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Hellbourne.png Hellbourne
Strengthlogo.gif 19 Agilitylogo.gif 22 Intelligencelogo.gif 14
(+2.2) (+2.8) (+1.7)
Level 1 16 25
Health 511 1176 1879
Mana 182 533 962
Damage 45-51 89-95 132-138
Armor 2.98 9.14 15.16
Attack Speed 0.71 0.95 1.18
Movement Speed 310
Magic Armor 5
Base Health Regen 0.25
Attack Range 600 (Ranged)
Missile Speed 1200
Base Attack Time 1.7
Attack Animation 0.4/0.6
Turn Rate 450

Voiced by: Eric Dieter

Info[edit | edit source]

All he had known, all he had loved-- killed by the wild beasts. He could hear his own screams echoing in his ears as he dropped to his knees and drew his blade. Driven by madness, he began to carve a cursed symbol into his own flesh. Pain was forgotten and only revenge filled his mind. Soon, the symbol was complete and, bathed in his own rage-filled blood, a bargain was struck. The warrior's wish would be granted. He would be given the power that he so desired and the opportunity to exact his revenge. The now-cursed warrior was given two hell-forged firearms and was reborn as Gunblade, Hell's Ranger. Once a Lawman, now the Sheriff of the Damned.

Abilities[edit | edit source]

Crippling Slugs
[ Q ]
Gunblade Crippling Slugs.jpg
Cast Time: 0 / 0.4 seconds
Target Position Enemy Units
Type - Physical
Fires three successive shots at a direction, damaging and slowing enemies
Range: 700
Mana Cost: 100
Cooldown: 12 seconds
Fires three Slugs at target direction. Each Slug deals 30/50/70/90 Physical Damage and applies a stacking 8/11/14/17% Movement Speed Slow for 3 seconds.
  • Can damage Siege units.
  • Each slug is fired when cast and every 0.1 seconds after. The animation takes 0.2 seconds to finish.
  • Slugs have a radius of 70.
  • Once cast, all three slugs will go off, even if Gunblade is disabled or killed in the middle of the animation.

Demonic Shield
[ W ]
Gunblade Demonic Shield.jpg
Cast Time: 0 / 0 seconds
No Target Self
Type - Magic
Temporarily grants Gunblade a Shield that absorbs damage and grants bonus Movement Speed while it is active.
Mana Cost: 65
Cooldown: 18 seconds
Activate to grant yourself a Shield that absorbs Damage equal to 60/100/140/180 + 0.75/1/1.25/1.5 * Agility.

Shield lasts 8 seconds and grants 20/40/60/80 Movement Speed while active.

  • Demonic Shield cannot be purged or transferred.

Lethal Range
[ E ]
Gunblade Lethal Range.jpg
Attacks deal bonus damage the closer you are to your target.
Your attacks against enemy heroes gain +30/45/60/75% Base Damage and True Strike if you are within 200 units of your target. Within that range you gain half of that bonus against creeps.

Otherwise, your attacks gain up to +20/30/40/50% Base Damage at 200 units, tapering to 0% at 600 units.

  • When attacking a unit within 200 range, Gunblade will attack with his blades. This attack deals +30/45/60/75% Base Damage and has True Strike.
  • Despite its animation, Gunblade's attacks still count as Ranged.
  • If you have a Wingbow in your inventory, the maximum effective range will change to 700 units accordingly.
  • Lethal Range works on allied non-hero creeps (denies) as well.
  • Gains +15/22.5/30/37.5% Base Damage against creeps within 200 units.

Grappling Shot
[ R ]
Gunblade Grappling Shot.jpg
Cast Time: 0.3 / 0.3 seconds
Target Unit Enemy Heroes
Type - Physical
Propel yourself towards the target!
Range: 650
Mana Cost: 100/125/150
Cooldown: 80/60/40 seconds
Target an enemy hero to grapple to it, dealing 150/250/350 Physical Damage, a 1 second Stun, applying a -3/5/7 Armor debuff for 8 seconds, and grapples you to the target for 4/5/6 seconds.

While grappled, you will be dragged by the target and can attack freely. The target is Restrained, Sighted, Revealed and deals 25% less damage to you while grappled.

Activate again to release the grapple early.


Alt Avatars[edit | edit source]

Changelog[edit | edit source]

Version 4.5.0

  • Agility gain per level increased from 2.6 to 2.8.
  • Gunblade Grappling Shot.jpg Grappling Shot
    • Grapple duration increased from 4 to 4/5/6 seconds.
    • Grappled target now deals 25% less damage to Gunblade for the duration.

Version 4.4.1

  • Gunblade Grappling Shot.jpg Grappling Shot
    • Cast Range changed from 500/575/650 to 650.
    • Physical Damage increased from 100/200/300 to 150/250/350.

Version 4.0.0

  • Magic Armor decreased from 5.5 to 5.

Version 3.8.7

  • Gunblade Grappling Shot.jpg Grappling Shot
    • Cast range decreased from 600/650/700 to 500/575/650.
    • Cooldown increased from 70/50/30 seconds to 80/60/40 seconds.

Version 3.7.10

  • Gunblade Lethal Range.jpg Lethal Range
    • Attacking a non-hero unit within 200 units of you grants 50% of the bonus damage you’d get against a hero.
  • Gunblade Grappling Shot.jpg Grappling Shot
    • Cooldown decreased from 90/75/60 seconds to 70/50/30 seconds.

Version 3.7.0

  • Gunblade Crippling Slugs.jpg Crippling Slugs
    • All 3 shots come out regardless of being stunned/silenced/killed midway
      • Prevents a partially wasted nuke if stunned or silenced mid-nuke
  • Gunblade Demonic Shield.jpg Demonic Shield
    • Cast action time and cast time reduced to 0
    • Can now be used during other orders without interruption
  • Gunblade Lethal Range.jpg Lethal Range
    • Now grants True Strike when Gunblade attacks a hero within 200 range
    • Bonus damage is calculated properly when Gunblade has a Wingbow

Version 3.2.0

  • Gunblade Demonic Shield.jpg Demonic Shield
    • Can no longer be Dispelled or Transferred/Stolen
  • Gunblade Lethal Range.jpg Lethal Range
    • Bonus Base Damage when you are within 200 range of your target increased from +20/30/40/50% to +30/45/60/75%
  • Gunblade Grappling Shot.jpg Grappling Shot
    • Now grants vision and Restrains the target for 3 seconds
    • Now attaches Gunblade to the target for 3 seconds
      • Using Grappling Shot again will disengage you from the target

Version 3.1.0

Version 2.6.32

Version 2.6.2

  • Gunblade Lethal Range.jpg Lethal Range
    • Damage multiplier lowered from 30/40/50/60% to 20/30/40/50%

Version 2.5.15

  • Hero Added

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