Info
Lore: | The pestilential stench of the Plague Rider can be smelled for miles, a foul warning of the diseases following in its wake. Mounted atop his undead steed, carried aloft on a stinking cloud of flies, the Plague Rider sows sickness among friends and enemies alike, all with the end of spreading disease across the lands of Newerth. |
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Abilities
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Alt Avatars
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Changelog
- Attack range increased from 550 to 600.
- Magic Armor increased from 5.5 to 7.
- Armor increased from 1.1 to 3.5.
- Contagion
- Damage rescaled from 125/200/250/325 to 120/190/260/330.
- Mana Cost increased to 125/150/175/200.
- Bonus Area of Effect damage is now doubled (and impacts the main target) if the ability kills a creep (occurs once and cannot trigger additional waves of damage).
- No longer reduces Attack Speed.
- Cursed Shield
- Reworked and replaced with Earthblight.
- Cast Range: 900
- Radius: 250
- Cooldown: {24/20/16/12} seconds
- Mana Cost: {85/90/95/100}
- Target an area to deal {40/60/80/100 Magic Damage} to enemies and blight the earth under them.
- Earthblight gives {-1/-2/-3/-4 Magic Armor} and slowly pulls the enemies back to their starting location for 4 seconds.
- Enemies who pull for too long or leave the area will snap the ghastly tendons of Earthblight.
- Reworked and replaced with Earthblight.
- Extinguish
- Mana gain increased from {15/30/45/60 to 20/40/60/80%} of target's Current Health.
- At level 4, Extinguish can target enemy and neutral creeps.
- Plague Carrier
- Projectile speed increased from {522 to 600}.
- When disjointing the ability, the projectile will now bounce from where the target was when it disjointed, rather than the target's new position.
- Now instantly kills any creeps hit.
- Max bounces increased from 7 to 10.
- No longer applies a Movement Speed Slow.
- Staff of the Master now makes the bounce count infinite.
- No longer increases Magic Damage of Plague Carrier.
- Extinguish
- Cooldown reduced from 55/50/45/40 seconds to 50/45/40/35 seconds
- Cursed Shield
- Now applies a shield in a 600 radius around the target to a max of 6 targets. This prioritizes Heroes first
- Cooldown increased from 10 to 30 seconds
- Mana Cost increased from 25 to 75
- Plague Carrier
- Cooldown rescaled from 145/115/60 to 140/100/60
- Plague Carrier
- Mana Cost rescaled from 200/325/500 to 200/350/500
- Strength Gain increased from 1.55 to 1.6
- Intelligence Gain increased from 3.25 to 3.3
- Contagion
- Slow duration decreased from 4 to 2.5/3/3.5/4
- Movement Speed reduced from 320 to 315
- Cursed Shield
- Armor lowered from 3/6/9/12 to 2/4/6/8
- No longer applies a MS Slow, just AS
- Now applies to all attacks, not just Melee
- Movement Speed increased from 305 to 320
- Extinguish
- Now a true deny (awards the stat, now rewards experience to enemies)
- Agility Gain lowered from 2.0 to 1.8
- Base Damage rescaled from 37-56 to 42-51
- Cursed Shield
- No longer debuffs enemy heroes who cast spells on a target.
- Cooldown increased from 5s to 10s.
- Plague Carrier
- No longer targets couriers.
- Plague Carrier
- No longer bounces to the well structure.
- Plague Carrier
- Functioning properly (as in DotA),
- Projectile speed increased to 522.
- Plague Carrier
- Fixed to not deal aoe damage each impact.
- Hero Added
Legacy Abilities
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No Filters | Melee | All | Solo | Jungle | Carry | Support | Initiator | Ganker | Pusher |
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Low Resolution | Ranged | All | Solo | Jungle | Carry | Support | Initiator | Ganker | Pusher |
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