We have begun migration of most wikis to our new host, Amazon Web Services. All but the top 100 wikis are in read-only mode until the migration is complete. Estimated completion: TBD -- Update: Fri 10/20 11pm UTC - We have encountered some unexpected issues. Our staff is working around the clock to complete this process as quickly as possible. Thank you for your patience.

King Klout

From Heroes of Newerth Wiki
Jump to: navigation, search
King Klout
Error creating thumbnail: Unable to save thumbnail to destination
Hellbourne.png Hellbourne
Attributes
Strengthlogo.gif 22 Agilitylogo.gif 14 Intelligencelogo.gif 22
(+2.5) (+1.5) (+2)
Stats
Level 1 16 25
Health 568 1309 2088
Mana 286 702 1170
Damage 48-52 87-91 128-132
Armor 3 6.36 10.84
Attack Speed 0.67 0.8 1
Movement Speed 300
Magic Armor 4
Base Health Regen 1.00
Attack Range 128 (Melee)
Missile Speed Instant
Base Attack Time 1.7
Attack Animation 0.4/0.5
Turn Rate 900


Info[edit | edit source]

Role:  
Melee
5
Solo
2
Support
2
Ganker
2
Initiator
5
Lore:  
The Benevolent and Merciful King Klout began his epic journey as the leader of a troublesome rabble of goblin pickpockets, but he always knew he was destined for something greater. When he obtained the Allowin Crown and Scepter through sheer cunning, courage, and at great risk to life and limb (not necessarily his), he finally ascended to his rightful status as the greatest and most glorious leader throughout all of Newerth, past, present, and future. Huzzah!

Abilities[edit | edit source]

Goblin Toss
[ Q ]
King Klout Goblin Toss.jpg
Cast Time: 0.15 / 0.35 seconds
Target Unit Enemy Units
Type - Magic
King Klout gets seven minions to throw at enemies.
Range: 600
Mana Cost: 40/45/50/55
Cooldown: 0.7 seconds
When learned you get up to 7 minions that follow you around, gaining 1 every 8 seconds. Target an enemy to throw the first one at them, doing one of three things:

- BLUE: Deals 70/90/110/130 Magic Damage, chaining to nearby enemies.
- RED: Deals 30/40/50/60 Magic Damage with another 55/70/85/100 Magic Damage and a 10/15/20/25% Tapering Movespeed Slow over 3 seconds in the AOE
- GREEN: Same as RED, but bounces to two additional nearby enemies.

-Enemy Heroes dying around you either spawns a new RED Minion if you don't have 7, or it upgrades one of your existing Minions to a better one.
-Every 5th Minion spawned is a RED one.
-There is a 10% chance that when a BLUE Minion spawns it will be upgraded to a RED Minion.
-There is a 25% chance that when a RED Minion spawns it will be upgraded to a GREEN Minion.

Go my minions!
 
Notes
  • Goblins have a projectile speed of 1000.
  • Blue and Green goblins will bounce to the closest enemy unit within 400 units.
  • Goblins will bounce to Siege units, but won't deal damage to it.
  • The slow from Red and Green goblins tapers to 10% halfway in its duration (1.5 seconds by default), then to 0% over the remaining duration.
  • The DoT deals 18/23/28/33 Magic Damage per second.
    • Therefore, the DoT deals 1 less Magic Damage total than actually listed.
  • The slow and DoT are used in the same debuff state. Therefore, the damage cannot be stacked.


Bluster
[ W ]
King Klout Bluster.jpg
Cast Time: 0.35 / 0.15 seconds
Self Position
Type - Magic
King Klout's voice pierces the minds of any around him, causing them to be unable to act until they get away.
Radius: 250/275/300/325
Mana Cost: 80
Cooldown: 30/26/22/18 seconds
On use and every 2 seconds for the next 6 seconds (4 times total), deals 0/20/40/60 Magic Damage and applies a 1 second Silence and Disarm to all enemies around you.

Hitting Enemy Heroes several times will upgrade your Minions.

-Every 4 Enemy Heroes hit either spawns a new RED Minion if you don't have 7, or it upgrades one of your existing Minions to a better one.

Stop attacking me!!
 



Conscription
[ E ]
King Klout Conscription.jpg
Passive
Where does the King Klout get his Minions from? The dark secret is he can transform anyone into one of them, removing their combat ability for a time.
All non-DOT damage you deal applies stacks of Conscription, each stack lowering Magic Armor by 0.4/0.6/0.8/1.

When someone gets 5 stacks on themselves they are dealt 20/40/60/80 Magic Damage, Transformed and Slowed for 1.5/2/2.5/3 seconds, and one of your Minions is upgraded.

-You cannot build stacks on any target for 5 seconds after they are Transformed
-Transforming someone either spawns a new RED Minion if you don't have 7, or it upgrades one of your existing Minions to a better one.

You are now MINE!
 
Notes
  • Charges are capped at 5.
  • Transformed enemies are Silenced, Disarmed, Perplexed, Restrained, and have a 30% Movement Slow.
  • Unlike other Morph effects, it does not kill illusions.


Parade of Power
[ R ]
King Klout Parade of Power.jpg
Cast Time: 0 / 0 seconds
Target Position Non-Boss Enemy Units
Type - Magic
King Klout lets out a wave of fear that travels across the map, letting him warp to its position.
Range: 99999
Mana Cost: 200/225/250
Cooldown: 140/120/100 seconds
Target a direction to fire a ball in a line. Any enemy hit takes up to 150/250/350 Magic Damage and player-controlled units are Feared for up to 1.5/2/2.5 seconds.

At any time, you can use the ability again to teleport to its location, sending another Parade of Power back to where you teleported from.

Hitting enemy heroes upgrades your Minions.

-For every enemy hero hit by the initial ball, you either spawn a new RED Minion if you don't have 7, or it upgrades one of your existing Minions to a better one.
-Parade of Power moves at 1750 speed
-Starts at 75/125/175 Magic Damage and adds an additional 75/125/175 the further they are from you. At 3500 units away, they take maximum damage.
-Fear duration is 0.5 second minimum, adding an additional 1/1.5/2 second(s) the further they are from you. At 3500 units away, they are Feared for the max duration.
-Fear goes through Magic Immunity

 
Notes
  • The ball grants 500 day and night Clearvision.
  • You can move freely while the ball is in motion. Activating again will teleport you at the ball's location.
  • The ball will return in the direction it was originally fired from, not where you were before teleporting.
  • Bonus damage and Fear duration scales linearly with travel distance.
  • Fear applies a 70% Movement Slow on top of its other status effects.


Alt Avatars[edit | edit source]

Changelog[edit | edit source]

Version 4.0.0

  • Magic Armor decreased from 5.5 to 4.
  • Armor increased from 1.96 to 3.0.
  • King Klout Parade of Power.jpg Parade of Power
    • Projectile speed increased from {1250 to 1750 units per second}.

Version 3.8.7

  • King Klout Conscription.jpg Conscription
    • Disable duration decreased from 3 seconds to 1.5/2/2.5/3 seconds.
    • Magic Armor reduction per charge increased from 0.2/0.4/0.6/0.8 to 0.4/0.6/0.8/1.

Version 3.8.0

  • Added.


Heroes
Legion.png Legion Agility Agilitylogo.gif Hellbourne.png Hellbourne Agility Agilitylogo.gif
Andromeda.jpg Artillery.jpg Blitz.jpg Emerald Warden.jpg Engineer.jpg Magebane.jpg Master of Arms.jpg Moira.jpg
Monkey King.jpg Moon Queen.jpg Night Hound.jpg Nitro.jpg Nomad.jpg Sapphire.jpg Scout.jpg Silhouette.jpg
Sir Benzington.jpg Swiftblade.jpg Tarot.jpg Valkyrie.jpg Wildsoul.jpg Zephyr.jpg No Hero.jpg No Hero.jpg
Adrenaline.jpg Arachna.jpg Blood Hunter.jpg Bushwack.jpg Calamity.jpg Chronos.jpg Corrupted Disciple.jpg Dampeer.jpg
Fayde.jpg Flint Beastwood.jpg Forsaken Archer.jpg Gemini.jpg Grinex.jpg Gunblade.jpg Klanx.jpg Riptide.jpg
Sand Wraith.jpg Shadowblade.jpg Slither.jpg Soulstealer.jpg The Dark Lady.jpg The Madman.jpg Tremble.jpg No Hero.jpg
Legion.png Legion Intelligence Intelligencelogo.gif Hellbourne.png Hellbourne Intelligence Intelligencelogo.gif
Aluna.jpg Blacksmith.jpg Bombardier.jpg Bubbles.jpg Ellonia.jpg Empath.jpg Kinesis.jpg Martyr.jpg
Monarch.jpg Nymphora.jpg Oogie.jpg Ophelia.jpg Pearl.jpg Pollywog Priest.jpg Pyromancer.jpg Rhapsody.jpg
Skrap.jpg Tempest.jpg The Chipper.jpg Thunderbringer.jpg Vindicator.jpg Warchief.jpg Witch Slayer.jpg No Hero.jpg
Artesia.jpg CirceHero.jpg Defiler.jpg Demented Shaman.jpg Doctor Repulsor.jpg Geomancer.jpg Glacius.jpg Gravekeeper.jpg
Hellbringer.jpg Myrmidon.jpg Parallax.jpg Parasite.jpg Plague Rider.jpg Prophet.jpg Puppet Master.jpg Revenant.jpg
Riftwalker.jpg Soul Reaper.jpg Succubus.jpg Torturer.jpg Voodoo Jester.jpg Wretched Hag.jpg No Hero.jpg No Hero.jpg
Legion.png Legion Strength Strengthlogo.gif Hellbourne.png Hellbourne Strength Strengthlogo.gif
Armadon.jpg Behemoth.jpg Berzerker.jpg Bramble.jpg Drunken Master.jpg Flux.jpg Hammerstorm.jpg Ichor.jpg
Jeraziah.jpg Keeper of the Forest.jpg Legionnaire.jpg Midas.jpg Pandamonium.jpg Pebbles.jpg Predator.jpg Prisoner 945.jpg
Rally.jpg Rampage.jpg Salomon.jpg Shellshock.jpg Solstice.jpg The Gladiator.jpg Tundra.jpg No Hero.jpg
Accursed.jpg Amun-Ra.jpg Apex.jpg Balphagore.jpg Cthulhuphant.jpg Deadlift.jpg Deadwood.jpg Devourer.jpg
Draconis.jpg Electrician.jpg Gauntlet.jpg Kane.jpg King Klout.jpg Kraken.jpg Lodestone.jpg Lord Salforis.jpg
Magmus.jpg Maliken.jpg Moraxus.jpg Pestilence.jpg Pharaoh.jpg Ravenor.jpg War Beast.jpg No Hero.jpg