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Heroes of Newerth Wiki
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Silhouette
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==Abilities== {{Ability infobox|Q |name = Death Lotus |image = Silhouette Death Lotus.jpg |action = Self |target = Enemy Units |type = Magic |castactiontime = 0 |castbackswing = 0.5 |range = |radius = 1000 |manacost = 85/90/95/100 |cooldown = 12 |description = Deadly blades orbit Silhouette like lotus petals. She may cause them to splinter outwards, scything through enemy ranks. |effects = Passively creates {{sc|1/2/3/4}} blades that orbit around Silhouette, that deal 45 Magic Damage to enemy units they pass through. Activate to shoot the blades outward, dealing {{sc|75/150/225/300}} Magic Damage to enemies they pass through. |status1 = |status1-effects = |status2 = |status2-effects = |flavortext = Every rose has its thorns. Some Lotuses have them too. |notes = * Blades rotate around Silhouette 135 degrees per second, and take 2.67 seconds to complete a full revolution. * A blade must complete a full revolution before a unit can take touch damage from the same blade again. }} {{Ability infobox|W |name = Tree Grapple |image = Silhouette Tree Grapple.jpg |action = Target Position |target = Trees |type = |castactiontime = 0.15 |castbackswing = 0.35 |range = 1000/1150/1300/1450 |manacost = 120/105/90/75 |cooldown = 16/13/10/7 |description = Silhouette's trusty grappling hook allows her to perform jaw-dropping combat feats, zipping from tree to tree and knocking enemies into stupor with tree trunks. |effects = Target a location to hook and create a chain to the first tree encountered. The chain lasts for 6 seconds or if it stretches to 1800 units. While Silhouette is chained to a tree, she gains 100 Movement Speed and Tree Grapple is replaced by two sub-abilities, [[#Sky Dance|Sky Dance]] and [[#Log Bolas|Log Bolas]]. Sky Dance and Log Bolas deal {{sc|80/130/180/230}} Magic damage and a 1 second Stun. |flavortext = I'm very good at hooking. |notes = * The grappling hook has a touch radius of 80. * Grants 400 vision around the tree that Silhouette hooked. }} {{Ability infobox|W |name = Sky Dance |image = Silhouette Sky Dance.jpg |subskill = y |action = |target = |type = |castactiontime = 0 |castbackswing = 0 |description = Silhouette's favorite dance is that in which she gets to dance on the heads of enemies she flies over. |effects = Activate to launch Silhouette to the tree that she's chained to. She deals {{sc|80/120/160/200}} Magic Damage and a 1 second Stun to enemy units she passes through. |status1 = |status1-effects = |status2 = |status2-effects = |flavortext = Watch out for that.. TREE! |notes = * Does not damage or stun NPC units (Neutrals and lane creeps). * Has a touch radius of 120. * Destroys trees around Silhouette. * Silhouette is not Disarmed during Sky Dance. }} {{Ability infobox|E |name = Log Bolas |image = Silhouette Log Bolas.jpg |subskill = y |action = |target = |type = |castactiontime = 0 |castbackswing = 0 |manacost = 25/50/75/100 |description = Silhouette completely uproots the tree, using the attached tree trunk as a weapon by pulling it to herself. |effects = Activate to destroy the tree Silhouette is chained to and pull it to her. The tree deals {{sc|80/120/160/200}} Magic Damage and a 1 second Stun to enemy units it passes through. |flavortext = Get over here! |notes = * Does not affect NPC units (Neutrals and lane creeps). * Has a touch radius of 120. * Destroys trees. * Casting Log Bolas costs a total 145/155/165/175 Mana. }} {{Ability infobox|E |name = Relentless Salvo |image = Silhouette Relentless Salvo.jpg |action = Passive |cooldown = 4/3/2/1 |description = Silhouette's attacks pepper the target, adding power with each consecutive attack. She will also take opportunities to throw out a burst of attacks after performing one of her abilities. |effects = Passively causes attacks to apply ''Relentless Salvo'' on the target, which lasts 10 seconds and stacks up to 15 times. Attacks deal {{sc|4/8/12/16}} bonus Physical Damage for each stack of Relentless Salvo on the target. After activating a skill, Silhouette gains 400 Attack Speed for 2 attacks or 4 seconds if the skill is off cooldown. Does not propagate to illusions. |flavortext = Boom boom pow! |notes = * Damage from Relentless Salvo is not affected by [[Critical Strike]] or [[Lifesteal]]. * Illusions can apply ''Relentless Salvo'' charges, but do not deal bonus damage. * Damage dealt from Relentless Salvo maxes out at 60/120/180/240 Physical Damage. }} {{Ability infobox|R |name = Shadow |image = Silhouette Shadow.jpg |action = |target = |type = |castactiontime = 0.25 |castbackswing = 0.55 |manacost = 150/100/50 |cooldown = 80 |description = Silhouette creates an illusion of herself that exactly replicates her. She may swap places with her illusion to even further throw her enemies off! |effects = Activate to disjoint, dispel all states on self, and create a Shadow. The Shadow is an illusion that lasts for {{sc|20/30/40}} seconds and takes {{sc|200/150/100%}} of normal damage and deals 100% of normal damage. Creates a sub-ability which allows Silhouette to swap locations with the Shadow. |status1 = |status1-effects = |flavortext = This is my Shadow. There are many like it, but this one is mine. |notes = * Silhouette's Shadow will copy Death Lotus, but its Death Lotus does not deal damage. * If Silhouette gains the [[#Relentless Salvo|Relentless Salvo]] Attack Speed buff, the Shadow will also receive the buff. }} {{Ability infobox|R |name = Like a Ninja |image = Silhouette Like a Ninja.jpg |subskill = y |castactiontime = 0 |castbackswing = 0 |manacost = 50/25/0 |cooldown = 10/8/6 |description = |effects = Swaps the locations of Silhouette and her Shadow. Cast time starts at 0 and increases by 0.1 seconds for every 1000 units between Silhouette and her Shadow. Max cast time of 0.5 seconds. |flavortext = Like a Ninja, poofing for the very first time. |notes = }}
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