Draconis

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Draconis
Draconis.jpg
Hellbourne.png Hellbourne
Attributes
Strengthlogo.gif 17 Agilitylogo.gif 16 Intelligencelogo.gif 17
(+2.4) (+1.5) (+1.9)
Stats
Level 1 16 25
Health 473 1195 1936
Mana 221 611 1066
Damage 48-53 86-91 125-130
Armor 2.24 5.6 10.08
Attack Speed 0.57 0.69 0.83
Movement Speed 300
Magic Armor 4
Base Health Regen 0.25
Attack Range 475 (Ranged)
Missile Speed 1000
Base Attack Time 2
Attack Animation 0.35/0.65
Turn Rate 540


Info[edit | edit source]

Role:  
Ranged
5
Jungler
4
Carry
5
Lore:  
The once-glorious dragon is now a slave to the corruption of Newerth, an insidious power that has set Draconis on a mindless mission to destroy the very thing he once would have given his life for: the World Tree.

Abilities[edit | edit source]

Dragonflame
[ Q ]
Draconis Dragonflame.jpg
Cast Time: 0.3 / 0.4 seconds
Target Dual Enemy Units
Type - Magic
Range: 825
Mana Cost: 95/105/115/125
Cooldown: 9 seconds
Target a unit or position to unleash a cone that deals 85/150/215/280 Magic Damage and applies a 0.2 second Stun and a 25% Movement Speed Slow for 2 seconds.
I wish I could keep them medium-rare.
 
Notes
  • The cone has an arc of 90 degrees with a radius of 975.
  • The slow is applied after the stun expires.


Draconic Defense
[ W ]
Draconis Draconic Defense.jpg
Cast Time: 0.2 / 0 seconds
Target Position Ally Buildings
Range: 99999
Mana Cost: 60
Cooldown: 30 seconds
Channeling Time: 2 seconds
Fly to target ally building or well, Volcano, or ally (any) destroyed Tower and land beside it. If targeting a Volcano, Draconis instantly flies to it.

Draconis receives 15/30/45/60% Damage Reduction for 4 (6) seconds upon landing while the building receives the buff for 8 (12) seconds.

Goes on a 3 second cooldown when taking damage from enemy players.

Cannot fly to towers that are in the enemy base.

Beacons were lit. Newerth calls for aid!
 
Notes
  • After channeling, Draconis will fly to the position at 5000 speed.
  • Can be double-activated to fly towards your Well/Tarpit.
  • Draconic Defense uses the same type of targeting as Homecoming Stone.jpg Homecoming Stone.
    • Draconis can target an area within 400 of a Tower (or other valid target) or the nearest valid target otherwise. Trees will be destroyed in the area of the target position as well.
  • This ability goes on cooldown after Draconis reaches his destination.
  • With Staff of the Master.jpg Staff of the Master, only the Tiers 1 and 2 enemy Towers can by targeted.


Fiery Barrage
[ E ]
Draconis Fiery Barrage.jpg
Passive
Passively sets a target ablaze whenever Draconis deals autoattack and non-DoT ability damage. A burning target receives Physical Damage equal to (4/8/12/16 + 30% of Draconis' Attack Damage) over 4 seconds, and dealing 0.5/0.8/1.1/1.4x the damage to heroes.

After 2 seconds, the target spreads the blaze to all other enemy units within 200 radius for 4 seconds. This blaze can spread from a unit a max of 4 times. Autoattacks and ability damage reset the spread counter on a unit.

The damage rate is increased by 100% for each application of Fiery Barrage (each charge) on non-hero units only. Max of 8 charges.

I can set fire to the rain!
 
Notes
  • When the target is set ablaze, it receives a DoT that lasts 4 seconds, which deals 1/2/3/4 + 7.5% Attack Damage per second, or 0.5/1.6/3.3/5.6 + 3.75/6/8.25/10.5% Attack Damage per second to heroes.
  • Only enemies damaged by Draconis's autoattacks or abilities will spread the DoT. Enemies that are set on fire by the spreading do not spread the DoT to other enemies.
  • When an autoattack or ability sets an enemy on fire, it also applies a hidden status effect which sets the timer to spread the fire. Re-applying the DoT via autoattack or ability will reset the timer's duration to 4 seconds.
  • Each time a unit gets the DoT applied, including from the spread, it receives a charge. Each charge after the first will cause the DoT to deal 100% increased damage to non-hero units, dealing 800% of the DoT's damage at max charges.
  • While enemy heroes can have charges applied, it has no effect on them.
  • Fiery Barrage deals 2/6.4/13.2/22.4 + 15/24/33/42% Attack Damage per 4 seconds to enemy heroes and up to 32/64/96/128 + 240% Attack Damage per 4 seconds to non-hero units.



Volcano
Draconis Cataclysm.jpg
Stats
Duration 15 seconds
Combat Type Structure
Health Invulnerable
Damage 50/100/150
Armor 5
Magic Armor 0
Sight Range 1900/800
Attack Range 720 (Ranged)
Missile Speed 800
Base Attack Time 2
Attack Animation 0.05/0.95
Turn Rate 9999
Notes Gadget Immunity
Split Attack (+3 targets)

Cataclysm
[ R ]
Draconis Cataclysm.jpg
Cast Time: 0.4 / 0.1 seconds
Target Position
Range: 1200
Mana Cost: 100/140/180
Cooldown: 120/100/80 seconds
Summon an indestructible volcano at target location that lasts 15 seconds.

Enemies within 1000 radius of the Volcano that receive Damage over Time (DoT) take an extra 10/20/30% Damage from this type of damage only. Lasts 4 seconds and refreshes its duration if under the effect of a DoT.

The Volcano's attacks split to 4 targets, deals 50/100/150 Physical Damage, attacks once every 2 seconds, and burns targets hit for 0.5/1/1.5% of their current Health per second for 4 seconds.

It will int-erupt the team fight!
 
Notes
  • Destroys trees in a 400 radius around target position.
  • The volcano can be targeted with Draconic Defense.
  • The volcano will only attack organic enemy units.
  • The volcano's attacks will split and hit 3 additional organic enemy units within 770 range.
  • All DoT damage will refresh the DoT amplification debuff duration, including DoTs that deal damage in ticks (Ex. Slither Poison Spray.jpg Poison Spray).
  • The volcano's DoT deals Magic Damage.
  • The volcano's attack's DoT will deal 0.575/1.3/2.175% current Health per second after factoring in the DoT damage amplification.


Alt Avatars[edit | edit source]

Changelog[edit | edit source]

Version 4.2.1

Version 4.0.7

  • Draconis Dragonflame.jpg Dragonflame
    • Radius and cast range indicator has been reduced to more properly reflect the 825 cast range of this ability.
  • Draconis Draconic Defense.jpg Draconic Defense
    • Cooldown will now begin after Draconis lands at his destination.
    • Staff of the Master.jpg Staff of the Master only: Cooldown increased from 10 seconds to 15 seconds.
    • Staff of the Master.jpg Staff of the Master only: Damage Reduction state duration on self decreased from 8 seconds to 6 seconds.
    • Staff of the Master.jpg Staff of the Master only: Ally Building's Damage Reduction state duration decreased from 16 seconds to 12 seconds.
  • Draconis Cataclysm.jpg Cataclysm
    • Duration lowered from 20 seconds to 15 seconds.
    • Attack frequency has been decreased from once every 2.5 seconds to 2 seconds.

Version 4.0.3

  • Draconis Draconic Defense.jpg Draconic Defense
    • Cooldown is no longer halved when flying to your ally Well.
  • Draconis Cataclysm.jpg Cataclysm
    • Damage-over-Time Amplification reduced from 15/30/45% to 10/20/30%.

Version 4.0.2

  • Magic Armor increased from 3 to 4.

Version 4.0.0

  • Magic Armor decreased from 5.5 to 3.
  • Draconis Dragonflame.jpg Dragonflame
    • Radius increased from 650 to 975.
    • Cast range increased from 550 to 825.
    • Radius and cast range are no longer doubled when Draconis' Draconic Defense or Cataclysm are active.
    • Stun duration reduced from 0.5 to 0.2 seconds.
    • No longer grants Unitwalking to Stunned targets, as they are no longer pushed back under any circumstance.
    • Movement Speed Slow changed from a tapering 40% -> 0% to a constant 25%.
    • Movement Speed Slow duration changed from 1.5/2/2.5/3 seconds to 2 seconds.
  • Draconis Draconic Defense.jpg Draconic Defense (Reworked)
    Range: Global
    Mana Cost: 60
    Cooldown: 30 seconds
    • Fly to target ally building, Volcano, well or ally destroyed Tower and land beside it.
      • If targeting the Volcano from Cataclysm, immediately fly to it without channeling.
    • Draconis receives 15/30/45/60% Damage Reduction for 4 seconds upon landing, while the building receives it for 8 seconds.
      • Draconis can choose to land anywhere within 400 radius of the target building (just like Homecoming Stone).
    • Ability goes on a 3 second cooldown when taking damage from enemy players.
    • If you fly to your ally well, the cooldown is halved.
      • Note: you are not perched onto the tower.
    • Staff of the Master.jpg Staff of the Master effect:
      • Reduces the cooldown to 10 seconds, increases buff duration to 8 seconds (16 for buildings) and allows targeting enemy destroyed Towers.
      • Cannot fly to destroyed towers which are in the enemy base.
        • This includes Tier 3 and Tier 4 towers.
  • Draconis Fiery Barrage.jpg Fiery Barrage
    • Attack Damage portion of the Damage over Time increased from {25% to 30%} per 4 seconds.
  • Draconis Cataclysm.jpg Cataclysm (Reworked)
    Range: 1200
    Mana Cost: 100/140/180
    Cooldown: 120/100/80 seconds
    Cast action time: 400ms
    • Summon an indestructible volcano that lasts 20 seconds at target location.
    • The Volcano’s attacks split to 4 targets, deals 50/100/150 Physical Damage, attacks once every 2.5 seconds, and burns targets hit for 0.5/1/1.5% of their current Health per second.
    • Enemies within 1000 radius of the Volcano that receive Damage over Time (DoT) take an extra 15/30/45% Damage from this type of damage only. Lasts 4 seconds and refreshes its duration if under the effect of a DoT.

Version 3.8.6

  • Draconis Draconic Defense.jpg Draconic Defense
    • Bonus Attack Range decreased from 1200 to 1000 while the skill is active.
  • Draconis Fiery Barrage.jpg Fiery Barrage
    • Physical Damage per 4 seconds rescaled from 10/15/20/25 + 10/15/20/25% of Draconis' Attack Damage to 4/8/12/16 + 25% of Draconis' Attack Damage.
    • Damage multiplier against heroes decreased from 1.3/1.6/1.9/2.2x Damage to 0.5/0.8/1.1/1.4x Damage.
    • Max charges increased from 7 to 8.
  • Draconis Cataclysm.jpg Cataclysm
    • Initial damage reduction decreased from 88% to 70%.
    • Bonus Attack Range decreased from 1200 to 1000 while the skill is active.
    • Max damage taken per damage instance increased from 1/6th to 1/5th of the Volcano's maximum Health.

Version 3.8.3

  • Faction changed from Legion to Hellbourne.
  • Attack Range decreased from 600 to 475.
  • Turn rate increased from 450 to 540 degrees per second.
  • Base Attack Time increased from 1.7 to 2.
  • Attack action time decreased from 400ms to 350ms.
  • Main Attribute changed from Agility to Strength.
  • Agility decreased from 23 to 16.
  • Agility growth decreased from 2.6 to 1.5.
  • Strength decreased from 18 to 17.
  • Strength growth increased from 1.9 to 2.4.
  • Base Armor changed from 2.22 to 2.24.
  • Base Damage changed from 44-50 to 48-53.
  • Draconis Dragonflame.jpg Dragonflame
    • Mana cost increased from 90/100/110/120 to 95/105/115/125.
    • Cooldown reduced from 12/11/10/9 seconds to 9 seconds at all levels.
    • Magic Damage increased from 70/140/210/280 to 85/150/215/280.
    • While Draconic Defense is active, Dragonflame pushes units by 200 units and has its range and radius increased by 2x.
  • Draconis Draconic Defense.jpg Draconic Defense (Reworked)
    Range: Global
    Mana Cost: 60
    Cooldown: 120/100/80/60 seconds
    • Target an ally building or your ally well to fly on top of it after a 2-second cast time.
      • Cooldown is halved if you fly to your ally well.
    • While Draconic Defense is active, Draconis gains 1200 Attack Range, 1000 Clearvision and -40/35/30/25% Attack Damage, and a further -30% Attack Damage penalty if attacking a building.
    • Both Draconis and the building gain 100% Damage Reduction; after 3 seconds, the Damage Reduction is reduced by 8% per second, to a minimum of 40% Damage Reduction.
    • Draconis cannot be moved from the building.
    • Skill goes on a 3-second cooldown if damaged by a player-controlled unit while not on a building.
    • Can be activated again to dismount to a targeted position up to 300 units away and move freely again, but the bonuses from Draconic Defense are lost.
  • Draconis Fiery Barrage.jpg Fiery Barrage (Reworked)
    • Passive
    • Passively sets a target ablaze whenever Draconis deals auto-attack and non-Damage-over-Time (DoT) ability damage.
    • A burning target receives Physical Damage equal to 10/15/20/25 + 10/15/20/25% of Draconis' Attack Damage over 4 seconds, and dealing 1.3/1.6/1.9/2.2x the damage to heroes.
    • After 2 seconds, the target spreads the blaze to all other enemy units within 200 radius for 4 seconds. This blaze can spread from the main target a max of 4 times.
    • Auto-attacks and ability damage reset the spread counter on a main unit.
    • The damage rate is increased by 100% for each application of Fiery Barrage (each charge) on non-hero units only.
    • Max of 7 charges.
  • Draconis Cataclysm.jpg Cataclysm (Reworked)
    Range: 900
    Radius: 900
    Mana Cost: 100/140/180
    Cooldown: 135 seconds
    • Target a location to summon a Volcano that lasts 30 seconds after a 1.4 second cast time.
    • Draconis perches himself on the Volcano and gains benefits equal to the current level of Draconic Defense.
      • Damage reduction for Draconis starts at 88% and starts tapering after 1 second, rather than starting at 100% Damage Reduction and starting to taper off after 3 seconds.
    • The Volcano has 300/500/700 Health, attacks once every 2 seconds and deals 110/160/210 Attack Damage per attack.
      • The Volcano receives 60% damage from non-hero units and can only take a maximum of 1/6th of its Max Health per damage instance.
    • Enemies within 900 radius of the Volcano that receive Damage over Time (DoT) take an extra 10/20/30% Damage from this type of damage only. Lasts 4 seconds and refreshes its duration if under the effect of a DoT.
    • Can be activated again to dismount to a targeted position up to 300 units away and move freely again, but the bonuses from Draconic Defense are lost.

Version 3.5.0

Version 3.1.0

Version 2.6.22

  • Draconis Dragonflame.jpg Dragonflame
    • Range reduced from 750 to 650
    • Cast Range reduced from 600 to 550
  • Draconis Blazing Flight.jpg Blazing Flight
    • Mana Cost increased from 60 to 60/70/80/90

Version 2.6.18

Version 2.6.8

  • Now allowed in Tournament Rules

Version 2.5.18

Version 2.5.11

  • Hero Added

Legacy Abilities[edit | edit source]

Draconic Defense (Pre-4.0.0)
[ W ]
Draconis Draconic Defense.jpg
Cast Time: 2 / 0 seconds
Target Position Ally Buildings
Range: 99999
Mana Cost: 60
Cooldown: 120/100/80/60 seconds
Target an ally building or your ally well to fly over it after a 2 second cast time. Cooldown is halved if you fly to your ally well.

While Draconic Defense is active, Draconis gains 1000 Attack Range, 1000 Clearvision and -40/35/30/25% Attack Damage (-30% more if attacking a building). Both Draconis and the building gain 100% Damage Reduction - after 3 seconds, the Damage Reduction is reduced by 8% per second, to a minimum of 40% Damage Reduction.

Draconis cannot be moved from the building. Skill goes on a 3 second cooldown if damaged by a player-controlled unit.

 
Notes
  • After the cast time, Draconis will fly to the position at 5000 speed.
  • If the Well is targeted, Draconis will fly to that location, but won't activate Draconic Defense.
  • During Draconic Defense, Draconis has 1475 Attack Range and has -70/-65/-60/-55% Attack Damage vs. buildings.



Volcano
Draconis Cataclysm.jpg
Stats
Duration 30 seconds
Combat Type Structure
Health 300/500/700
Damage 110/160/210
Armor 5
Magic Armor 0
Sight Range 1900/800
Attack Range 720 (Ranged)
Missile Speed 800
Base Attack Time 2
Attack Animation 0.05/0.95
Turn Rate 9999

Cataclysm (Pre-4.0.0)
[ R ]
Draconis Cataclysm.jpg
Cast Time: 1.4 / 0 seconds
Target Position
Range: 900
Mana Cost: 100/140/180
Cooldown: 135 seconds
Target a location to summon a Volcano that lasts 30 seconds after a 1.4 second cast time. Draconis perches himself on the Volcano and gains benefits equal to the current level of Draconic Defense. Damage Reduction starts at 70% and starts tapering off immediately.

The Volcano has 300/500/700 Health, attacks once every 2 seconds and deals 110/160/210 Attack Damage per attack. The Volcano receives 60% damage from non-hero units and can only take a maximum of 1/5th of its Max Health per damage instance.

Enemies within 900 radius of the Volcano that receive Damage over Time (DoT) take an extra 10/20/30% Damage from this type of damage only. Lasts 4 seconds and refreshes its duration if under the effect of a DoT.

 
Notes
  • Destroys trees in a 400 radius around target position.
  • The volcano will remain if Draconis dismounts from the volcano, but he cannot perch onto the same volcano again.
  • The volcano cannot be targeted with Draconic Defense.
  • The volcano will prioritize attacking the nearest enemy hero within 700 units.
  • The volcano can attack buildings, but only deals 30% damage to them.
  • All DoT damage will refresh the DoT amplification debuff duration, including DoTs that deal damage in ticks (Ex. Slither Poison Spray.jpg Poison Spray).
  • Because the volcano is considered a buildings, abilities that can damage buildings can damage it.
  • The Volcano can only take up to 60/100/140 damage per hit, after mitigations.


Blazing Flight
[ W ]
Draconis Blazing Flight.jpg
Cast Time: 0 / 0 seconds
Self
Type - Magic
Draconis combusts the air around him and ignites himself for his glorious flight seething the ground beneath him.
Mana Cost: 60/70/80/90
Cooldown: 16/14/12/10 seconds
Draconis takes flight leaving a path of flames behind him, granting 10/20/30/40% bonus movement speed, and unitwalking for 3 seconds.

Flames deal 40/60/80/100 Magic Damage per second and last for 4 seconds.

Beware deep breath.
 
Notes
  • Removed in Version 3.8.3.
  • Flames have a radius of 150.
  • Can be used while channeling.


Fiery Barrage (Pre-3.8.3)
[ E ]
Draconis Fiery Barrage.jpg
Passive
Charging his attacks with volcanic destruction, Draconis is able to scorch the earth itself with his attacks burning enemies caught within.
Passive, when learned, starts with 5 charges. On attack, removes a charge. When only one charge remains, the next attack will burn the ground in a 250 radius for 3 seconds slowing enemies by 10% dealing 30/40/50/60 Magic damage a second.

Using any ability will set your charge count to 1 charging your next attack.

MORE DOTS MORE DOTS.
 



Cataclysmic Assault
[ R ]
Draconis Cataclysmic Assault.jpg
Cast Time: 0 / 0 seconds
Self
Type - Magic
Draconis becomes enraged with burning vengeance spewing flames on all his enemies with every attack and granting significant attack speed boost.
Mana Cost: 100/125/150
Cooldown: 75/60/45 seconds
Applies Enraged to self, increases Attack Speed by 50/75/100 causing his attacks to split and target 2/3/4 Additional Enemy Heroes for 6/7/8 seconds.

Additional attacks target enemies in 750 range and deal 60% of attack damage.

Need tranq shot.
 

Enraged Effects
+50/75/100 Attack Speed
Attacking 2/3/4 Additional Enemies.

Notes
  • Removed in Version 3.8.3.
  • Enemies do not have to be in front of Draconis for split attack to hit.
  • Can be used while channeling.



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