Devo Wars/Items

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A list of purchasable items in Devo Wars.

Hero Upgrade items cannot be purchased more than once.

Firehook[edit | edit source]

Hook Upgrade: Firehook
Devo Wars Firehook.jpg
Information
Cost 250
Recipe
Components Item Builds into
Devo Wars Firehook.jpg

Description[edit | edit source]

On Hook Impact, all other enemies within 250 radius are inflicted with an expanding zone at their current position.

The zone expands to 250 radius over 2 seconds and explodes.

Effects[edit | edit source]

No Target
On Explosion Impact: Other enemies standing in blast radius are Feared for 2.5 seconds and Burn for 30% of Maximum Health.
 
Notes
  • Damage is dealt over 2.5 seconds.

Frosthook[edit | edit source]

Hook Upgrade: Frosthook
Devo Wars Frosthook.jpg
Information
Cost 250
Recipe
Components Item Builds into
Devo Wars Frosthook.jpg

Description[edit | edit source]

On Hook Impact, creates a circle of frost around the target in a 450 radius.

Effects[edit | edit source]

No Target
Circle of Frost Impact: Deals 50 Damage and applies a 45% Movement Speed Slow to enemies within 450 radius for 6 seconds.
 


Lighthook[edit | edit source]

Hook Upgrade: Lighthook
Devo Wars Lighthook.jpg
Information
Cost 225
Recipe
Components Item Builds into
Devo Wars Lighthook.jpg

Effects[edit | edit source]

No Target
Passive bonus: Increases vision around hook to 600 units. Toggle on to allow your hook to phase through allies.

Cannot be toggled while hook is on route.

 


Hemorrhage[edit | edit source]

Hook Upgrade: Hemorrhage
Devo Wars Hemorrhage.jpg
Information
Cost 150
Recipe
Components Item Builds into
Devo Wars Hemorrhage.jpg

Effects[edit | edit source]

No Target
Enemy Bleeds for 11/15/19% of the distance travelled During Hook.
 


Life Steal[edit | edit source]

Hook Upgrade: Life Steal
Devo Wars Life Steal.jpg
Information
Cost 125
Recipe
Components Item Builds into
Devo Wars Life Steal.jpg

Effects[edit | edit source]

No Target
Heals you for 25/35/45% Of Hook Damage Dealt.
 


Back Hook[edit | edit source]

Hook Upgrade: Back Hook
Devo Wars Back Hook.jpg
Information
Cost 225
Recipe
Components Item Builds into
Devo Wars Back Hook.jpg

Description[edit | edit source]

Permanently grants Back Hook to Devourer, allowing the hook to hit a target on its way back to him.

Bounce Boost[edit | edit source]

Hook Upgrade: Bounce Boost
Devo Wars Bounce Boost.jpg
Information
Cost 100
Recipe
Components Item Builds into
Devo Wars Bounce Boost.jpg

Description[edit | edit source]

Every hook bounce increases the range by 750 to a maximum of 2000.

Pebbles Arm[edit | edit source]

Item: Pebbles Arm
Devo Wars Pebbles Arm.jpg
Information
Cost 200
Recipe
Components Item Builds into
Devo Wars Pebbles Arm.jpg

Effects[edit | edit source]

Cast Time: 0 / 0.6 seconds
No Target
Range: 1100
Radius: 300
Cooldown: 3 seconds
Throws nearby Hero to Target Position.

Deals 50 Damage to all enemies in a 300 radius.

Can also throw mines, but only incurs a 3 second cooldown if used on one.

If a target is thrown outside of the play area, they are teleported back to the location they were thrown.

 
Notes
  • If a unit was thrown at a mine, the cooldown is set to 3 seconds. Otherwise, the cooldown is set to 15 seconds.
  • Tosses the closest unit within 300 radius.
  • Unbinds the thrown unit and removes Hemorrhage when tosses.
  • Unit is stunned and airborne for 1.1 seconds.
  • Deals Magic Damage.

Shield Wall[edit | edit source]

Item: Shield Wall
Devo Wars Shield Wall.jpg
Information
Cost 140
Recipe
Components Item Builds into
Devo Wars Shield Wall.jpg

Effects[edit | edit source]

No Target
Creates a Collision Surface that Blocks Movement and Reflects Hooks.

Wall lasts 9 seconds.

 
Notes
  • The wall is a 650x50 vector.

Grapple[edit | edit source]

Item: Grapple
Devo Wars Grapple.jpg
Information
Cost 150
Recipe
Components Item Builds into
Devo Wars Grapple.jpg

Effects[edit | edit source]

No Target
Activate to shoot out a Grappling Line that pulls you to the Target or Pillar.

Will unbind user if been hooked or chucked.

 
Notes
  • Does not pull you towards the center pillar.
  • The grapple travels at 1000 speed.
  • The grapple has a touch radius of 80.
  • If a grapple hits something, it will grant 400 day and night Clearvision around the impact area while you are traveling there.

Speed[edit | edit source]

Hero Upgrade: Speed
Devo Wars Speed.jpg
Information
Cost 50
Recipe
Components Item Builds into
Devo Wars Speed.jpg

Effects[edit | edit source]

No Target
Increases Movespeed by 12.

Upgradeable 5 Times.

 


Level Tome[edit | edit source]

Hero Upgrade: Level Tome
Devo Wars Level Tome.jpg
Information
Cost 150
Recipe
Components Item Builds into
Devo Wars Level Tome.jpg

Effects[edit | edit source]

No Target
Increases your hero's level by 1 upon purchase.
 
Notes
  • Once bought, the item gives 120 Experience and then instantly removed.

Healing Ward[edit | edit source]

Consumable: Healing Ward
Devo Wars Healing Ward.jpg
Information
Cost 25
Recipe
Components Item Builds into
Devo Wars Healing Ward.jpg

Effects[edit | edit source]

Healing Ward
Devo Wars Healing Ward.jpg
Stats
Duration 20 seconds
Health 1 Hit
Sight Range 300/300
Gold 30 Gold.png
Notes Gadget Immunity
Cast Time: 0 / 0 seconds
Target Position Organic Ally Units
Range: 300
Cooldown: 25 seconds
Places a Healing Ward that heals nearby allies for 8% of their Maximum Health per second.

Destroyed if attacked.

Initial stock of 3 and a maximum stock of 3. A stock is refreshed every 30 seconds.

 


Blind Grenade[edit | edit source]

Consumable: Blind Grenade
Devo Wars Blind Grenade.jpg
Information
Cost 10
Recipe
Components Item Builds into
Devo Wars Blind Grenade.jpg

Effects[edit | edit source]

Cast Time: 0.24 / 0 seconds
Target Position Enemy Units
Type - Magic
Range: 2500
Radius: 550
Cooldown: 10 seconds
Throws a grenade that blinds enemies in a radius, greatly reducing their vision and unlinking the target's vision from their team for 8 seconds.

3 second travel time.

Initial stock of 3 and a maximum stock of 3. A stock is refreshed every 30 seconds.

 
Notes
  • Reduces vision to 300.

Flare[edit | edit source]

Consumable: Flare
Devo Wars Flare.jpg
Information
Cost 10
Recipe
Components Item Builds into
Devo Wars Flare.jpg

Effects[edit | edit source]

Cast Time: 0.2 / 0.3 seconds
Target Position
Range: 2500
Radius: 700
Shoots a flare that grants vision within 700 radius of the target location for 30 seconds.

Initial stock of 3 and a maximum stock of 3. A stock is refreshed every 30 seconds.

 
Notes
  • This item is held in the same item slot as Wards.
  • The projectile travels at 2000 speed.

Land Mine[edit | edit source]

Consumable: Land Mine
Devo Wars Land Mine.jpg
Information
Cost 10
Recipe
Components Item Builds into
Devo Wars Land Mine.jpg

Effects[edit | edit source]

Consumable: Land Mine
Devo Wars Land Mine.jpg
Stats
Duration 35 seconds
Health Invulnerable
Notes Gadget Immunity
Cast Time: 0 / 0 seconds
Self All Units
Place an unattackable mine in front of you that activates after 5 seconds. Any enemy who steps within 250 radius of the mine triggers it. The mine expires after 30 seconds if not triggered.

Disabled if more then 3 mines exist on the map by the player owner. Mines can be chucked by Pebbles Arm.

Initial stock of 3 and a maximum stock of 6. A stock is refreshed every 30 seconds.

Cooldown: 0 seconds
Mine Trigger Impact: Deals 12% of an enemy's Maximum Health to all enemy units in 250 radius.
 
Notes
  • Deals Physical Damage.


Changelog[edit | edit source]

Version 3.7.14

  • Blind Grenade range increased from 1900 to 2500.
  • Flare range increased from 1950 to 2500.
  • Healing Ward cost increased from 20 to 25 gold, bounty increased from 20 to 30 gold.
  • Mine amount that can be held increased from 3 to 6, cooldown decreased from 150ms to 0ms.