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Tremble
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==Shudder (Staff of the Master)== This version of Shudder is summoned when Hive Mind is boosted by {{ii|Staff of the Master}}. Shudder gains these abilities and becomes controllable. {{Unit infobox |name = Shudder |image = Tremble Hive Mind.jpg |combattype = Hero |health = 1000/1400/1800 |healthregen = 1 |mana = 300/400/500 |manaregen = 1.5 |mindamage = {{sotm|90/120/150}} |armor = 4/8/12 |magicarmor = 5.5 |movespeed = 400 |sightrangeday = 800 |sightrangenight = 800 |attacktype = Melee |bat = 1.35 |attackpoint = 0.3 |backswing = 0.5 |turnrate = 900 |goldbounty = 75/100/125 |expbounty = 140 |notes = Unitwalking }} {{Hero Ability|Q |name = Ensnare |link = Ensnare (Shudder) |image = Tremble Ensnare.jpg |petability = y |action = Target Unit |target = Enemy Units |type = Physical |castactiontime = 0.3 |castbackswing = 0.5 |range = 600 |manacost = 50 |cooldown = 20 |description = Boris encases an enemy in spores, immobilizing it. |effects = Immobilizes a target enemy for {{sc|3/3.75/4.5}} seconds. |status1 = |status1-effects = |flavortext = |notes = }} {{Hero Ability|W |name = Terrorform |link = Terrorform (Shudder) |image = Tremble Terrorform.jpg |action = Self Position |target = Self |type = Magic |range = |radius = 400 |manacost = 50 |cooldown = 20 |description = |effects = Create and tunnel through Terror Mounds. Terror Mounds grant {{sc|15/20/25/30%}} Move Speed, Unitwalking, {{sc|2/3/4/5}} Health Regeneration and Stealth with a 2 second fade time. Also gain the ability to [[#Terror Port|Terror Port]] every 45 seconds between Mounds. Maximum of {{sc|2/4/6/8}} Terror Mounds. |flavortext = I don't think that's a rabbit hole, Alice. |notes = }} {{Hero Ability|W |name = Terror Mound |link = Terror Mound (Shudder) |image = Tremble Terrorform.jpg |subskill = y |action = Self Position |target = Trees |type = Magic |castactiontime = 0.15 |castbackswing = 0.85 |radius = 400 |manacost = 50 |cooldown = 25 |description = Shudder builds a Terror Mound, granting him increased subterfuge in the form of invisibility, movement speed, and regeneration. |effects = Build a Terror Mound at Shudder's location. The Terror Mound takes 3 hits to be destroyed (6 if attacking from outside the Mound). While in the Terror Mounds, you gain {{sc|15/20/25/30%}} Movement Speed, Unitwalking, {{sc|2/3/4/5}} Health Regeneration and Stealth with a 2 second fade time. Maximum of {{sc|2/4/6/8}} Terror Mounds. |flavortext = I don't think that's a rabbit hole, Alice. |notes = * Buff lingers for 2 second after leaving the Mound except Stealth that lingers for 0.2 seconds. * Tremble is revealed if an enemy hero stands inside the same Mound Tremble is in for at least 1 second. * Destroys trees within the Terror Mound. Trees that respawn within Terror Mounds are automatically destroyed. * Mounds do not block Neutrals from spawning. * The number of active Mounds is displayed as charges on the ability icon. * A permanent Terror Mound spawns in your ally Well. This Mound is indestructible and does not count towards the Mound limit. }} {{Hero Ability|E |name = Terror Port |link = Terror Port (Shudder) |image = Tremble Terror Port.jpg |subskill = y |action = Target Position |target = |castactiontime = 0 |castbackswing = 0 |range = 99999 |radius = |manacost = |cooldown = 45 |channeltime = 3 |description = Terror Mounds are all connected. Shudder can tunnel from one to another. |effects = Target a Terror Mound to teleport to it after a 3 second channel. May only be used while standing in a Terror Mound. Cooldown is reduced to 10 seconds if Terror Port is used to teleport to the Terror Mound at your Ally Well. |flavortext = Primitive Aperture Science Portal! |notes = }} {{Hero Ability|E |name = Impalers |link = Impalers (Shudder) |image = Tremble Impalers.jpg |action = Passive |description = |effects = <u>On Attack</u><br />Passively makes your autoattacks apply a {{sc|15/25/35/45%}} Movement Speed Slow and {{sc|-1/-2/-3/-4}} Armor to the target for 3 seconds. |status1 = |status1-effects = |flavortext = |notes = * Does not stack with Tremble's Impalers. }} {{Hero Ability| |name = Razor Carapace |image = Shudder Razor Carapace.jpg |petability = y |action = Passive |description = Shudder is covered in slabs of organic carapace. |effects = Passively grants {{sc|10/20/30}} Deflection. |flavortext = |notes = }}
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