Chi

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Chi
Chi.jpg
Legion.png Legion
Attributes
Strengthlogo.gif 18 Agilitylogo.gif 16 Intelligencelogo.gif 25
(+1.7) (+1.5) (+3)
Stats
Level 1 16 25
Health 492 1005 1632
Mana 325 936 1521
Damage 44-50 91-97 136-142
Armor 2.5 5.86 10.34
Attack Speed 0.67 0.8 1
Movement Speed 300
Magic Armor 5
Base Health Regen 0.25
Attack Range 600 (Ranged)
Missile Speed 900
Base Attack Time 1.7
Attack Animation 0.43/0.57
Turn Rate 540


Info[edit | edit source]

Role:  
Ranged
5
Solo
4
Support
2
Ganker
2
Initiator
1
Lore:  
Namaste~

Abilities[edit | edit source]

Crippling Puncture
[ Q ]
Chi Crippling Puncture.jpg
Cast Time: 0.3 / 0.2 seconds
Target Unit Enemy Heroes
Type - Superior Magic
Chi shackles his foes, crippling them and preventing them from attacking your allies.
Range: 700
Mana Cost: 70/80/90/100
Cooldown: 12 seconds
Deals 30/60/90/120 Superior Magic Damage and applies Crippling Strikes to target for 1.5/2.5/3.5/4.5 seconds.
The bigger they are, the harder they fall!
 

Crippling Strikes Effects
40% Movement Speed Slow
Disarm

Notes
  • Launches a projectile that travels at 2750 speed.


A Thousand Cuts
[ W ]
Chi A Thousand Cuts.jpg
Cast Time: 0.1 / 0.2 seconds
Target Position Enemy Units
Type - Superior Magic
Chi throws a Shredder to slice and dice his opposition!
Range: 800
Radius: 250
Mana Cost: 70/80/90/100
Cooldown: 2.5 seconds
Throws a Spirit Shredder at target location, dealing 40/60/80/100 Superior Magic Damage to enemies it passes through. Upon reaching the location, it deals 30/50/70/90 Magic Damage per second in the radius, but costs 5 Mana per second while this effect is active.

Reactivation returns the Shredder to Chi, dealing another 40/60/80/100 Superior Magic Damage to anyone who it passes through.

 
Notes
  • The Spirit Shredder travels at 1200 speed.
  • The Spirit Shredder has a touch radius of 100 when first thrown 50 while deployed and while returning.
  • The Spirit Shredder automatically returns to you if you move more than 2000 units away from it.


A Thousand Cuts
[ W ]
Chi A Thousand Cuts2.jpg
Cast Time: 0.1 / 0.2 seconds
No Target Enemy Units
Type - Magis
Chi throws a Shredder to slice and dice his opposition!
Range: 800
Radius: 250
Cooldown: 4 seconds
Returns the Spirit Shredder to Chi, dealing 40/60/80/100 Superior Magic Damage to enemies it passes through.
 
Notes
  • The Spirit Shredder automatically returns to you if you move more than 2000 units away from it.


Enlightenment
[ E ]
Chi Enlightenment.jpg
Passive
Passively adds 15/25/35/45% of an enemy hero's Attack Damage as Superior Magic Damage to each instance of Ability Damage you deal to them.

DoT effects trigger this once every second.

 


Ancestral Assault
[ R ]
Chi Ancestral Assault.jpg
Cast Time: 0.1 / 0 seconds
Target Position Enemy Units
Type - Superior Magic
Chi executes his justice at his foes by obliterating an area.
Range: 1200
Radius: 125
Mana Cost: 150/200/250
Cooldown: 60 seconds
Charges up Qi at targat linear area. After a 0.6 second delay, the Qi explodes, dealing 1/2/3 instances of 150 Superior Magic Damage to enemies within the area.
Justice has been served!
 
Notes
  • Additional Qi waves have a delay of 0.2 seconds between each wave.


Alt Avatars[edit | edit source]

Changelog[edit | edit source]

Version 4.5.4

  • Chi Enlightenment.jpg Enlightenment
    • Superior Magic Damage increased from 10/20/30/40% to 15/25/35/45% of the target's Attack Damage.

Version 4.5.3

  • Chi Crippling Puncture.jpg Crippling Puncture
    • Superior Magic Damage decreased from 75/100/125/150 to 30/60/90/120.
    • Movement Speed Slow increased from 30% to 40%.
    • Cooldown decreased from 14 to 12 seconds.
    • Duration rescaled from 2.5/3/3.5/4 seconds to 1.5/2.5/3.5/4.5 seconds.
    • Mana Cost increased from 75 to 70/80/90/100.
  • Chi Enlightenment.jpg Enlightenment
    • Charges removed. Now always triggers on ability casts.
    • Superior Magic Damage reduced from 60% to 10/20/30/40% of the targets Attack Damage.
    • Now also triggers every second of a DoT effect.

Version 4.4.6

  • Chi A Thousand Cuts.jpg A Thousand Cuts
    • Magic Damage per second changed from 40 to 30/50/70/90.
    • Mana Cost per second reduced from 15 to 5.

Version 4.4.4

  • Chi Crippling Puncture.jpg Crippling Puncture
    • Effect Type and Damage Type changed from Magic to Superior Magic.
    • Damage changed from 80 to 75/100/125/150.
  • Chi A Thousand Cuts.jpg A Thousand Cuts
    • Effect Type and Damage Type of the on-touch effects changed from Magic to Superior Magic.
    • The return on-touch effects now use the large radius (250) rather than reverting to the small radius (80).
    • Projectile speed increased from 950 to 1200 units per second.
    • Mana Cost reduced from 100/110/120/130 to 70/80/90/100.
    • Cooldown reduced from 4 seconds to 2.5 seconds.
  • Chi Enlightenment.jpg Enlightenment
    • Effect Type and Damage Type changed from Magic to Superior Magic.
    • Charge refresh time decreased from 19/16/13/10 seconds to 12/10/8/6 seconds.
  • Chi Ancestral Assault.jpg Ancestral Assault
    • Cooldown reduced from 100/80/60 seconds to 60 seconds.
    • Effect Type and Damage Type changed from Magic to Superior Magic.

Version 4.4.3

  • Hero Added



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