Health Potion | |||||||
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A basic concoction of healing herbs that, over time, will help a wounded warrior recuperate. | |||||||
Information | |||||||
Location | Supplies Observatory | ||||||
Type | Consumable Regeneration | ||||||
Notes | Can double-activate | ||||||
Cost | 100 | ||||||
Recipe | |||||||
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Description[ | ]
Use to heal target 400 Health over 10 seconds.
Has no cooldown in Mid Wars.
Effects[ | ]
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Changelog[ | ]
- Damage from sources that are non-boss, non-player controlled (NPC) neutral creeps (when not owned by a player) no longer dispel the effect while it is active.
- Now only dispels when damaged by a non-Lane-Creep unit.
- Cooldown reduced from 120 seconds to 90 seconds.
- Now has a cooldown of 120 seconds.
- Still does not have a cooldown on Mid Wars.
- Added a 0.25 second cool down on Health Potions, preventing their use if the user has an effect on them that deals constant damage (such as most DoTs)
Items | |||||
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Basic Items | Supplies | Accessories | Weapons | Relics | Legendary |
Recipe Items | Initiation | Supportive | Protective | Combative | Morph Attack |
Other Items | Boss Drops | Removed Items | Obsolete Items | Debug Item | |