Back to Patch Notes
General[ | ]
Heroes[ | ]
- Cooldown changed from 12 seconds to 10 seconds.
- The duration of the buff changed from 20 seconds to 30 seconds.
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- Now takes 0.5 seconds to self for recovering (matches Sand King's functionality).
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- Now uses a Push effect type.
- Units immune to Push (including gadgets, such as Pollywog Priest Voodoo Wards) will no longer be affected by it.
Items[ | ]
- Cooldown on damage will not trigger from self-inflicted damage (such as Insanitarius)
Bug Fixes and Optimization[ | ]
- Fixed a bug that could cause mega creeps to spawn for a team when they had only destroyed one barracks in each lane of the enemy team.
- Fixed being unable to vote kick players from games.
- Fixed random draft rounds not being reset on a remake.
- Fixed remade games not showing up in the game list.
Heroes[ | ]
- Updated tooltip for Shockwave to more clearly reflect the fact that enemy corpses are included in the damage calculation.
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- Fixed an error in tooltip, it was displaying the wrong durations for the buff.
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- Updated some sounds.
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- Updated some sounds
- Updated tooltip to explain that it is an exclusive attack modifier.
- No longer slow units that have Magic Immunity.
- Updated tooltip to mention the movement speed slow that is applied to enemy units.