A keeper of lost lore and a priest to forgotten gods, Magebane invokes unholy rituals to drain the energy of his enemies and turn it back against them. In less desperate times, heretics such as Magebane would have been burned at the stake, but this is not the first unexpected clemency brought about by the war against the Hellbourne.
On each attack, Magebane burns some of the target's Mana. The burnt Mana combusts, dealing additional damage to the target.
Burns 15/20/25/30 + 3/4/5/6% of the target's Max Mana and deals Physical Damage equal to 60% of the Mana burnt.
Chemistry for dummies.
Notes
Propagates to Illusions, but burns 1/3 of the Mana (Burns 2/4/6/8 + 1/1.33/1.67/2% Max Mana).
Mana Combustion damage is dealt as bonus damage, so it does not stack with Lifesteal and Critical Strike.
Compared to the amount of Mana burnt Pre-3.7.10 (16/32/48/64), Mana Combustions burns more Mana if the target has more than 333/500/600/666 Mana.
Flash
[ W ]
Cast Time: 0.25 / 0.4 seconds
Target Position
In a flash of light, Magebane is able to teleport a short distance to a target location and buffs his allies resistance to magic in the process.
Range: 600/800/1000/1200 Mana Cost: 60 Cooldown: 7 seconds
Teleport self to target position and applies Mana Feedback to enemy units in 600 radius of Magebane for 6 seconds upon reaching destination, dealing 110% of affected unit's Mana Cost as Magic Damage.
In the blink of an eye!
Master of the Mantra
[ E ]
Passive
Magebane proves he is the master of the flow of Magic around him, granting him 4/6/8/10 Magic Armor.
Passively grants you 4/6/8/10 Magic Armor.
Non-magic zone.
Mana Rift (Mana Void)
[ R ]
Cast Time: 0.5 / 0.5 seconds
Target Unit
Enemy Units with Mana
Type - Superior Magic
Magebane tears a rift in a target unit's mind, stunning it briefly. He then detonates the rift, dealing damage to the target based on how much Mana the target has missing. The more Mana the target is missing, the higher the damage dealt.
Range: 600 Radius: 225 Mana Cost: 125/200/275 Cooldown: 120/100/80 seconds
Stuns for 0.1/0.2/0.3 second, silences and slows movement by 90% for 1 second to the target and deals 100/130/160% of target's missing Mana in Magic Damage to the target and enemy unit in 225 radius to target. Additionally propagates the 60% of damage dealt to 1 enemy hero outside 225 radius but still within 600 radius to target.
Enemy units within 600 radius of the target location have Mana Feedback applied on them for 6 seconds, dealing 110% of affected unit's Mana Cost as Magic Damage.