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Fortification is a shared ability that can be used by any player on a team. When activated, all Towers and Buildings become immune to all sources of damage for 4 seconds. This ability has a cooldown of 300 seconds. This ability is not available on Mid Wars.

Fortification comes in two different versions: Fortification of Sol for the Legion, which gives buildings a blue glow while active, and Demonic Fortification for the Hellbourne, which gives building an orange glow. Both abilities are functionally identical.


Fortification of Sol
Fortification of Sol
Cast Time: 0 / 0 seconds
Global Ally Buildings
Protects all allied buildings with high Armor for a few seconds.
Cooldown: 300 seconds
Applies Fortified to all allied buildings for 4 seconds.
 

Fortified Effects
+9999 Armor
+9999 Magic Armor

Notes
  • On top of the Armor and Magic Armor bonuses, all incoming damage is reduced to 0%.


Demonic Fortification
Demonic Fortification
Cast Time: 0 / 0 seconds
Global Ally Buildings
Protects all allied buildings with high Armor for a few seconds.
Cooldown: 300 seconds
Applies Fortified to all allied buildings for 4 seconds.
 

Fortified Effects
+9999 Armor
+9999 Magic Armor

Notes
  • On top of the Armor and Magic Armor bonuses, all incoming damage is reduced to 0%.


Changelog[ | ]

Version 3.3.4

  • Fortification of Sol and Demonic Fortification now truly mitigates all damage to 0

Version 0.1.48

  • Fortification of Sol/Demonic Fortification can now be used while silenced (teleporting to a structure with homecoming stone silences the tower)

Version 0.1.39

  • Added team-based skills, Demonic Fortification for Hellbourne and Fortification of Sol for Legion


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