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Arachna
Arachna
Hellbourne Hellbourne
Attributes
Strengthlogo 19 Agilitylogo 20 Intelligencelogo 15
(+1.8) (+3.2) (+2)
Stats
Level 1 16 25
Health 511 1062 1708
Mana 195 611 1079
Damage 43-46 93-96 139-142
Armor 1.8 8.8 15.24
Attack Speed 0.69 1 1.25
Movement Speed 290
Magic Armor 5
Base Health Regen 0.25
Attack Range 575 (Ranged)
Missile Speed 1200
Base Attack Time 1.7
Attack Animation 0.4/0.6
Turn Rate 450

Arachna is a ranged agility hero in Heroes of Newerth.

Info[ | ]

Lore: It is said that for every fear and phobia that afflicts Man and Beast alike, there is a daemon waiting to be born. Arachna -- chittering, skulking, crooked and wicked -- spawns from the fear of spiders. Protected by a chitinous exoskeleton as strong as cold iron, she stalks, and traps, and slaughters her enemies.
 
  Arachna's strength lies solely in her ability to outfarm and outharass her opponents Because she lacks any area-of-effect abilities, her damage and survivability are both highly dependent on items. Nonetheless, her suite of slows is extremely difficult to escape.

Abilities[ | ]

Webbed Shot
[ Q ]
Arachna Webbed Shot
Cast Time: 0.2 / 0.8 seconds
Attack Targets Enemy Units
Arachna imbues her attack with webbing, slowing and doing damage to enemies on impact.
Range: 550
Mana Cost: 15
Target an enemy to enhance an attack against them, inflicting Webbed Shot for 2 seconds.
I caught a fly in my web!
 

Webbed Shot Effects
-10/20/30/40% Movement Speed
-10/-20/-30/-40 Attack Speed
10/20/30/40 Magic Damage per second

Notes
  • Right-click to enable auto-casting of this skill.
  • The Cast Range of this ability follows Attack Range.
  • Jade Spire Jade Spire doesn't increase this ability's Cast Range.


Harden Carapace
[ W ]
Arachna Harden Carapace
Cast Time: 0 / 1 seconds
Self
Arachna hardens her carapace for a short duration, increasing her resistance to magical attacks.
Mana Cost: 50
Cooldown: 20 seconds
Dispels debuffs on self and applies Hardened Carapace for 5 seconds.

Can be activated while Stunned or Silenced when this skill is level 4.

It's tough to be a widow.
 

Hardened Carapace Effects
10/20/30/40 Magic Armor for 5 seconds

Notes
  • Equal to 47.4/60/67.7/73% reduction without any other Magic Armor modifiers.


Precision
[ E ]
Arachna Precision
Aura Ally Units
Arachna scopes out a target's weak point, dealing more damage as their Health decreases.
Cooldown: 1 second
Passively increases Arachna's Attack Damage by up to 20/40/60/80% when damaging a non-building target based on how much Health they are missing. Minimum of 5% bonus Attack Damage dealt, maximum damage achieved at 20% of the target's max Health.

Deals 50% of the bonus damage against non-hero units.

I can see your weakness.
 
Notes
  • Bonus damage scales linearly to 20% Health remaining.
  • The actual bonus Attack Damage % formula is mx + b, where:
m = -30/-60/-80/-100
x = % Health remaining
b = 26/53/77/100


Spiderling
Arachna Spider Sting
Stats
Duration 15 seconds
Combat Type Hero
Health 5/6/7 Hits
Damage 75/150/225
Armor 5
Movement Speed 522
Attack Range 100 (Melee)
Missile Speed Instant
Base Attack Time 1
Attack Animation 0.5/0.5
Turn Rate 900
Gold 60-70 Gold
Notes Gadget Immunity
Unitwalking

Spider Sting (Broodlings)
[ R ]
Arachna Spider Sting
Cast Time: 0.3 / 0.5 seconds
Target Unit Enemy Units
Type - Physical
Hurls a Spiderling toward a target enemy unit that reveals stealthed enemies. Upon reaching its destination, the Spiderling viciously attacks the enemy unit, poisoning it, slowing its Movement Speed and Attack Speed.
Range: 600 (900)
Mana Cost: 125/150/175
Cooldown: 70/50/30 (30/25/20) seconds
Target an enemy to hurl a Spiderling towards them.

The Spiderling deals up to 375/750/1125 Physical Damage and applies Spider Sting on its attack.

Spawns Adult Spiderlings if Spiderling from Spider Sting manages to kill the target. Child Spiderling is spawned if Adult Spiderling manages to kill a target it attacks.

It's a deadly, deadly kiss!
 

Spider Sting Effects
-40/60/80% Movement Speed
-40/-60/-80 Attack Speed
Restrained

Notes
  • Provides 200 day and night vision around the target while the Spiderling is alive.
  • Spiderling damage is reduced by Deflection.


Adult Spiderling
Arachna Spider Sting
Stats
Duration 50 seconds
Combat Type Melee
Health 500
Damage 50/75/100
Armor 5
Movement Speed 350
Sight Range 600/600
Attack Range 100 (Melee)
Missile Speed Instant
Base Attack Time 1
Attack Animation 0.4/0.6
Turn Rate 900
Gold 20 Gold
Child Spiderling
Arachna Spider Sting
Stats
Duration 50 seconds
Combat Type Melee
Health 250
Damage 10/15/20
Armor 3
Movement Speed 350
Sight Range 600/600
Attack Range 100 (Melee)
Missile Speed Instant
Base Attack Time 1
Attack Animation 0.4/0.6
Turn Rate 900
Gold 20 Gold

Alt Avatars[ | ]

Arachna Alt Avatars
Queen Arachna
Queen Arachna

200 Gold coins
500 Silver coins
Brass Arachna
Brass Arachna
Icon Rise of the Clockworks
400 Gold coins
3000 Silver coins
Arachnabot
Arachnabot

250 Gold coins
1500 Silver coins
Rift Arachna
Rift Arachna
Icon Rift Beasts
400 Gold coins
3000 Silver coins
Arachna
POG Arachna

100 Gold coins
750 Silver coins
Arachnae
Arachnae

390 Gold coins
2500 Silver coins
Black Widow
Black Widow
Icon War Effort
Quests Only
Yokai Arachna
Yokai Arachna
Icon Yokai Icon Limited Edition
450 Gold coins
3500 Silver coins
[Edit] [Edit Info]

Changelog[ | ]

Version 4.10.1

  • Attack Range increased from 550 to 575.
  • Arachna Webbed Shot Webbed Shot
    • Mana Cost reduced from 20 to 15.
  • Arachna Spider Sting Spider Sting
    • Max Health of the Spiderling increased from 4/5/6 to 5/6/7.
    • Staff of the Master effect changes (to pre-existing):
      • Cooldown reduced from 70/50/30 seconds to 30/25/20 seconds (was previously reduced from 70/50/30 seconds to 35/25/15 seconds).

Version 4.9.3

  • Attack Range reduced from 575 to 550.

Version 4.9.0

  • Arachna Webbed Shot Webbed Shot
    • Magic Damage per second increased from 8/16/24/32 to 10/20/30/40.
  • Arachna Precision Precision
    • No longer grants True Strike to allies.

Version 4.8.5

  • Attack Range increased from 550 to 575.

Version 4.8.4

  • Strength gain reduced from 2.0 to 1.8.
  • Attack Range reduced from 600 to 550.
  • Arachna Webbed Shot Webbed Shot
    • Magic Damage per second reduced from 10/20/30/40 to 8/16/24/32.
    • Mana Cost increased from 15 to 20.

Version 4.8.1

  • Arachna Spider Sting Spider Sting
    • Staff of the Master Staff of the Master effect changes (to pre-existing):
      • Cast Range increased to 900.
      • Cooldown reduced to 35/25/15 seconds.
      • Arachna Spider Sting Adult Spiderling
        Max Health reduced from 600 to 500.
        Attack Damage reduced from 90/120/150 to 50/75/100.
      • Arachna Spider Sting Child Spiderling
        Max Health reduced from 350 to 250.
        Attack Damage reduced from 15/25/35 to 10/15/20.

Version 4.8.0

Version 4.6.0

  • Jade Spire Jade Spire
    • No longer increases the range of Arachna's Webbed Shot.

Version 4.5.2

  • Arachna Precision Precision
    • 120 bonus Attack Damage limit removed.

Version 4.4.3

  • Arachna Webbed Shot Webbed Shot
    • Magic Damage per second increased from 5/10/15/20 to 10/20/30/40.
  • Arachna Spider Sting Spider Sting
    • Mana Cost reduced from 125/175/250 to 125/150/175.

Version 4.3.0

  • Movement Speed reduced from 295 to 290.
  • Base Agility reduced from 23 to 20.
  • Intelligence gain per level increased from 1.5 to 2.0.
  • Base Damage changed from 18-29 to 23-26 (Starting damage rescaled from 41-52 to 43-46).
  • Arachna Webbed Shot Webbed Shot
    • Magic Damage per second increased from 4/8/12/16 to 5/10/15/20.
    • Mana cost increased from 12 to 15.
    • Duration lowered from 3 seconds to 2 seconds.
    • Attack Speed Slow increased from 5/10/15/20 to 10/20/30/40.
  • Arachna Harden Carapace Harden Carapace
    • Magic Armor increased from 8/16/24/32 to 10/20/30/40.
    • Cooldown changed from 28/28/22/16 seconds to 20 seconds.

Version 4.0.0

  • Magic Armor decreased from 5.5 to 5.
  • Arachna Spider Sting Spider Sting
    • New Staff of the Master Staff of the Master effect:
      • Cooldown reduced to 30 seconds if used on a non-hero unit.
      • [Undocumented] Now also Restrains the target.
      • If Spiderling kills a target, spawns 1 controllable Adult Spiderling.
      • If Adult Spiderling kills something, a controllable Child Spiderling is spawned.
        • Adult Spiderling lasts for 30 seconds, has 600 Health and has 90/120/150 Attack Damage.
        • Child Spiderling lasts for 50 seconds, has 350 Health and has 15/25/35 Attack Damage.

Version 3.8.3

  • Arachna Harden Carapace Harden Carapace
    • Ability to activate this skill while Stunned or Silenced is increased from level 2+ of the skill to level 4 of the skill.

Version 3.8.0

  • Arachna Precision Precision
    • Minimum Bonus Attack Damage percentage dealt reduced from 10% to 5%.
    • Maximum Bonus Attack Damage percentage dealt reduced from 40/60/80/100% to 20/40/60/80%.

Version 3.7.10

  • Arachna Harden Carapace Harden Carapace
    • Can be activated while Stunned or Silenced when this skill is level 2 or higher.
    • Cooldown increased from 22/20/18/16 seconds to 28/28/22/16 seconds.
  • Arachna Precision Precision
    • Passively grants True Strike to allies within 900 radius at level 4 of the skill.
    • Passively increases Arachna's Attack Damage by up to 40/60/80/100% when damaging a non-building target based on how much Health they are missing.
      • Minimum of 10% bonus Attack Damage dealt; maximum of 120 bonus Physical Damage dealt.
      • Deals 50% of the bonus damage against non-hero units.
      • Attack Damage increase gradient is linear.

Version 3.7.0

  • Arachna Webbed Shot Webbed Shot
    • Cooldown removed for early levels
    • No longer considered an Attack Modifier

Version 3.6.0

Version 2.6.10

Version 2.6.7

  • Arachna Webbed Shot Webbed Shot
    • Will no longer slow targets who go Magic Immune while the shot is in midair

Version 2.5.22

Version 2.5.16

  • Arachna Precision Precision
    • Now gives True Strike to everyone at level 4

Version 2.5.12

  • Turn Rate increased from 360 to 450

Version 2.5.8

  • Base Strength increased from 17 to 18
  • Base Agility increased from 22 to 23

Version 2.2.0

Version 2.1.4

  • Movement Speed from 290 to 295

Version 2.0.30

  • Arachna Harden Carapace Harden Carapace
    • Mana cost from 90 to 50
    • Magic Armor from 5/10/18/35 to 8/16/24/32

Version 2.0.14

  • Arachna Webbed Shot Webbed Shot
    • Now deals 4/8/12/16 Magic Damage per second to the target for its duration
  • Arachna Spider Sting Spider Sting
    • Spiderling health increased from 3 to 4

Version 1.0.7

  • Strength Gain lowered from 1.9 to 1.7
  • Arachna Harden Carapace Harden Carapace
    • Duration reduced from 6s to 3s

Version 0.1.63

  • Arachna Spider Sting Spider Sting
    • Spiderling no longer spawns if Arachna dies while it is in midair.

Version 0.1.62

Version 0.1.48

  • Arachna Spider Sting Spider Sting
    • Spiderling no longer a target for Plague Carrier or Acid Cocktail.

Version 0.1.45

  • Movement Speed reduced by 10.
  • Arachna Webbed Shot Webbed Shot
    • No longer adds charges to Power Supply or Mana Battery.

Version 0.1.42

  • Attack Action Time from 300ms to 400ms.
  • Arachna Harden Carapace Harden Carapace
    • Duration 6 seconds at all levels.
  • Arachna Spider Sting Spider Sting
    • Does not drop target if target becomes temporarily invulnerable.

Version 0.1.41

  • Arachna Spider Sting Spider Sting
    • Spiderling is now a gadget, spiderling made more noticeable.

Version 0.1.39

  • Arachna Spider Sting Spider Sting
    • Spiderling now hits stealth units if they stealth before the projectile hits them.

Version 0.1.34

  • Base Intelligence reduced from 1.8 to 1.5
  • Arachna Webbed Shot Webbed Shot
    • 2s cooldown at levels 1 and 2.
  • Arachna Spider Sting Spider Sting
    • Spiderling lasts for 5 attacks, down from 6.
    • Spiderling dies after being attacked 3 times.
    • Spiderling no longer idles if the target becomes temporarily invulnerable.

Version 0.1.30

  • Agility Gain from 2.5 to 3.2.
  • Arachna Spider Sting Spider Sting Tweaked
    • The Spiderling has a movement speed of 522
    • It will now last for 6 total attacks, up from 4
    • Attack damage increased from 62/138/225 to 75/150/225 Physical damage,
    • Fixed tool tip, the debuff applied by the Spiderling on attack will now be displayed
    • Removed Clear vision and True Sight from Spiderling.
    • Instead, its target will be permanently revealed while the Spiderling lives

Version 0.1.28

  • Arachna Spider Sting Spider Sting Reworked
    • Cast time from 0.5 to 0.3 seconds, total cast time from 1s to 0.8s.
    • Hurls Spiderling toward target unit, applies Spider Sting (details below) to target for 1.5 seconds initially and renews that 1.5 seconds every time the spider attacks
    • The Spiderling has a total attack time of 1.0 seconds, dealing 62/138/225 Physical damage per attack, with an impact time on 0.5 seconds
    • The Spiderling will die after 4 total attacks (against a stationary target, the debuff lasts a total of 5 seconds). The Spiderling has a maximum life time of 15 seconds.
    • Increased Spiderling's Health to 350,550,800 (from 200, 450, 700) and movement speed to 400 (from 360)
    • The vision and stealth-reveal mechanics of Spider Sting remain unchanged
    • Spider Sting Effects:
      • 40/60/80% movement speed slow
      • -40/-60/-80 attack speed slow
      • Once cast, the projectile from Spider Sting will impact on units even if they stealth while the projectile is tracking them

Version 0.1.26

  • Arachna Webbed Shot Webbed Shot
    • Mana cost reduced from 16 to 12.
  • Arachna Spider Sting Spider Sting
    • Spiderling from ult immune to magic and splash effects and damage.
    • Doubled AS of spiderling, halved damage.
    • Spiderling movement speed increased to 360.
    • Spiderling armour increased from 2/4/6 to 5/5/5.

Version 0.1.17

  • Arachna Precision Precision
    • Applies to ranged units only, buffs base damage.

Version 0.1.15


Legacy Abilities[ | ]

Precision (Pre-3.7.10)
[ E ]
Arachna Precision
Aura Ally Ranged Units
Arachna inspires nearby ranged units, increasing their base damage. Also increases Arachna's base damage. At level 4, grants True Strike.
Radius: 900
Cooldown: 1 second
Passively grants a 7/14/21/28% Base damage aura to nearby allied ranged units. At level 4, grants True Strike.

Toggle to affect only nearby ranged allied Heroes.

I can see your weakness.
 
Notes
  • Melee units do not gain True Strike.


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Low Resolution Ranged All Solo Jungle Carry Support Initiator Ganker Pusher
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