For centuries, the Sacred Order has recognized the "Flame-Touched," those men and women filled with a burning, if more than slightly mad, devotion to Sol. Those Flame-Touched who serve in the Legion are more commonly called Pyromancers for their mastery over fire, and creatures strongly attuned to that element.
The Pyromancer is a spike Magic Damage dealer that can incinerate an enemy within seconds by using his three damage spells in quick succession. Because his Dragonfire Stun is delayed on cast, he is best paired with another hero with a ranged Stun.
Abilities[ | ]
Phoenix Wave
[ Q ]
Cast Time: 0.5 / 0.5 seconds
Target Dual
All Other Organic Units
Type - Magic
Pyromancer sends forth a phoenix that damages enemies in a line.
Range: 900 Mana Cost: 90/105/125/140 Cooldown: 9 seconds
Deals 100/180/250/320 Magic Damage to targets in a 900 unit line. Radius of line starts out at 70 and ends at 275.
Contents may be hot!
Notes
Phoenix Wave deals damage in a cone that starts with 70 radius, travels 900 units, and ends with 275 radius.
Phoenix Wave can hit units up to 1175 units away.
Dragonfire
[ W ]
Cast Time: 0.45 / 0.55 seconds
Target Position
Enemy Units and Trees
Type - Magic
Pyromancer conjures a mighty elemental fire dragon at a target location, damaging and stunning enemies in an area.
Range: 600 Radius: 225 Mana Cost: 95/105/115/125 Cooldown: 8 seconds
After a 0.5 second delay, deals 80/130/180/230 Magic Damage to targets in radius and stuns them for 1.6/1.9/2.2/2.5 seconds.
Mana Cost? Check. Cooldown? Check The ability to summon a dragon?
Priceless.
Notes
Destroys trees.
Fervor
[ E ]
Passive
Learning to control the fire within, Pyromancer increases his cast, attack, and Movement Speed after casting while at the same time catching anything he hits with spells or attacks on fire for a short time.
Passive Bonuses +15/30/45/60 Cast Speed
Your attacks and abilities apply a stack of Burning! for 3 seconds. Burning! can be applied to buildings.
Illusions apply a charge of Burning! every 3 attacks.
On Ability Impact
Applies Fervor to self for 6 seconds and adds one charge, maximum of 3 charges.
Burn, baby, burn!
Fervor Effects +2/3/4/5% Movement Speed per charge +15/30/45/60 Attack Speed per charge
Burning! Effects 1/2/3/4 Magic Damage per second per charge
Notes
Burning! can be applied to buildings.
Burning! is capped at 127 charges.
Blazing Strike (Inferno Strike)
[ R ]
Cast Time: 0.1 / 0.7 seconds
Target Unit
Enemy Units
Type - Magic
Using power granted from Sol, Pyromancer hurls a blazing hot fireball at a target enemy, dealing massive damage.
Range: 600 Mana Cost: 280/420/680 Cooldown: 100/80/60 seconds
Deals 450/725/1000(750/1000/1250) Magic Damage to target and 50% of the damage to enemies in a 600 range.
Cast Speed reduced from 20/40/60/80 to 15/30/45/60.
Attack Speed per charge reduced from 20/40/60/80 to 15/30/45/60.
Attacks and abilities apply a charge of Burning! for 3 seconds that can be applied to buildings as well, dealing 1/2/3/4 Magic Damage per second per charge.
Illusion apply a charge of Burning! every 3 attacks.
Cast time reduced from 1700(ms) to 1400(ms), impact time unchanged.
Legacy Abilities[ | ]
Fervor (Pre-4.1.0)
[ E ]
Passive
Learning to control the fire within, Pyromancer increases his cast, attack, and Movement Speed after casting while at the same time catching anything he hits with spells or attacks on fire for a short time.
Passive Bonuses +10/20/30/40 Cast Speed
Your attacks and abilities apply a stack of Burning! for 3 seconds. Burning! can be applied to buildings.
Illusions apply a charge of Burning! every 3 attacks.
On Ability Impact
Applies Fervor to self for 6 seconds and adds one charge, maximum of 3 charges.
Burn, baby, burn!
Fervor Effects +2/3/4/5% Movement Speed per charge +20/30/40/50 Attack Speed per charge
Burning! Effects 1/2/3/4 Magic Damage per second per charge
Notes
Burning! can be applied to buildings.
Burning! is capped at 127 charges.
Removed on 4.1.0 patch and re-added on 4.7.2 patch.