Certain skilled artisans have been able to cobble together bits of Ancient machinery and forge them into weapons. The terrible Hypercrown, whose electrical current bestows speed to the wielder and excruciating pain to the victim, are a pinnacle of this technique. Their true potency is demonstrated when the lightning trapped within surges forth and dances from one target to the next, leaving behind sizzling corpses.
This item contains a Lightning Modifier which does not stack.
This effect propagates to illusions for 33% of power.
Effects[ | ]
Passive[ | ]
Passive
When 0 charges remain, deals 160 Magic Damage to your attack target and 15 additional nearby enemies.
Charges are then reset to 2. Removes a charge on each attack or after 5 seconds of not attacking.
Notes
The effect chains to the nearest enemy within 600 units.
Propagates to illusions, but deals 33% damage.
Active[ | ]
Allied Heroes
Type - Magic
Range: 600 Mana Cost: 50 Cooldown: 35 seconds
Applies Charged Up to the target for 20 seconds.
Charged Up Effects
Cast Electric Jolt after every 4 attacks to target, dealing 200 Magic Damage to the attacker and 6 nearby enemies in a 750 radius by 100 degree cone.
Active: Applies Charged Up to the target for 20 seconds.
Charged Up: After every 4 attacks on the target, cast Electric Jolt in a 750 radius, 100 degree cone, dealing 200 Magic Damage to the attacker and 6 nearby enemies.
Has 600 Range, 50 Mana Cost, and 35 seconds Cooldown.