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Frostwolf's Skull
Frostwolf's Skull
My blood freezes when I hold it...
Information
Location Icon Morph Attack Morph Attack
Type Filter Strength Strength
Filter Agility Agility
Filter Intelligence Intelligence
Filter Damage Damage
Filter Modifier Modifier
Stats +26 Strength
+10 Agility
+10 Intelligence
+15 Damage
Modifier Freeze Modifier
Cost 5100 (300)
Recipe
Components Item Builds into
Icebrand (2200)
Blessed Orb (2100)
Recipe
Frostwolf's Skull


Description[ | ]

On attack or spellcast, applies Freeze to target.

This item contains an Freeze Modifier. The modifier is exclusive and does not stack with other Freeze modifier.

Effects[ | ]

Passive
On Attack
Applies Freeze to target for 3 seconds when attacking or casting a single-target ability.
 

Freeze Effects
40% Movement Slow (Melee)
20% Movement Slow (Ranged)

Notes
  • The melee slow will override the ranged slow.
  • When held by a ranged hero, its attack projectile will change. This projectile has a speed of 2500.
  • Freeze modifier of Frostwolf's Skull does not stack with itself, Toxin Claws, Icebrand, Frostburn, Frozen Light, and Dawnbringer.


Self Position Enemy Units
Type - Magic
Radius: 7000
Mana Cost: 25
Cooldown: 40 seconds
Sends out 2 Scouting Frost Wolves that seek out the nearest enemy heroes within radius, Sighting and Revealing them and applying a 20% Movement Speed Slow for 3 seconds.
 
Notes
  • After sending out Scouting Frost Wolves, activates again before it goes off-cooldown to send Dire Frost Wolves to impact nearby enemy player-controlled units.


Self Position Enemy Units
Type - Magic
Radius: 800
Mana Cost: 0
Cooldown: 24 seconds
After sending out Scouting Frost Wolves, activates again within the next 50 seconds to send Dire Frost Wolves to impact nearby enemy player-controlled units, dealing 100 Magic Damage, applying 1 second immobilize and a 50% Movement Speed Slow to enemies in radius for 4 seconds.
 
Notes
  • The cooldown of this activation happens if the net cooldown is less than 24 seconds once the Scouting Frost Wolves have been sent out.


Changelog[ | ]

Version 4.10.0

  • Attack Damage bonus increased from 10 to 15.

Version 4.9.2

  • Movement Speed Slow (when used by a melee hero) increased from 35% to 40%.
  • Scouting activation: radius increased from 5000 units to 7000 units.
  • Scouting activation: cooldown reduced from 30 seconds to 24 seconds.
  • Dire Frost Wolf activation: cooldown reduced from 50 seconds to 40 seconds.
  • Dire Frost Wolf activation: in addition to its current effects, also applies a 1 second Root on impact.

Version 4.9.0

  • No longer passively applies an Attack Speed Slow to affected enemy units.
  • Active mechanics reworked: activating it once will spawn 2 Scouting Frost Wolves that seek out the nearest enemy heroes within radius, Sighting and Revealing them and applying a 20% Movement Speed Slow for 3 seconds.
    Radius: 5000
    Mana Cost: 25
    Cooldown: 50 seconds
  • After activating it this way, can activate again within the next 50 seconds to send Dire Frost Wolves to impact nearby enemy player-controlled units, dealing 100 Magic Damage and applying a 50% Movement Speed Slow to enemies in radius for 4 seconds.
    Radius: 800
    Mana Cost: 0
    Cooldown: 30 seconds if the net cooldown is less than 30 seconds once the Scouting Frost Wolves have been sent out.

Version 4.8.5

  • Melee effect will now be prioritized over the Ranged effect on the slow state if different sources apply the state.

Version 4.8.0

  • Active effect's debuff: Attack Speed Slow changed from 20 to 50%.
    • Passive effect's debuff numbers remains the same as before.
    • Active effect still applies a 20% Movement Speed Slow.
    • The active effect's debuff now stacks with the passive effect's debuff.

Version 4.1.0

Version 3.8.0

  • Glowstone Glowstone removed from recipe.
  • Recipe cost increased 300 Gold to 800 Gold; total cost from 5800 Gold to 5100 Gold.
  • Strength decreased from 30 to 26.
  • Agility decreased from 20 to 10.
  • Intelligence decreased from 20 to 10.
  • Max Health (200) removed.
  • Max Mana (150) removed.
  • Melee: Attack Speed Debuff changed from -30% to -30.
  • Melee: Movespeed Slow increased from 30% to 35%.
  • Ranged: Attack Speed Debuff changed from -20% to -20.
  • New Activation: On use, releases a ring of ice that deals 100 Magic Damage to enemies within 750 radius and applies the slow (either Ranged or Melee depending on who used the item) for 4 seconds.
    • Does not grant Clearvision on use like Frostfield Plate Frostfield Plate used to.
    • 30 second cooldown, 100 Mana Cost

Version 3.5.0

  • Recipe cost decreased from 700 Gold to 300 Gold
    • Total cost decreased from 6200 Gold to 5800 Gold
  • Projectile speed increased from 1500 to 2500

Version 3.2.3

  • Agility increased from +15 to +20.
  • Intelligence increased from +15 to +20.

Version 2.2.0

  • Ranged Heroes now apply a 20% Movement Slow (Melee heroes still apply a 30% Movement Slow).
  • Stats changed to +30 Strength, +15 Agility, +15 Intelligence (from +25 to all stats).

Version 0.3.6

  • Recipe cost increased from 200 Gold to 700 Gold.
    • Total cost increased from 5700 Gold to 6200 Gold.

Version 0.1.66

  • Changed Attack Speed Slow to 20% Attack Speed Slow from -20 Attack Speed.

Version 0.1.63

  • Recipe cost decreased from 300 Gold to 200 Gold.
  • Total cost decreased from 6100 Gold to 5900 Gold.
  • Slow now applies on single-target abilities.

Version 0.1.62

Version 0.1.61

Version 0.1.60

  • Recipe changed:
  • Can now be upgraded once.
    • Stats: +16/25 all stats, +200 Max Health, +150 Max Mana
    • Passive: On Attack, applies a -13/20 Attack Speed and 20/30% Movement Slow for 3 seconds.

Version 0.1.45

  • Fixed Frostwolf's Skull to slow Magic Immune units.

Version 0.1.37

  • Recipe cost decreased from 1250 Gold to 750 Gold.


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Frostwolf's Skull
Frostwolf's Skull
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