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Deflection reduces damage taken by autoattacks by a set amount when triggered. Deflection reduces damage after mitigation from Armor and damage reduction.
Multiple sources of deflection chance can be stacked, but stacks diminishingly and only one source of deflection will activate at a time.
Sources[edit | edit source]
|Helm of the Black Legion||Passive||100%||30 (Melee)
|Gains 1 charge every 0.4 seconds (Max 20); Requires 5 charges for blocking hero & boss attacks and 1 charge for non-hero attacks|
|Iron Buckler||Passive||50%||20 (Melee)
|Iron Shield||Passive||100% (Heroes)
|Plated Greaves||Activation||100%||10||Applies to non-hero units only|
|Zephyr||Wind Shield||100%||10||Vs. non-hero units only|
Notes[edit | edit source]
- The following units & gadgets ignore deflection: