Hammerstorm

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Hammerstorm
Hammerstorm.jpg
Legion.png Legion
Attributes
Strengthlogo.gif 22 Agilitylogo.gif 20 Intelligencelogo.gif 15
(+3.0) (+2.0) (+1.5)
Stats
Level 1 16 25
Health 568 1461 2316
Mana 195 507 923
Damage 59-62 106-109 151-154
Armor 3.5 7.98 13.02
Attack Speed 0.69 0.87 1.05
Movement Speed 290
Magic Armor 5
Base Health Regen 1.00
Attack Range 150 (Melee)
Missile Speed Instant
Base Attack Time 1.7
Attack Animation 0.4/0.6
Turn Rate 540


Info[edit | edit source]

Role:  
Melee
5
Carry
3
Ganker
1
Initiator
3
Pusher
1
Lore:  
Mighty and stoic, this famed warrior left behind the ruins of his home for a place in King Maliken's first Legion. From boyhood on, he has known nothing but battle, and his silent determination and deadly strength have earned him the epithet "Hammerstorm." Every blow of his hammer resounds like a death knell across the battlefield.

Abilities[edit | edit source]

Hammer Throw (Hammer Leap)
[ Q ]
Hammerstorm Hammer Throw.jpg
Cast Time: 0.3 / 0.5 seconds
Target Unit Enemy Units
Type - Magic
Hammerstorm throws his mighty hammer at a target enemy, damaging and stunning anyone near where it lands.
Range: 600 (900)
Radius: 300
Mana Cost: 140
Cooldown: 13 seconds
Deals 100/175/250/325 Magic Damage and stuns target for 2 seconds.

Can activate again within the next 3 seconds to teleport to the target, dealing your Attack Damage in the area.

Olympics, here I come!
 
Notes
  • Hammer Throw will deal damage and stun even when disjointed, but the projectile will stop at where the disjoint occurred.
  • With Staff of the Master, the teleport deals 100% of your Attack Damage in Physical damage in a 300 radius. This is not affected by attack modifiers.


Hammer Throw (Teleport)
[ Q ]
Hammerstorm Hammer Throw.jpg
Cast Time: 0.2 / 0 seconds
Self
Can activate Hammer Throw again to teleport to the target.
Olympics, here I come!
 
Notes
  • Teleports to the hammer's location at 3000 speed.


Galvanize
[ W ]
Hammerstorm Galvanize.jpg
Cast Time: 0 / 1 seconds
Self Position Ally Units
Everyone else is a loser compared to Hammerstorm. Fortunately, Hammerstorm's awesomeness is so great that he influences nearby allies with his battle cry, buffing their Armor and Movement Speed.
Radius: 600
Mana Cost: 25
Cooldown: 18/16/14/12 seconds
Passively gains 2.5/5/7.5/10 Armor.

Activate to apply Galvanize to self and allies within 600 range for 5 seconds.

Why am I so amazing?
 

Galvanize Effects
+15% Movement Speed


Mighty Swing
[ E ]
Hammerstorm Mighty Swing.jpg
No Target
Hammerstorm attacks with great might, causing his attacks to damage nearby enemies in addition to his main target.
Cooldown: 1 second
On Attack
Deals 30/40/50/60% splash damage in radius.

On use, toggles Mighty Swing off.

I'll take you all on.
 
Notes
  • Splash damage is dealt in a circle around the target.


Brute Strength
[ R ]
Hammerstorm Brute Strength.jpg
Cast Time: 0.1 / 0.9 seconds
Self
Type - Magic
Hammerstorm unleashes a savage fury within him, majorly increasing his attack damage temporarily.
Mana Cost: 100/150/200
Cooldown: 80 seconds
Applies Brute Strength to self for 30 seconds.
I have two tickets to the gun show!
 

Brute Strength Effects
+50/100/150% Base Damage

Notes
  • Brute Strength cannot be dispelled.


Alt Avatars[edit | edit source]

Changelog[edit | edit source]

Version 4.5.4

  • Hammerstorm Galvanize.jpg Galvanize
    • Passive armor bonus reduced from 3/6/9/12 to 2.5/5/7.5/10.

Version 4.5.1

  • Starting Damage reduced from 61-63 to 59-62.

Version 4.4.6

    • Base Strength reduced from 25 to 22.
    • Base Armor reduced from 5.5 to 3.5.
  • Hammerstorm Hammer Throw.jpg Hammer Throw
    • Staff of the Master.jpg Staff of the Master effect only: Fixed the ability to go on cooldown the moment the hammer is thrown (i.e. not when Hammerstorm teleports to the target).

Version 4.4.1

  • Hammerstorm Galvanize.jpg Galvanize
    • Bonus Armor decreased from 4/8/12/16 to 3/6/9/12.

Version 4.4.0

  • Base Strength increased from 23 to 25.
  • Strength gain per level increased from 2.7 to 3.0.
  • Base Agility lowered from 21 to 20.
  • Base Intelligence increased from 14 to 15.
  • Intelligence gain per level lowered from 1.6 to 1.5.
  • Base Movement Speed lowered from 300 to 290.
  • Base Attack Damage increased from 31-33 to 39-41.
    • Starting Attack Damage increased from 54-56 to 64-66.
  • Base Armor increased from -1 to 2.7.
    • Starting Armor increased from 1.94 to 5.5.
  • Hammerstorm Hammer Throw.jpg Hammer Throw
    • Cooldown reduced from 14 to 13 seconds.
  • Ability 2: Hammerstorm Galvanize.jpg Galvanize (Reworked)
    • Radius: 600
    • Mana Cost: 25
    • Cooldown: 18/16/14/12 seconds
    • Passively grants 4/8/12/16 Armor.
    • Activate to grant 15% Movement Speed to you and nearby allies for 5 seconds.
  • Ability 3: Hammerstorm Mighty Swing.jpg Mighty Swing
    • Radius increased from 300 to 450.
    • Splash is now centered around the target.
    • Splash amount decreased from 25/50/75/100% to 30/40/50/60%.
  • Ability 4: Hammerstorm Brute Strength.jpg Brute Strength
    • Duration increased from 25 to 30 seconds.
    • Bonus Base Damage decreased from 100/125/150% to 50/100/150%.

Version 4.3.3

  • Hammerstorm Hammer Throw.jpg Hammer Throw
    • New Staff of the Master.jpg Staff of the Master effect:
      • Increases cast range and leaves a hammer at the landing location. You can reactivate Hammer Throw within the next 3 seconds to teleport to the target and apply 1 autoattack to them.

Version 4.1.5

Version 4.0.2

  • Magic Armor increased from 3 to 4.

Version 4.0.0

  • Magic Armor decreased from 5.5 to 3.
  • Hammerstorm Mighty Swing.jpg Mighty Swing
    • Cleave damage increased from 30/40/50/60% to 25/50/75/100%.
    • Cleave radius increased from 150/200/250/300 to 300.

Version 3.5.0

  • Hammerstorm Mighty Swing.jpg Mighty Swing
    • Splash damage rescaled from 15/30/45/60% to 30/40/50/60%
    • Splash radius rescaled from 175/200/225/250 to 150/200/250/300

Version 3.4.0

  • Hammerstorm Galvanize.jpg Galvanize
    • Armor increased from 3/5/7/9 to 3/6/9/12
    • Mana Cost lowered from 25 to 25/15/5/0
    • Cooldown lowered from 36/30/24/18 to 36/28/20/12

Version 2.6.10

  • Hammerstorm Galvanize.jpg Galvanize
    • Armor bonus rescaled from 3/5/7/10 to 3/5/7/9

Version 2.5.20

  • Health regen reduced from 1.25 to 1
    • This is a part of a global change to all melee heroes.

Version 2.5.8

  • Movement Speed increased from 295 to 300
  • Intelligence Gain increased from 1.3 to 1.6

Version 2.2.0

  • Health regen increased from 0.25 to 1.25 health per second
    • This is a part of a global change to all melee heroes.
  • Hammerstorm Mighty Swing.jpg Mighty Swing
    • Cleave area increased from 175 to 175/200/225/250
    • Splash damage increased from 12.5/25/37.5/50% to 15/30/45/60%

Version 2.1.0

Version 2.0.34

  • Attack Range now 128 units
    • This is a part of a global change to all melee heroes.

Version 2.0.17

Version 2.0.14

Version 1.0.3

Version 0.1.63

Version 0.1.50

  • Hammerstorm Galvanize.jpg Galvanize
    • Radius increased from 350 to 500.
    • Movement Speed bonus increased from 12% to 14%.
    • Armor bonus rescaled from 3/6/9/12 to 3/5/7/10.

Version 0.1.45

  • Base Agility increased from 16 to 21
  • Hammerstorm Hammer Throw.jpg Hammer Throw
    • Cooldown now 14s.
  • Battle Command renamed to Hammerstorm Galvanize.jpg Galvanize
    • Buffed the awesome - factor of this description by 200%

Version 0.1.42

  • Hammerstorm Hammer Throw.jpg Hammer Throw
    • Increased range, damage, aoe, will stun targets where it hits even if the main target blinks away.
  • Aura removed, replaced by Battle Command
    • Shout gives armor and MS to units around him

Version 0.1.30

  • Hammerstorm Mighty Swing.jpg Mighty Swing
    • No longer triggers by attacking structures
    • Damage radius reduced from 350 to 175.


Legacy Abilities[edit | edit source]

Galvanize (Pre-4.4.0)
[ W ]
Hammerstorm Galvanize.jpg
Cast Time: 0 / 1 seconds
Self Position Ally Units
Everyone else is a loser compared to Hammerstorm. Fortunately, Hammerstorm's awesomeness is so great that he influences nearby allies with his battle cry, buffing their Armor and Movement Speed.
Radius: 500
Mana Cost: 25/15/5/0
Cooldown: 36/28/20/12 seconds
Applies Galvanize to targets in radius for 6 seconds.
Why am I so amazing?
 

Galvanize Effects
+14% Movement Speed
+3/6/9/12 Armor


Galvanize (Pre-0.1.42)
[ E ]
Hammerstorm Galvanize.jpg
Aura Ally Units
Everyone else is a loser compared to Hammerstorm. Fortunately, Hammerstorm's awesomeness is so great that it influences nearby allies, buffing their armor
Radius: 700
+2/3/4/5 Armor
 



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