In ancient days it was the wanderers and adventurers who fell victim to the sorceress known as Circe the Deceiver, drawn to the island prison by her enchanted disguises of long-lost loved ones, missing sailors, even gods they worshipped and believed they had found. Circe's influence over Man has now lead her to the battlefield, aligned with the daemons to ensure the gods of Mankind would never regain their supreme power.
Circe is a support hero who specializes in deceiving the enemy through the use of illusions and clone mechanics. Her ultimate allows her to copy an enemy's items and abilities.
Abilities[ | ]
Entrapment
[ Q ]
Cast Time: 0.3 / 0.5 seconds
Target Position
Enemy Heroes
Circe releases a bolt of dark energy immobilizing the first enemy hero hit. After the immobilize ends, it will jump to another nearby enemy hero.
Range: 1000 Mana Cost: 90/100/110/120 Cooldown: 14 seconds
Deals 80/140/200/260 Magic Damage and applies Entrapment for 2/2.5/3/3.5 seconds to the first enemy hero hit. When Entrapment expires, the projectile jumps to another nearby by enemy hero within 350 radius, re-applying its effects. Projectile jumps only once.
My beauty can be immobilizing.
Notes
The projectile can hit both Physical and Magic Immune heroes, but does not damage or immobilize Magic Immune heroes.
Projectile has a touch radius of 70 and travels at a speed of 1500.
Provides 400 day and night clearvision around the projectile and where Entrapment was cast for 1.5 seconds.
The projectile leaves a lingering 800 day and night clearvision around impact point for 1.5 seconds.
Once the first immobilize expires, jumps to the nearest visible non-Magic Immune hero within 350 radius at 800 speed.
Projectile does not jump if the initial Immobilize effect is removed.
Doppelganger
[ W ]
Cast Time: 0.25 / 0.55 seconds
Target Dual
All Heroes
Type - Magic
Circe creates a projection of a target hero for her own personal use.
Range: 600 Mana Cost: 55/65/75/85 Cooldown: 18/16/14/12 seconds
Creates an illusion of target hero under your control for 14/16/18/20 seconds. Illusions take 350% damage and deal 33% damage.
If the target is an enemy, applies a 20% Movement Speed Slow for 2 seconds and orders the illusion to attack it.
Can be cast on ground to create an illusion of Circe at the target location.
Illusions cannot attack structures if Circe is more than 1000 range away.
I don't need teammates. I make my own.
Notes
Can target an illusion to create an illusion based on the original hero.
When targeting an ally hero, the illusions spawns from the direction of where you are. When targeting an enemy hero, the illusion spawns from the direction opposite of you 100 units away from the target.
If an enemy hero was targeted, the illusion has Unitwalking for 2 seconds or until it moves.
Deceive
[ E ]
Cast Time: 0 / 0 seconds
No Target
Self
Circe seemingly fades into the shadows leaving behind a deceptive clone.
Mana Cost: 70 Cooldown: 32/28/24/20 seconds
Applies Stealth with 0 second fade time and Unitwalking to self for 4/6/8/10 seconds and creates an illusion of self that lasts 4/6/8/10 seconds.
The illusion deals 33% Damage and receives 300% damage.
The illusion will spawn with your last issued order.
404 Circe not found.
Twisted Visage
[ R ]
Cast Time: 0.1 / 0.1 seconds
Target Unit
Enemy Heroes
Type - Magic
Circe looks deep into the soul of her target and copies their essence.
At the end of channel time, you become a copy of the enemy hero refreshing all ability and item cooldowns while restoring all mana. While in this form, you deal 70/85/100% damage. Lasts for 15 seconds.
My cosplaying skills are unmatched!
Notes
Channeling is broken if targeted hero moves more than 1500 units away from Circe.
Channeling does not break if the target becomes Magic Immune or Invulnerable.
Circe will continue channeling even if the target hero is killed mid-channel.
Twisted Visage copies the target's max Health, but the current Health will be set equal to what percentage Health you had before transforming.
Once Twisted Visage expires, removes all buffs and debuffs plus Ball Lightning and As One states from self and disjoints projectiles.
Does not copy transformation effects such as a Wildsoul's Bear Form.
Technically, Circe herself is not transformed and is removed from the game during Twisted Visage, but can still be selected. Circe is replaced by the mimic for the duration, and her location is bound to it.
The following pets and gadgets are removed when Twisted Visage expires:
If Amun-Ra was copied and Twisted Visage expires while being revived by Pyroclasmic Rebirth, Circe will revive with 60% Health if you had at least 50% Mana remaining, or 10% with <50% Mana remaining.
If Prisoner 945 was copied and Prison Break was active when Twisted Visage expires, all enemy units will have Prison Break removed.
If The Madman with a Staff of the Master was copied and Twisted visage expires during the 5 second death delay, Circe will immediately die.
If Deadlift was copied, Gravestones of Circe's allies will spawn on their death for the duration.