Arachna

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Arachna
Arachna.jpg
Hellbourne.png Hellbourne
Attributes
Strengthlogo.gif 18 Agilitylogo.gif 20 Intelligencelogo.gif 15
(+1.7) (+3.2) (+2)
Stats
Level 1 16 25
Health 492 1005 1632
Mana 195 611 1079
Damage 43-46 93-96 139-142
Armor 1.8 8.8 15.24
Attack Speed 0.69 1 1.25
Movement Speed 290
Magic Armor 5
Base Health Regen 0.25
Attack Range 600 (Ranged)
Missile Speed 1200
Base Attack Time 1.7
Attack Animation 0.4/0.6
Turn Rate 450


Info[edit | edit source]

Role:  
Ranged
5
Solo
4
Carry
3
Ganker
2
Lore:  
It is said that for every fear and phobia that afflicts Man and Beast alike, there is a daemon waiting to be born. Arachna -- chittering, skulking, crooked and wicked -- spawns from the fear of spiders. Protected by a chitinous exoskeleton as strong as cold iron, she stalks, and traps, and slaughters her enemies.

Abilities[edit | edit source]

Webbed Shot
[ Q ]
Arachna Webbed Shot.jpg
Cast Time: 0.2 / 0.8 seconds
Attack Targets Enemy Units
Arachna imbues her attack with webbing, slowing and doing damage to enemies on impact.
Range: 600
Mana Cost: 15
Applies Webbed Shot to target for 2 seconds.
I caught a fly in my web!
 

Webbed Shot Effects
10/20/30/40% Movement Slow
-10/-20/-30/-40 Attack Speed
5/10/15/20 Magic Damage per second

Notes
  • Right-click to enable auto-casting of this skill.


Harden Carapace
[ W ]
Arachna Harden Carapace.jpg
Cast Time: 0 / 1 seconds
Self
Arachna hardens her carapace for a short duration, increasing her resistance to magical attacks.
Mana Cost: 50
Cooldown: 20 seconds
Dispels debuffs on self and applies Hardened Carapace for 5 seconds.

Can be activated while Stunned or Silenced when this skill is level 4.

It's tough to be a widow.
 

Hardened Carapace Effects
10/20/30/40 Magic Armor

Notes
  • Equal to 47.4/60/67.7/73% reduction without any other Magic Armor modifiers.


Precision
[ E ]
Arachna Precision.jpg
Aura Ally Units
Arachna inspires nearby ranged units, granting them True Strike. Also allows Arachna to scope out a target's weak point, dealing more damage as their Health decreases.
Cooldown: 1 second
Passively grants True Strike to allies within 900 radius at level 4 of the skill. Toggle to apply this aura to ally heroes only.

Passively increases Arachna's Attack Damage by up to 20/40/60/80% when damaging a non-building target based on how much Health they are missing. Minimum of 5% bonus Attack Damage dealt, maximum of 120 bonus Attack Damage dealt at 20% of the target's max Health.

Deals 50% of the bonus damage against non-hero units.

I can see your weakness.
 
Notes
  • Bonus damage scales linearly to 20% Health remaining.
  • The actual bonus Attack Damage % formula is mx + b, where:
m = -60/-80/-100/-120
x = % Health remaining
b = 52/76/100/124
  • Total bonus Damage is hard capped at 120 (60 vs. non-hero units), after the 10% bonus damage minimum is calculated.



Spiderling
Arachna Spider Sting.jpg
Stats
Duration 15 seconds
Combat Type Hero
Health 4 Hits
Damage 75/150/225
Armor 5
Movement Speed 522
Attack Range 100 (Melee)
Missile Speed Instant
Base Attack Time 1
Attack Animation 0.5/0.5
Turn Rate 900
Gold 60-70 Gold.png
Notes Gadget Immunity
Unitwalking

Spider Sting (Broodlings)
[ R ]
Arachna Spider Sting.jpg
Cast Time: 0.3 / 0.5 seconds
Target Unit Enemy Units
Type - Physical
Hurls a Spiderling toward a target enemy unit that reveals stealthed enemies. Upon reaching its destination, the Spiderling viciously attacks the enemy unit, poisoning it, slowing its Movement Speed and Attack Speed.
Range: 500
Mana Cost: 125/175/250
Cooldown: 70/50/30 seconds
Hurls a Spiderling at target unit. Upon impact, applies Spider Sting for 1.5 seconds and spawns a Spiderling.

The Spiderling's attacks deal 75/150/225 Physical Damage and re-applies Spider Sting for 1.5 seconds. The Spiderling lasts until it attacks 5 times or 15 seconds.

The Spiderling has an attack cooldown of 1 second, max movement speed, and is killed when attacked 4 times. Target is Sighted and Revealed while the Spiderling is alive.

Reduces the cooldown to 30 seconds if used on a non-hero unit. If the Spiderling kills a target, it spawns a controllable Adult Spiderling that lasts 50 seconds. If the Adult Spiderling kills an enemy unit, it will spawn a Child Spiderling that lasts 50 seconds.

It's a deadly, deadly kiss!
 

Spider Sting Effects
40/60/80% Movement Slow
-40/-60/-80 Attack Speed
Restrained

Notes
  • Provides 200 day and night vision around the target while the Spiderling is alive.
  • Spiderling damage is reduced by Deflection.


Adult Spiderling
Arachna Spider Sting.jpg
Stats
Duration 50 seconds
Combat Type Melee
Health 600
Damage 90/120/150
Armor 5
Movement Speed 350
Sight Range 600/600
Attack Range 100 (Melee)
Missile Speed Instant
Base Attack Time 1
Attack Animation 0.4/0.6
Turn Rate 900
Gold 20 Gold.png
Child Spiderling
Arachna Spider Sting.jpg
Stats
Duration 50 seconds
Combat Type Melee
Health 350
Damage 15/25/35
Armor 3
Movement Speed 350
Sight Range 600/600
Attack Range 100 (Melee)
Missile Speed Instant
Base Attack Time 1
Attack Animation 0.4/0.6
Turn Rate 900
Gold 20 Gold.png

Alt Avatars[edit | edit source]

Changelog[edit | edit source]

Version 4.3.0

  • Movement Speed reduced from 295 to 290.
  • Base Agility reduced from 23 to 20.
  • Intelligence gain per level increased from 1.5 to 2.0.
  • Base Damage changed from 18-29 to 23-26 (Starting damage rescaled from 41-52 to 43-46).
  • Arachna Webbed Shot.jpg Webbed Shot
    • Magic Damage per second increased from 4/8/12/16 to 5/10/15/20.
    • Mana cost increased from 12 to 15.
    • Duration lowered from 3 seconds to 2 seconds.
    • Attack Speed Slow increased from 5/10/15/20 to 10/20/30/40.
  • Arachna Harden Carapace.jpg Harden Carapace
    • Magic Armor increased from 8/16/24/32 to 10/20/30/40.
    • Cooldown changed from 28/28/22/16 seconds to 20 seconds.

Version 4.0.0

  • Magic Armor decreased from 5.5 to 5.
  • Arachna Spider Sting.jpg Spider Sting
    • New Staff of the Master.jpg Staff of the Master effect:
      • Cooldown reduced to 30 seconds if used on a non-hero unit.
      • [Undocumented] Now also Restrains the target.
      • If Spiderling kills a target, spawns 1 controllable Adult Spiderling.
      • If Adult Spiderling kills something, a controllable Child Spiderling is spawned.
        • Adult Spiderling lasts for 30 seconds, has 600 Health and has 90/120/150 Attack Damage.
        • Child Spiderling lasts for 50 seconds, has 350 Health and has 15/25/35 Attack Damage.

Version 3.8.3

  • Arachna Harden Carapace.jpg Harden Carapace
    • Ability to activate this skill while Stunned or Silenced is increased from level 2+ of the skill to level 4 of the skill.

Version 3.8.0

  • Arachna Precision.jpg Precision
    • Minimum Bonus Attack Damage percentage dealt reduced from 10% to 5%.
    • Maximum Bonus Attack Damage percentage dealt reduced from 40/60/80/100% to 20/40/60/80%.

Version 3.7.10

  • Arachna Harden Carapace.jpg Harden Carapace
    • Can be activated while Stunned or Silenced when this skill is level 2 or higher.
    • Cooldown increased from 22/20/18/16 seconds to 28/28/22/16 seconds.
  • Arachna Precision.jpg Precision
    • Passively grants True Strike to allies within 900 radius at level 4 of the skill.
    • Passively increases Arachna's Attack Damage by up to 40/60/80/100% when damaging a non-building target based on how much Health they are missing.
      • Minimum of 10% bonus Attack Damage dealt; maximum of 120 bonus Physical Damage dealt.
      • Deals 50% of the bonus damage against non-hero units.
      • Attack Damage increase gradient is linear.

Version 3.7.0

  • Arachna Webbed Shot.jpg Webbed Shot
    • Cooldown removed for early levels
    • No longer considered an Attack Modifier

Version 3.6.0

Version 2.6.10

Version 2.6.7

  • Arachna Webbed Shot.jpg Webbed Shot
    • Will no longer slow targets who go Magic Immune while the shot is in midair

Version 2.5.22

Version 2.5.16

  • Arachna Precision.jpg Precision
    • Now gives True Strike to everyone at level 4

Version 2.5.12

  • Turn Rate increased from 360 to 450

Version 2.5.8

  • Base Strength increased from 17 to 18
  • Base Agility increased from 22 to 23

Version 2.2.0

Version 2.1.4

  • Movement Speed from 290 to 295

Version 2.0.30

  • Arachna Harden Carapace.jpg Harden Carapace
    • Mana cost from 90 to 50
    • Magic Armor from 5/10/18/35 to 8/16/24/32

Version 2.0.14

  • Arachna Webbed Shot.jpg Webbed Shot
    • Now deals 4/8/12/16 Magic Damage per second to the target for its duration
  • Arachna Spider Sting.jpg Spider Sting
    • Spiderling health increased from 3 to 4

Version 1.0.7

  • Strength Gain lowered from 1.9 to 1.7
  • Arachna Harden Carapace.jpg Harden Carapace
    • Duration reduced from 6s to 3s

Version 0.1.63

  • Arachna Spider Sting.jpg Spider Sting
    • Spiderling no longer spawns if Arachna dies while it is in midair.

Version 0.1.62

Version 0.1.48

  • Arachna Spider Sting.jpg Spider Sting
    • Spiderling no longer a target for Plague Carrier or Acid Cocktail.

Version 0.1.45

  • Movement Speed reduced by 10.
  • Arachna Webbed Shot.jpg Webbed Shot
    • No longer adds charges to Power Supply or Mana Battery.

Version 0.1.42

  • Attack Action Time from 300ms to 400ms.
  • Arachna Harden Carapace.jpg Harden Carapace
    • Duration 6 seconds at all levels.
  • Arachna Spider Sting.jpg Spider Sting
    • Does not drop target if target becomes temporarily invulnerable.

Version 0.1.41

  • Arachna Spider Sting.jpg Spider Sting
    • Spiderling is now a gadget, spiderling made more noticeable.

Version 0.1.39

  • Arachna Spider Sting.jpg Spider Sting
    • Spiderling now hits stealth units if they stealth before the projectile hits them.

Version 0.1.34

  • Base Intelligence reduced from 1.8 to 1.5
  • Arachna Webbed Shot.jpg Webbed Shot
    • 2s cooldown at levels 1 and 2.
  • Arachna Spider Sting.jpg Spider Sting
    • Spiderling lasts for 5 attacks, down from 6.
    • Spiderling dies after being attacked 3 times.
    • Spiderling no longer idles if the target becomes temporarily invulnerable.

Version 0.1.30

  • Agility Gain from 2.5 to 3.2.
  • Arachna Spider Sting.jpg Spider Sting Tweaked
    • The Spiderling has a movement speed of 522
    • It will now last for 6 total attacks, up from 4
    • Attack damage increased from 62/138/225 to 75/150/225 Physical damage,
    • Fixed tool tip, the debuff applied by the Spiderling on attack will now be displayed
    • Removed Clear vision and True Sight from Spiderling.
    • Instead, its target will be permanently revealed while the Spiderling lives

Version 0.1.28

  • Arachna Spider Sting.jpg Spider Sting Reworked
    • Cast time from 0.5 to 0.3 seconds, total cast time from 1s to 0.8s.
    • Hurls Spiderling toward target unit, applies Spider Sting (details below) to target for 1.5 seconds initially and renews that 1.5 seconds every time the spider attacks
    • The Spiderling has a total attack time of 1.0 seconds, dealing 62/138/225 Physical damage per attack, with an impact time on 0.5 seconds
    • The Spiderling will die after 4 total attacks (against a stationary target, the debuff lasts a total of 5 seconds). The Spiderling has a maximum life time of 15 seconds.
    • Increased Spiderling's Health to 350,550,800 (from 200, 450, 700) and movement speed to 400 (from 360)
    • The vision and stealth-reveal mechanics of Spider Sting remain unchanged
    • Spider Sting Effects:
      • 40/60/80% movement speed slow
      • -40/-60/-80 attack speed slow
      • Once cast, the projectile from Spider Sting will impact on units even if they stealth while the projectile is tracking them

Version 0.1.26

  • Arachna Webbed Shot.jpg Webbed Shot
    • Mana cost reduced from 16 to 12.
  • Arachna Spider Sting.jpg Spider Sting
    • Spiderling from ult immune to magic and splash effects and damage.
    • Doubled AS of spiderling, halved damage.
    • Spiderling movement speed increased to 360.
    • Spiderling armour increased from 2/4/6 to 5/5/5.

Version 0.1.17

  • Arachna Precision.jpg Precision
    • Applies to ranged units only, buffs base damage.

Version 0.1.15


Legacy Abilities[edit | edit source]

Precision (Pre-3.7.10)
[ E ]
Arachna Precision.jpg
Aura Ally Ranged Units
Arachna inspires nearby ranged units, increasing their base damage. Also increases Arachna's base damage. At level 4, grants True Strike.
Radius: 900
Cooldown: 1 second
Passively grants a 7/14/21/28% Base damage aura to nearby allied ranged units. At level 4, grants True Strike.

Toggle to affect only nearby ranged allied Heroes.

I can see your weakness.
 
Notes
  • Melee units do not gain True Strike.



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