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Icon Fear.png

Fear causes afflicted units to lose control and move around randomly. It essentially functions the same way as a stun. Immobilize will prevent feared units from moving.

Fear effects also Silence, Disarm, Perplex, and grant Unitwalking to affected units.

Sources[edit | edit source]

Hero Ability Target Duration Additional Effects Notes
Dampeer.jpg Dampeer Dampeer Terrorize.jpg Terrorize Enemy Units 1-2 seconds 50% Movement Slow Base duration of 1 second; duration increases by 0.25 seconds per Essence (Max 2 seconds)
Hellbringer.jpg Hellbringer Hellbringer Demon Strike.jpg Demon Strike Enemy Units 1 second 50% Movement Slow
King Klout.jpg King Klout King Klout Parade of Power.jpg Parade of Power Enemy Units 0.5 to 1.5/2/2.5 seconds 70% Movement Slow Duration increases with distance traveled
Maliken.jpg Maliken Maliken Possession.jpg Possession Enemy Units 1.5/1.75/2 seconds +40% Movement Speed
Sand Wraith.jpg Sand Wraith Sand Wraith Mirage.jpg Mirage Enemy Units 2 seconds 50% Movement Slow Boosted version only; Applies when teleporting to an illusion
Solstice.jpg Solstice Solstice Lunar Judgment.jpg Lunar Judgment Enemy Units 1.5 seconds 50% Movement Slow

See Also[edit | edit source]