The star-born celestial known as Andromeda is a stranger to Newerth. With no memory of her home or her people, she is driven merely by an innate sense that the Hellbourne are vile and the mortal inhabitants of Newerth innocent. Her powerful dimensional magic allows her to bring destruction to the daemons or strength to her new-found allies.
Andromeda rips a Comet from her dimension to hurl at an enemy, damaging and stunning them.
Range: 500 Mana Cost: 100/110/120/130 Cooldown: 10 seconds
Deals 100/175/250/325 Magic Damage and stuns target for 1.5/1.6/1.7/1.8 seconds.
The sky is falling.
Notes
Void Rip manipulates the Cast Range of Comet to match Void Rip's Cast Range for 4 seconds after Void Rip is activated.
Aurora
[ W ]
Cast Time: 0.3 / 0.7 seconds
Target Position
Enemy Units
Type - Magic
Andromeda shakes the magnetic field of Newerth, causing an Aurora to erupt, damage, and reduce the Armor of all enemies in front of her.
Range: 1400 Mana Cost: 40 Cooldown: 15 seconds
Target a location to hit enemies in a line. Deals 40/65/90/115 Magic Damage and applies Aurora for 14 seconds. Grants vision along the line.
You want a shake with that?
Aurora Effects -3/-4/-5/-6 Armor
Notes
Grants 500 day and night clearvision in a 1400 unit line for 5 seconds.
Aurora projectile has a radius of 275.
Dimensional Link
[ E ]
Aura
Self/Allied Units
Andromeda's link to her home dimension bestows power to nearby allies, allowing them to do more damage with attacks.
Radius: 900 Cooldown: 1 second
Passively grants a 10/14/18/22% Base damage aura to nearby allied units.
Toggle to affect only nearby allied heroes.
Also increases attack range by 1000 for 4 seconds if an ability cast hits an enemy hero.
To infinity and beyond!
Notes
Can be toggled to affect only nearby allied heroes.
Void Rip (Nether Rip)
[ R ]
Cast Time: 0.3 / 0.5 seconds
Target Unit
Enemy And Willing Ally Heroes
Type - Physical Push
Andromeda pauses time and space, instantly switching places with another hero.
Range: 700/875/1050 Mana Cost: 100/150/200 Cooldown: 75/65/55 (20) seconds
Target an ally or enemy hero to swap positions with them, applying a 10/20/30% Movement Speed Slow for 4 seconds to the target and Mini-Stunning if it is an enemy.
Spawns an illusion of self with 20 seconds lifetime, 25% damage dealt, and 200% damage taken, at original location of self after casting this ability.
Also increases your Movement Speed by 10/20/30% and matches Comet's Cast Range to Void Rip's Cast Range for 4 seconds. Additionally, applies Magic Immunity to self for 2 seconds.
Tag, you're it!
Notes
Stuns the target for 0.05 seconds.
Destroys trees within 300 radius around Andromeda and target.