life time of 35 seconds, 200/225/225/275 Health, 2/3/4/5 Armor, 15 Magic Armor, and deal 18/24/30/36 Physical (True) Damage with each attack. After 6 attacks, Elementals replicate themselves, spawning a new Elemental with the same remaining life time.

Level 1 of this ability cannot target allied units.

Now we're three from one.
 
Notes
  • Cannot be used on Catman Champions, Minotaurs, Skeleton Kings, Vagabond Leaders, Vulture Lords, Ancients, and enemy-controlled units.
  • You will gain the gold and experience bounty on the unit you converted.
  • Elementals cannot attack Towers if Tempest is not within 925 units of the Tower.
  • Whenever an Elemental replicates, both Elementals will have full health.


Meteor
[ E ]
Tempest Meteor.jpg
Cast Time: 0 / 0 seconds
Target Position Non-Boss Enemies
Type - Magic
Attuned to all things natural and cosmic, Tempest calls down a meteor that destroys trees & ignites a target area, causing units within to take damage over time.
Range: 500
Radius: 400
Mana Cost: 95/110/125/140
Cooldown: 25 seconds
Damages targets in radius by 2/3/4/5% of their maximum Health in Magic (True) Damage per second. Lasts 8 seconds.
By the power of Zeus!
 
Notes
  • Destroys trees.
  • Can be double-activated to cast Meteor on your location.
  • Despite the animation, the meteor's effect is applied as soon as it is cast.


Elemental Void (Elemental Vortex)
[ R ]
Tempest Elemental Void.jpg
Cast Time: 0.3 / 0 seconds
Target Position Enemy Units and Trees
Type - Superior Magic
Tempest uses his power over the elements to create an extremely low pressure system at target location, causing fierce winds to drag all enemy units toward that target location, disabling affected units and dealing Magic Damage over time.
Range: 300
Radius: 400
Mana Cost: 200/300/400
Cooldown: 200/180/160 (120) seconds
Channeling Time: 4 seconds
Applies Elemental Void to targets in 400 radius and pulls them toward center of radius. Provides Clearvision and Reveals stealthed and invisible units, including Wards, in a 400 radius while active.

Your abilities and Elementals now deal True Damage. Meteor can now be cast while channeling.

Listening to the wind of change.
 

Elemental Void Effects
Silenced
Disarmed
Perplexed
Stunned
50/75/100 Magic (True) Damage per second

Notes
  • Pulls units towards the center at a rate of 75 units per second.
  • Destroys trees.


Alt Avatars[edit | edit source]

Template:Tempest Alt Avatars

Changelog[edit | edit source]

Version 4.0.1

  • Tempest Meteor.jpg Meteor no longer has a cast action time or cast time.

Version 4.0.0

  • Magic Armor increased from 5.25 to 6.
  • Tempest Glacial Blasts.jpg Glacial Blasts
    • Impact instances increased from 1/2/2/3 to 1/2/3/4.
    • Magic Damage per instance increased from 30/40/65/80 to 50.
  • Tempest Meteor.jpg Meteor
    • Magic Damage per second decreased from 3/4/5/6% to 2/3/4/5% of the target’s Max Health.
    • Cast action time lowered from 300ms to 100ms.
    • Can now be double-activated to cast Meteor at your location.
  • Tempest Elemental Void.jpg Elemental Void
    • Cooldown reduced from 200/190/180 seconds to 200/180/160 seconds.
    • Cast range increased from 250 to 300.
    • Magic Damage per second is now applied independent of the distance to the center.
    • Magic Damage per second changed from 45/75/105 to 50/75/100.
    • New Staff of the Master.jpg Staff of the Master effects:
      • All your abilities and Elementals now deal True Damage.
        • Cast type of Glacial Blasts is still Magic.
      • Meteor can now be cast while channeling.
      • Cooldown decreased to 120 seconds.

Version 3.8.0

  • Movement Speed decreased from 300 to 295.

Version 3.3.0

  • Tempest Glacial Blasts.jpg Glacial Blasts
    • Cooldown increased from 15 seconds to 18 seconds
    • Range decreased from 600 to 500
    • Debuff is now dispellable to prevent additional stuns
  • Tempest Elemental.jpg Elemental
    • Attack Damage decreased from 20/27/34/41 to 18/24/30/36
  • Tempest Elemental Void.jpg Elemental Void
    • Outer ring Damage per second decreased from 30/50/70 to 15/25/35
    • Damage of the inner ring is unchanged

Version 3.2.0

  • Tempest Elemental.jpg Elemental
    • Level 1 of this ability can no longer be used on Allied units

Version 3.1.0

  • Tempest Elemental.jpg Elemental
    • Minions no longer attack Towers when Tempest is out of range

Version 2.6.4

  • Tempest Elemental.jpg Elemental
    • Attack Damage reduced from 16-24/24-32/34-42/43-51 to 20/27/34/41
  • Tempest Elemental Void.jpg Elemental Void
    • Reveal radius reduced from 900 to 400
    • Clearvision radius reduced from 1000 day/700 night to 400
    • Outer Damage radius lowered from 500 to 400

Version 2.5.12

Version 2.2.0

Version 0.1.42

Version 0.1.36

Version 0.1.26

  • Tempest Elemental.jpg Elemental
    • Cannot be spawned from gadgets.
    • Can split only once, and heal when they split.


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