Glacius

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Glacius
Glacius.jpg
Hellbourne.png Hellbourne
Attributes
Strengthlogo.gif 18 Agilitylogo.gif 17 Intelligencelogo.gif 24
(+1.5) (+1.5) (+2.9)
Stats
Level 1 16 25
Health 492 948 1556
Mana 312 897 1469
Damage 46-54 91-99 135-143
Armor 3.5 6.86 11.34
Attack Speed 0.67 0.8 1
Movement Speed 290
Magic Armor 6
Base Health Regen 0.25
Attack Range 600 (Ranged)
Missile Speed 1000
Base Attack Time 1.7
Attack Animation 0.45/0.75
Turn Rate 450


Info[edit | edit source]

Role:  
Ranged
5
Support
5
Ganker
2
Lore:  
The legends of Frostfield speak of a mighty warrior in a frozen prison who would break free when Newerth needed him most. On the eve of the Hellbourne invasion, a man made more of cold than flesh emerged from the tundra. Wrapped in mist and armored in ice, the stranger claimed the name Glacius, but when he aligned himself with the Hellbourne daemons, he shattered what hope his people had left.

Abilities[edit | edit source]

Tundra Blast
[ Q ]
Glacius Tundra Blast.jpg
Cast Time: 0.3 / 0.24 seconds
Target Position Enemy Units
Type - Magic
Glacius assaults a group of enemies with an explosion of ice. All enemies hit by the explosion are damaged and have their Movement Speed and Attack Speed slowed.
Range: 600
Radius: 400
Mana Cost: 100/120/140/160
Cooldown: 15 seconds
Deals 80/130/180/230 Magic Damage and applies Tundra Blast to all units in a 400 radius. Lasts 3/3.5/4/4.5 seconds.
Glacier, dead ahead.
 

Tundra Blast Effects
30% Movement Slow
-20 Attack Speed



Ice Imprisonment
[ W ]
Glacius Ice Imprisonment.jpg
Cast Time: 0.3 / 0.24 seconds
Target Unit All Units
Type - Magic
Glacius encases a target enemy unit in ice. The target unit is frozen solid, rendering it unable to move or attack. The target unit takes damage over time while frozen. If an ally is frozen, they are protected by ice.
Range: 500
Mana Cost: 120/130/140/150
Cooldown: 10 seconds
Performs a mini-stun on target then applies Ice Imprisonment for 1.5/2/2.5/3 seconds for enemy heroes, or 10 seconds for creeps.

When casted on an ally, applies Frosted for 1.5/2/2.5/3 seconds.

You need to chill out!
 

Ice Imprisonment Effects
Immobilized
Disarmed
Revealed
70 Magic Damage per second

Frosted Effects
Immobilized
Disarmed
Revealed
20/30/40/50% damage reduction

Notes
  • Deals 105/140/175/210 Magic Damage to enemy heroes, or 700 Magic Damage to creeps.


Chilling Presence
[ E ]
Glacius Chilling Presence.jpg
Aura Ally Heroes
Glacius helps his allies remain cool in the face of danger, giving them a clear and calm mind. Increases Mana regeneration to all allied Heroes no matter where they are on the map.
Radius: 9999
Passively grants 0.5/1/1.5/2 Mana Regeneration and 40/80/120/160 Max Mana to all allied heroes.
How about a cool glass of lemonade?
 
Notes
  • Mana Regeneration is not increased by percentage Mana Regeneration items.


Glacial Downpour (Glacial Torrent)
[ R ]
Glacius Glacial Downpour.jpg
Cast Time: 0 / 0 seconds
Self Position Enemy Units
Type - Superior Magic
Glacius showers the area around him with shards of ice. The shards will randomly strike around Glacius, slowing the Attack Speed and Movement Speed of nearby enemies and dealing intense damage to them.
Radius: 635
Mana Cost: 200/300/400
Cooldown: 150/120/90 seconds
Channeling Time: 4 seconds
Spawns an Ice Shard every 0.1 seconds at a random location within radius for 4 seconds or until ability is cancelled. Damages enemy units within a 350 radius of where an Ice Shard impacts for 55/95/135 Magic Damage. Enemies hit by shards of ice three times while not already afflicted by Ice Imprisonment have your current level of Ice Imprisonment applied to them.

Glacial Freeze is applied in a 635/685/735 radius around Glacius during the channel.

Your current level of Ice Imprisonment is applied to yourself for the duration of the channel.

You're as cold as ice, you're willing to sacrifice.
 

Glacial Freeze Effects
30% Movement Slow
-20 Attack Speed

Notes
  • Each Ice Shard spawns in a random location within each quarter-circle in the radius, alternating between each quarter.
  • Glacial Freeze has a lingering time of 1 second.
  • With a Staff of the Master.jpg Staff of the Master, Ice Imprisonment can be applied to an enemy more than once per cast.


Alt Avatars[edit | edit source]

Changelog[edit | edit source]

Version 4.1.3

  • Magic Armor decreased from 7 to 6.
  • Strength gain per level lowered from 1.7 to 1.5.
  • Agility gain per level lowered from 1.6 to 1.5.

Version 4.0.0

  • Base Intelligence increased from 21 to 24.
  • Base Strength increased from 16 to 18.
  • Magic Armor increased from 5.5 to 7.
  • Armor increased from 1.44 to 3.5.

Version 3.8.0

Version 3.7.10

  • Glacius Glacial Downpour.jpg Glacial Downpour
    • Staff of the Master.jpg Staff of the Master changes:
      • When activated you apply your current level of Ice Imprisonment to yourself.
      • Enemies who are hit by three shards of ice from this ability have your current level of Ice Imprisonment applied to them.
      • Staff of the Master no longer increases the damage dealt by this ability.

Version 3.5.0

Version 3.2.5

Version 2.6.22

Version 2.6.10

  • Glacius Ice Imprisonment.jpg Ice Imprisonment
    • Manacost rescaled from 115/125/140/150 mana to 120/130/140/150

Version 2.6.4

Version Unknown

  • Glacius Glacial Downpour.jpg Glacial Downpour
    • [Undocumented change] Mana cost changed from 300/400/600 to 150/175/200.

Version 2.2.4

  • Glacius Ice Imprisonment.jpg Ice Imprisonment
    • Double-Activating will cast on yourself now
  • Glacius Glacial Downpour.jpg Glacial Downpour
    • Radius on each instance from 190 to 350
    • Decreased damage from 105/170/250 to 60/100/140
    • (170/250/310 to 100/140/180 when using Staff of the Master)
    • Basically gives the ultimate less randomness

Version 1.0.13

Version 1.0.6

  • Glacius Ice Imprisonment.jpg Ice Imprisonment
    • Damage reduction on Allies reduced from 20/40/60/80% to 20/30/40/50%

Version 0.3.0.2

  • Base Agility increased from 16 to 17
  • Base Damage increased from 38-44 to 43-51
  • Base Armor increased from 1.24 to 1.44

Version 0.1.63

  • Glacius Ice Imprisonment.jpg Ice Imprisonment
    • Can cast on allies, immobilizing them and reducing all damage taken by 20/40/60/80% for the duration.

Version 0.1.52

  • Movement Speed increased from 280 to 290.

Version 0.1.50

Version 0.1.47

Version 0.1.42

  • Glacius Tundra Blast.jpg Tundra Blast
    • Reworked: aoe-targeted, larger aoe, static damage across aoe, slow increased by 1 second, new mana cost.
  • Glacius Chilling Presence.jpg Chilling Presence
    • Aura now gives +0.5/1/1.5/2 mana regen.

Version 0.1.30

  • Glacius Tundra Blast.jpg Tundra Blast
    • Impact Time reduced from 0.4 to 0.3 seconds,
    • Total Cast Time from 1s to 0.54s.
  • Glacius Ice Imprisonment.jpg Ice Imprisonment
    • Impact Time reduced from 0.4 to 0.3 seconds,
    • Total Cast Time from 1s to 0.54s.
  • Glacius Glacial Downpour.jpg Glacial Downpour
    • Cast Action Time reduced from 0.5s to 0s.
    • Fixed units in the AoE of Glacial Downpour not having the speed debuff applied.

Version 0.1.26

Version 0.1.23


Legacy Abilites[edit | edit source]

Tundra Blast (Pre-0.1.42)
[ Q ]
Glacius Tundra Blast.jpg
Cast Time: 0.3 / 0.24 seconds
Target Unit Enemy Units
Type - Magic
Glacius assaults a group of enemies with an explosion of ice. All enemies hit by the explosion are damaged and have their Movement Speed and Attack Speed slowed.
Range: 600
Radius: 200
Mana Cost: 100/130/155/185
Cooldown: 11 seconds
Deals 50/100/125/175 Magic damage to target. Deals an additional 75/100/125/125 Magic damage and applies Tundra Blast for 4 seconds to enemies in a radius of 200 around target.
 

Tundra Blast Effects
30% Movement Slow
-20 Attack Speed

Notes


Trivia[edit | edit source]

  • Glacius was initially a Hellbourne hero, and was changed to a Legion hero in Version 0.1.42, and back to Hellbourne in Version 2.0.16, making him the only hero to have changed sides twice.
  • Glacius's Legion lore:
The berserker warriors of the land of Frostfield have long had a legend of Glacius, an ancient warrior who would break free of his frozen prison when the lands of Newerth needed him most. When he did not appear to combat the Beast Horde, many lost faith. But on the eve of the war with the Hellbourne, a man made more of cold than flesh emerged from the tundra, wrapped in mist and armored in ice. The stranger claimed the name Glacius, and his potent magics have made believers of those who doubted his identity.


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