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Deadwood
Deadwood
Hellbourne Hellbourne
Attributes
Strengthlogo 25 Agilitylogo 16 Intelligencelogo 16
(+2.7) (+1.5) (+1.5)
Stats
Level 1 16 25
Health 625 1423 2221
Mana 208 520 936
Damage 56-61 98-103 140-145
Armor 2.74 6.1 10.58
Attack Speed 0 0 0
Movement Speed 300
Magic Armor 5
Base Health Regen 1.00
Attack Range 150 (Melee)
Missile Speed Instant
Base Attack Time 1700
Attack Animation 0.4/0.3
Turn Rate 540

Deadwood is a melee strength hero in Heroes of Newerth.

Info[ | ]

Lore: Born of the cruelly tainted lands of Newerth, Deadwood is the undead husk of the first Keeper of the Forest. All around him, living things wilt, and he has little hesitation to destroy trees or use them as weapons. Despite seeking the destruction of Newerth, he still commands the incredible strength and natural powers of a forest guardian, thus combining the cruelty of the Hellbourne with the powers that once belonged only to the Beast Horde.
 
  A conjunction of Rotten Grasp and Willowmaker causes Deadwood to boast one of the highest spike damage outputs in Newerth. Uproot gives him nearly unparalleled early game damage, while Clearcutting makes him difficult to catch. However, his effectiveness fades as your opponents become more coordinated.

Abilities[ | ]

Rotten Grasp
[ Q ]
Deadwood Rotten Grasp
Cast Time: 0.15 / 0.85 seconds
Target Position Enemy Units
Type - Magic
Calling upon the deep corruption underground, Deadwood can root anyone standing in the targeted area after a short delay.
Range: 1300
Radius: 200
Mana Cost: 90/100/110/120
Cooldown: 13 seconds
After a 1.35 second delay, spawns roots at the target position for 1.5/2/2.5/3 seconds. Applies Rotten Grasp to enemies who step in the roots.
You won't see this coming...
 

Rotten Grasp Effects
Immobilized
-1/-2/-3/-4 Armor
100/150/200/250 Physical Damage taken over the state duration

Notes
  • Units caught by Rotten Grasp are also pushed 62 units towards the center over 0.4 seconds.
  • Magic immune enemies will take damage from the Rotten Grasp, but will not receive the Immobilize and Armor debuff.
  • Rotten Grasp deals 66.67/75/80/83.33 Physical Damage per second.


Uproot
[ W ]
Deadwood Uproot
Cast Time: 0.8 / 0 seconds
Target Unit Trees
Type - Physical
Deadwood can turn any tree into a weapon by simply tearing it out of the ground. While holding a tree, he can throw it at an enemy, mini-stunning and snaring them.
Range: 100
Mana Cost: 20
Cooldown: 15 seconds
Activate to tear a tree from the ground, granting +15/30/45/60 Damage for 4 attacks. Can throw the tree at a target afterwards to deal Physical Damage equal to your Attack Damage, apply a 0.1 second stun and a tapering 75% Movement Speed debuff for 1.5/2/2.5/3 seconds.
A tree works well as a weapon.
 


Oakbolt
[ W ]
Deadwood Oakbolt
Cast Time: 0.3 / 0 seconds
Target Unit Enemy Units and Trees
Type - Physical
Deadwood can turn any tree into a weapon by simply tearing it out of the ground. While holding a tree, he can throw it at an enemy, mini-stunning and snaring them.
Range: 650
Throws your tree at the target, stunning it for 0.1 seconds, dealing Physical Damage equal to your Attack Damage, and applies Son of a Birch for 1.5/2/2.5/3 seconds. Does not stun or slow Magic Immune units.

Oakbolt will automatically be used on your final attack if you are still holding a tree. If thrown at a tree, destroys that tree on impact.

Inspired by Stormbolt.
 

Son of a Birch Effects
75% Movement Speed Slow initially, tapering over duration


Clearcutting
[ E ]
Deadwood Clearcutting
Cast Time: 0 / 0 seconds
Self Self
Deadwood, not known for his love of nature, can gain the ability to destroy trees he walks through. Empowered by the destruction he has caused, Deadwood gains Movement Speed, Attack Speed, and slow resistance when destroying trees.
Mana Cost: 50
Cooldown: 15 seconds
Applies Clearcutting to self for 10 seconds.
Outta the way, coming through!
 

Clearcutting Effects
Treewalking
+30/45/60/75 Movement Speed
Destroys trees that you walk over, granting 30/45/60/75 Movement Speed and 25/50/75/100% Slow Resistance for 2 seconds

Notes
  • Destroys trees in a 50 radius around Deadwood.


Willowmaker
[ R ]
Deadwood Willowmaker
Cast Time: 0.4 / 0.6 seconds
Target Unit Enemy Units
Type - Physical
An ageless and powerful force, Deadwood uses his stump arm to punch an enemy, dealing massive damage and lowering the targets strength.
Range: 150
Mana Cost: 100
Cooldown: 100/80/60 (85/65/45) seconds
Target an enemy unit to gain 40% of their Strength for 7 (30) seconds and deal 200/400/600 Physical Damage plus bonus Physical Damage equal to 19x40% of the target's Strength.

Applies a 1.5 second Stun and applies a tapering 100% Movement Speed slow for 5 seconds.

Deadwood... PUNCH!
 
Notes
  • Slow decays to 50% after 2/2.5/3 seconds, then decays to 0% over the remaining duration.


Alt Avatars[ | ]

Deadwood Alt Avatars
Deadwood
Throwback Deadwood

100 Gold coins
750 Silver coins
Jollywood
Jollywood
Icon Holiday Edition
450 Gold coins
3500 Silver coins
Flaming Deadwood
Flaming Deadwood

390 Gold coins
1500 Silver coins
Icy Deadwood
Icy Deadwood

200 Gold coins
500 Silver coins
Toadwood Deadstool
Toadwood Deadstool
Icon Rulian Marsh
400 Gold coins
3000 Silver coins
Gravewood Deadyard
Gravewood Deadyard
Icon Heroes of Oz
400 Gold coins
3000 Silver coins
Corn Stalker
Corn Stalker

390 Gold coins
2500 Silver coins
Deadwood
POG Deadwood

100 Gold coins
750 Silver coins
Pret
Pret
Icon Thai Ghost
400 Gold coins
3000 Silver coins
Plushie Deadwood
Plushie Deadwood
Icon Plushies and Misfits
700 Gold coins

Misfit Deadwood
Misfit Deadwood
Icon Plushies and Misfits
700 Gold coins

[Edit] [Edit Info]

Changelog[ | ]

Version 4.10.0

  • Deadwood Rotten Grasp Rotten Grasp
    • Damage effect type changed from Magic to Physical.
      • The immobilize effect type is still Magic.

Version 4.9.5

  • Deadwood Rotten Grasp Rotten Grasp
    • No longer prevents neutral camps from respawning.

Version 4.7.3

  • Deadwood Willowmaker Willowmaker
    • Percentage of Strength dealt as damage to enemy & taken to self reduced from 45% to 40%.

Version 4.7.1

Version 4.5.0

  • Deadwood Willowmaker Willowmaker
    • Cooldown decreased from 110/90/70 seconds to 100/80/60 seconds.
    • Staff of the Master Staff of the Master effects:
      • Strength sap duration increased from 7 seconds to 30 seconds.
      • Cooldown reduced to 70/50/30 seconds.

Version 4.4.2

  • Deadwood Willowmaker Willowmaker
    • Percentage of Strength dealt as damage to the enemy & taken by Deadwood increased from 40% to 45%.

Version 4.3.5

  • Deadwood Willowmaker Willowmaker
    • Percentage of Strength dealt as damage to the enemy & taken by Deadwood increased from 35 to 40%.
    • Cooldown reduced from 120/100/80 seconds to 110/90/70 seconds.

Version 4.3.0

  • Agility gain per level lowered from 2.0 to 1.5.
  • Deadwood Rotten Grasp Rotten Grasp
    • Mana cost lowered from 120 to 90/100/110/120.
  • Deadwood Uproot Uproot
    • Number of charges lowered from 5 to 4.
  • Deadwood Clearcutting Clearcutting (Reworked)
    • New active: Activate to gain 30/45/60/75 Movement Speed and the ability to walk over and destroy trees.
      • Walking over trees grants an additional boost of 30/45/60/75 Movement Speed and 25/50/75/100% Slow Resistance for 2 seconds.
  • Deadwood Willowmaker Willowmaker
    • Cooldown increased from 100/85/70 seconds to 120/100/80 seconds.
    • Mana cost lowered from 100/150/200 to 100.

Version 4.1.4

  • Deadwood Uproot Uproot
    • Bonus Attack Damage decreased from 30/40/50/60 to 15/30/45/60.
    • Now has a Cast Action Time of 800ms.
    • Mana Cost increased from 15 to 20.

Version 4.1.2

  • Deadwood Uproot Uproot
    • Activate to pull a log from the earth.
      • No longer requires a tree to grab a log.
    • Attack Damage bonus changed from 15/35/45/60 to 30/40/50/60.
    • Mana cost decreased from 30 to 15.

Version 4.0.0

  • Magic Armor decreased from 5.5 to 4.
  • Deadwood Clearcutting Clearcutting
    • Duration changed from 12/14/16/18 seconds to 15 seconds at all levels.
    • Movement Speed bonus per charge increased from 3% to 6%.

Version 3.8.0

  • Deadwood Willowmaker Willowmaker
    • Reduced flat Physical Damage from 250/475/725 to 200/400/600

Version 3.7.10

  • Deadwood Rotten Grasp Rotten Grasp
    • Now does Physical Damage over time instead of Magic Damage over time.
      • Cast effect type is still Magic.
    • Damage reduced from 150/200/250/300 to 100/150/200/250 Physical Damage.
  • Deadwood Willowmaker Willowmaker
    • Deals 250/475/725 Physical Damage and 19 x 35% of the target's Strength in bonus Physical Damage.
    • Now gives Deadwood 35% of the target's Strength for 7 seconds after hitting them.
    • Still applies the Stun and Slow.

Version 3.6.0

  • Deadwood Uproot Uproot / Deadwood Oakbolt Oakbolt
    • Now deals damage equal to your Attack Damage when thrown. Will now apply Oakbolt's Movement Speed Slow effect on the final attack
  • Deadwood Willowmaker Willowmaker
    • Increased Physical Damage from 225/450/725 to 250/475/725
    • Increased strength reduction from 30% to 35%

Version 3.2.3

  • Deadwood Willowmaker Willowmaker
    • Strength Reduction increased from 20% to 30%
    • Damage decreased from 350/650/950 to 225/475/725

Version 3.2.0

  • Deadwood Willowmaker Willowmaker
    • Increased cooldown from 85/75/65 to 100/85/70

Version 2.6.22

  • Deadwood Rotten Grasp Rotten Grasp
    • Duration rescaled from 1/1.7/2.3/3 to 1.5/2/2.5/3

Version 2.5.20

  • Health regen reduced from 1.25 to 1
    • This is a part of a global change to all melee heroes.

Version 2.5.12

  • Night Vision reduced from 1200 to 800

Version 2.2.0

  • Health regen increased from 0.25 to 1.25 health per second
    • This is a part of a global change to all melee heroes.

Version 2.0.34

  • Attach Range now 128 units
    • This is a part of a global change to all melee heroes.

Version 1.0.17

  • Deadwood Willowmaker Willowmaker
    • Slow is now linear in how it decreases instead of down-up-down weirdness

Version 1.0.3

  • Base Strength increased from 23 to 25.
  • Base Armor increased from 2.24 to 2.74.
  • Deadwood Uproot Uproot
    • (Purge) creeps will no longer dispel charges.

Version 1.0.1

  • Deadwood Uproot Uproot
    • Mana Cost decreased from 60 to 30.
    • Charges rescaled from 5/6/7/8 to 5 at all levels.
  • Deadwood Willowmaker Willowmaker
    • Cast time 100ms faster.

Version 0.3.0.2

  • Base Strength lowered from 25 to 23
  • Strength Gain lowered from 3.0 to 2.7.
  • Agility Gain increased from 1.6 to 2.0
  • Base Armor increased from 1.24 to 2.24
  • Deadwood Oakbolt Oakbolt
    • Max slow increased from 60% to 75%
    • Slow duration increased from 3s to 1.5/2/2.5/3s at all levels
    • Projectile speed increased from 1000 to 1200.
  • Deadwood Willowmaker Willowmaker
    • Cooldown now 85/75/65s
    • Cast point lowered from 750ms to 500ms
    • Damage rescaled from 400/600/800 to 350/650/950.
    • Strength debuff reduced to 20% at all levels on main target only.
    • Stun duration increased from 1s to 1.5s.

Version 0.1.66

  • Base Armor lowered from 4.24 to 1.24
  • Intelligence Gain reduced from 1.9 to 1.5.
  • Deadwood Rotten Grasp Rotten Grasp
    • Range reduced from 1500 to 1300.
  • Deadwood Oakbolt Oakbolt
    • Slow now decreases linearly.

Version 0.1.63

  • Deadwood Rotten Grasp Rotten Grasp
    • Armor debuff reduced from -2/3/4/5 to -1/2/3/4 armor.
    • Short cast time added
  • Deadwood Oakbolt Oakbolt
    • Initial slow reduced from 80% to 60%.
    • The log charges are now consumed if throwing the log is blocked by nullstone.
    • Log can no longer be thrown at couriers.
  • Deadwood Willowmaker Willowmaker
    • Can no longer target the ground.

Version 0.1.62

Lasts 12/14/16/18s.

  • Deadwood Willowmaker Willowmaker
    • Strength reduction state applies behind the target slows movement speed by 80% for 1s, and 35% for the rest of the duration.

Version 0.1.61

  • Hero Added


Legacy Abilities[ | ]

Clearcutting (Pre-4.3.0)
[ E ]
Deadwood Clearcutting
Cast Time: 0 / 0 seconds
Self Self
Deadwood, not known for his love of nature, can gain the ability to destroy trees he walks through. Empowered by the destruction he has caused, Deadwood gains Movement Speed, Attack Speed, and slow resistance when destroying trees.
Mana Cost: 50
Cooldown: 15 seconds
Applies Clearcutting to self for 15 seconds. Destroys trees you walk through, granting one charge per tree destroyed. Maximum of 1/2/3/4 charges.
Outta the way, coming through!
 

Clearcutting Effects
Treewalking
+6% Movement Speed per charge
+15 Attack Speed per charge
25% Slow Resistance per charge

Notes
  • Destroys trees in a 50 radius around Deadwood.


No Filters Melee All Solo Jungle Carry Support Initiator Ganker Pusher
Low Resolution Ranged All Solo Jungle Carry Support Initiator Ganker Pusher
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