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Magebane
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{{Hero infobox |team = Legion |mainstat = str |strength = 21 |strperlevel = 2.5 |agility = 18 |agiperlevel = 1.6 |intelligence = 18 |intperlevel = 2 |mindamage = 48 |maxdamage = 52 |basearmor = 0.3 |movespeed = 310 |magicarmor = 5 |attacktype = Melee |attackpoint = 0.3 |backswing = 0.5 |bat = 1.6 |turnrate = 450 }} '''Magebane''' is a [[melee]] [[strength]] [[hero]] in ''Heroes of Newerth''. He is based on [[dota2:Anti-Mage|Anti-Mage]] from ''Defense of the Ancients: All-Stars''. ==Info== {{Hero bio | melee = 5 | ranged = | solo = | jungler = | carry = 5 | support = | ganker = | initiator = | pusher = | lore = A keeper of lost lore and a priest to forgotten gods, Magebane invokes unholy rituals to drain the energy of his enemies and turn it back against them. In less desperate times, heretics such as Magebane would have been burned at the stake, but this is not the first unexpected clemency brought about by the war against the Hellbourne. | role = Magebane is a vanguard/frontliner for his team against Magic Damage. He burns enemy mana and damages them if they cast spells while Master of the Mantra is active. Enemies with a large max mana pool and low current mana can easily be killed with Magebane's Mana Rift. }} ==Abilities== {{Ability infobox|Q |name = Mana Combustion |image = Magebane Mana Combustion.jpg |action = Passive |description = On each attack, Magebane burns some of the target's Mana. The burnt Mana combusts, dealing additional damage to the target. |effects = Burns {{sc|15/20/25/30 + 3/4/5/6%}} of the target's Max Mana and deals Physical Damage equal to 60% of the Mana burnt. Illusions only apply 33% of the mana burn. Attacking Magic-Immune enemies will also apply 33% of the mana burn. |flavortext = Chemistry for dummies. |notes = * The damage from Mana Combustion is not added to attack damage, so it does not stack with [[Lifesteal]] and [[Critical Strike]]. * Illusions will deal 1/9 the mana burn to magic immune enemies. }} {{Ability infobox|W |name = Flash of Anti-Magic |image = Magebane Flash of Anti-Magic.jpg |subskill = |action = Target Position |target = |type = |castactiontime = 0.25 |castbackswing = 0.4 |range = 600/700/800/900 |radius = 350 |manacost = 65 |cooldown = 10 |description = In a flash of light, Magebane is able to teleport a short distance to a target location and buffs his allies resistance to magic in the process. |effects = Target a location to teleport there, applying a {{sc|15/20/25/30%}} Movement Speed Slow for 2.5 seconds to enemy units within radius. If an enemy hero is within radius upon teleporting, the cooldown of this ability is reduced by 4 seconds, and you gain a{{sc|30/55/80/105}} post-damage-mitigation shield that absorbs 50% of incoming Magic Damage for 7 seconds, and Master of the Mantra's Attack Speed and ally Magic Damage Reduction effects are also triggered. The shield deals {{sc|30/55/80/105}} Magic Damage to nearby enemies if it breaks from taking Magic Damage. |flavortext = In the blink of an eye! |notes = * Both the slow on teleport and damage dealt by the broken shield have a 350 radius. }} {{Ability infobox|E |name = Master of the Mantra |image = Magebane Master of the Mantra.jpg |subskill = |action = Passive |description = Magebane proves he is the master of the flow of Magic around him. |effects = Passively grants you {{sc|10/15/20/25%}} Magic Damage reduction. Attacking an enemy hero grants {{sc|16/24/32/40}} Attack Speed to Magebane, and grants {{sc|6/9/12/15%}} Magic Damage reduction to other ally player-controlled units within 1200 radius. Activate to apply Mantra of Anti-Magic on Magebane for 10 seconds. While active, fires a Mana Flare at an enemy hero if they use an ability within 1200 radius of Magebane, dealing Magic Damage equal to {{sc|30/50/70/90%}} of an ability's Mana Cost to them. |flavortext = Non-magic zone. |notes = * The magic damage reduction is applied after [[Magic Armor]]. * Mantra of Anti-Magic only activates on ability cast. It does not deal damage if mana was spent via mana upkeep and it does not target mana spent when using items. }} {{Ability infobox|R |name = Mana Rift |sotmname = Mana Void |image = Magebane Mana Rift.jpg |action = Target Unit |target = Enemy Units with Mana |type = Superior Magic |castactiontime = 0.5 |castbackswing = 0.5 |range = 600 |radius = 225 |manacost = 100/160/220 |cooldown = 105/90/75 |description = Magebane tears a rift in a target unit's mind, stunning it briefly. He then detonates the rift, dealing damage to the target based on how much Mana the target has missing. The more Mana the target is missing, the higher the damage dealt. |effects = Stuns for 0.1/0.2/0.3 second, silences and slows movement by 90% for 1 second to the target and deals {{sc|90/120/150%}} of target's missing Mana in Magic Damage to the target and enemy unit in 225 radius to target. {{sotm|Additionally propagates the 60% of damage dealt to 1 enemy hero outside 225 radius but still within 600 radius to target}}. |flavortext = Tripping in the rift. |notes = }} ==Alt Avatars== {{Magebane Alt Avatars}} ==Changelog== {{changelog| '''[[Version 4.10.1]]''' * '''Strength gain per level''' reduced from 2.6 to 2.5. * '''Base Strength''' reduced from 22 to 21. *{{si|Magebane|Flash of Anti-Magic}} ** Mana Cost increased from 60 to 65. ** Magic Damage Shield Health reduced from 40/70/100/130 to 30/55/80/105. ** Magic Damage reduced from 40/70/100/130 to 30/55/80/105. ** Magic Damage to enemies in the area now only triggers if the shield breaks from receiving Magic Damage (instead of being applied upon reaching your target destination). ***This Magic Damage instance will not be triggered if the shield expires normally (i.e., when its state lifetime expires). ** Movement Speed Slow reduced from 20/25/30/35% to 15/20/25/30%. ** Radius reduced from 400 units to 350 units. *{{si|Magebane|Master of the Mantra}} ** Attack Speed bonus granted to Magebane when attacking an enemy hero reduced from 20/30/40/50 to 16/24/32/40. *{{si|Magebane|Mana Rift}} ** Cooldown increased from 100/85/70 seconds to 105/90/75 seconds. '''[[Version 4.10.0.1]]''' * '''Base Strength''' increased from 21 to 22. * '''Strength growth per level''' increased from 2.4 to 2.6. * '''Base Agility''' increased from 16 to 18. * '''Agility growth per level''' increased from 1.4 to 1.6. * '''Base Intelligence''' increased from 16 to 18. * '''Intelligence growth per level''' increased from 1.5 to 2. * '''Base Armor''' increased from 1.8 to 2.5. *{{si|Magebane|Flash of Anti-Magic}} ** Cooldown reduced from 12 seconds to 10 seconds. ** Cast Range increased from 500/600/700/800 to 600/700/800/900. ** Mana cost reduced from 75/70/65/60 to 60. ** Damage changed from 30/60/90/120 Physical Damage to 40/70/100/130 Magic Damage. ** Magic Damage Shield health increased from 30/60/90/120 to 40/70/100/130. ** Radius increased from 350 units to 400 units. ** Movement Speed Slow increased from 15/20/25/30% to 20/25/30/35%. ** Movement Speed Slow duration increased from 2 seconds to 2.5 seconds. ** Now also triggers the Attack Speed and ally Magic Damage Reduction effects of Master of the Mantra (if it is leveled) if an enemy hero is within the destination's radius of this ability. *{{si|Magebane|Master of the Mantra}} ** Now only requires 1 attack against enemy heroes to grant Magebane all of its passive benefits (Attack Speed and ally Magic Damage Resistance), instead of 2/3/4/5 attacks. ** Mana Cost for the active ability reduced from 65/80/95/110 to 45/60/75/90. ** Mana Flare and Master of the Mantra aura radius increased from 900 units to 1200 units. *{{si|Magebane|Mana Rift}} ** Magic Damage increased from 80/110/140% to 90/120/150% of the main target's missing Mana. '''[[Version 4.10.0]]''' * Primary attribute changed from Agility to Strength. * Base Strength increased from 16 to 21. ** Starting Attack Damage remains the same (48-52). * Strength growth increased from 1.8 to 2.4. * Agility growth reduced from 3.1 to 1.4. * Base Agility reduced from 25 to 16. * Base Intelligence increased from 15 to 17. * Intelligence gain per level increased from 1 to 1.5. * Base Attack Time increased from 1.45 to 1.6. * Base Movement Speed reduced from 315 to 310. * Starting Armor increased from 1.5 to 1.8. * Model size increased by 15%. *{{si|Magebane|Mana Combustion}} ** Now applies 0.33x of its effects if the target is Magic Immune. *{{si|Magebane|Flash|Flash of Anti-Magic}} (Reworked) *: Range: 500/600/700/800 *: Mana Cost: 75/70/65/60 *: Radius: 350 *: Cooldown: 12 seconds ** Target a location to teleport there, applying a 15/20/25/30% Movement Speed Slow for 2 seconds to enemy units within radius and dealing 30/60/90/120 Physical Damage to them. ** If an enemy hero is within radius, the cooldown of this ability is reduced by 4 seconds, and you gain a 30/60/90/120 post-damage-mitigation shield that absorbs 50% of incoming Magic Damage for 7 seconds. *{{si|Magebane|Master of the Mantra}} (Reworked) ** Passively grants Magebane 10/15/20/25% Magic Damage Reduction. ** Attacking an enemy hero adds 1 charge to this ability for 7 seconds. Max of 2/3/4/5 charges. ** Each charge grants 10 Attack Speed to {{hi|Magebane}}, and grants 3% Magic Damage reduction to other ally player-controlled units within 900 radius. *** Note that the Magic Damage reduction from this ability stacks multiplicatively with other sources of Magic Damage mitigation, like Magic Armor. ** Activate to apply Mantra of Anti-Magic on {{hi|Magebane}} for 10 seconds. While active, fires a Mana Flare at an enemy hero if they use an ability within 900 radius of {{hi|Magebane}}, dealing Magic Damage equal to 30/50/70/90% of an ability's Mana Cost to them. *** This effect now has appropriate visual effects to indicate that a player took damage from this ability. In the past, this ability had no visual feedback, which resulted in nobody noticing how effective this effect was or when you actually took damage from this effect. *: Mana Cost: 65/80/95/110 *: Cooldown: 35 seconds * {{si|Magebane|Mana Rift}} ** Magic Damage reduced from 100/130/160% to 80/110/140% of the main target's missing Mana. ** Mana Cost reduced from 120/200/275 to 100/160/220. ** Cooldown changed from 120/100/80 seconds to 100/85/70 seconds. '''[[Version 4.9.0]]''' * {{si|Magebane|Mana Combustion}} ** Base Mana Burn value increased from 6/12/18/24 to 15/20/25/30. '''[[Version 4.8.3]]''' * {{si|Magebane|Flash}} ** New {{ii|Staff of the Master}} effect (in addition to existing one): *** Enemy units within 600 radius of the target location have Mana Feedback applied on them for 6 seconds, dealing 110% of affected unit's Mana Cost as Magic Damage. * {{si|Magebane|Mana Rift}} ** New {{ii|Staff of the Master}} effect (eliminates the existing one): *** Damage dealt to the main target propagates to 1 other enemy hero outside the 225 radius but within 800 radius to main target with 60% power. '''[[Version 4.7.8]]''' * {{si|Magebane|Master of the Mantra}} ** Magic Armor reduced from 4/7/10/13 to 4/6/8/10. '''[[Version 4.7.5]]''' * {{si|Magebane|Mana Rift}} ** Magic Damage increased from 90/110/130% to 100/130/160% of the main target's missing Mana. '''[[Version 4.7.4]]''' * '''Base Attack Time''' increased from 1.7 to 1.45. * '''Base Agility''' reduced from 33 to 25. * '''Agility gain per level''' reduced from 3.5 to 3.1. * '''Starting Armor''' reduced from 1.52 to 1.5. * '''Base Damage''' increased from 13-17 to 23-27 * {{si|Magebane|Mana Rift}} ** Affects enemies within an area of 225 radius to the target without {{ii|Staff of the Master}} ({{ii|Staff of the Master}} effect doubles the radius). ** Applies a 0.1/0.2/0.3 second Stun to affected enemies. '''[[Version 4.7.3]]''' * '''Base Agility''' reduced from 35 to 33. * '''Agility gain per level''' reduced from 4.0 to 3.5. * {{si|Magebane|Master of the Mantra}} ** Magic Armor changed from 4/8/12/16 to 4/7/10/13. '''[[Version 4.6.0]]''' * '''Base Agility''' increased from 22 to 35. * '''Base Damage''' lowered from 24-28 to 13-17 (from 46-50 to 48-52 includes Primary Attribute). * '''Base Armor''' lowered from -1.08 to -3.1 (from 2 to 1.8 includes Base Agility). * '''Agility gain per level''' increased from 3.5 to 4. '''[[Version 4.5.5]]''' * '''Base Attack Time''' increased from 1.45 to 1.7. '''[[Version 4.5.4]]''' * '''Strength gain per level''' reduced from 2.0 to 1.8. * {{si|Magebane|Mana Rift}} ** No longer stuns enemies for 0.1/0.2/0.3 seconds. ** Now applies a Silence and a 90% Movement Speed Slow to enemies for 1 second. '''[[Version 4.5.3]]''' * '''Strength gain per level''' decreased from 2.2 to 2.0. '''[[Version 4.4.5]]''' * '''Strength gain per level''' increased from 1.7 to 2.2. * '''Agility gain per level''' increased from 2.8 to 3.5. * {{si|Magebane|Mana Rift}} ** Magic Damage based on missing mana increased from 90/110/130% to 90/120/150%. '''[[Version 4.4.0]]''' *{{si|Magebane|Master of the Mantra}} ** Bonus Magic Armor increased from 3/6/9/12 to 4/8/12/16. '''[[Version 4.3.0]]''' * {{si|Magebane|Mana Rift}} ** New {{ii|Staff of the Master}} effect: applies the Magic Damage in a 450 radius around the target. '''[[Version 4.1.4]]''' *{{si|Magebane|Flash}} ** Cooldown decreased from 13/11/9/7 to 7 seconds. ** Range changed from 775/900/1025/1150 to 600/800/1000/1200. '''[[Version 4.1.0]]''' *{{si|Magebane|Flash}} ** No longer grants Magic Armor to allies or self upon activation. *{{si|Magebane|Master of the Mantra}} ** No longer deals Magic Damage when a nearby enemy hero casts a spell. ** Now passively grants {3/6/9/12 Magic Armor} to Magebane. *{{si|Magebane|Mana Rift}} ** Magic Damage is no longer dealt in an area around the target. *** Now only deals Magic Damage to the main target. ** Percentage of Missing Mana dealt as Magic Damage increased from 60/85/110% to 90/110/130%. '''[[Version 4.0.0/Hero Balance|Version 4.0.0]]''' * '''Magic Armor''' decreased from 7 to 5. '''[[Version 3.9.0]]''' *{{Si|Magebane|Flash}} ** Cooldown increased from 12/10/8/6 seconds to 13/11/9/7 seconds '''[[Version 3.8.5]]''' * '''Base Armor''' reduced from 3.08 to 2. * '''Intelligence gain''' per level decreased from 1.5 to 1. * {{si|Magebane|Mana Combustion}} ** Mana Burn reduced from 6/14/22/30 to 6/12/18/24. '''[[Version 3.7.10]]''' * '''Magic Armor''' increased from 5.5 to 7. *{{Si|Magebane|Mana Combustion}} ** Mana Combustion amount changed from 16/32/48/64 to 6/14/22/30 + 3/4/5/6% of the target's Max Mana. *{{Si|Magebane|Mana Rift}} ** Radius increased from 325 to 375. '''[[Version 3.6.0]]''' *{{Si|Magebane|Mana Combustion}} ** Modifier has been removed from the game '''[[Version 2.6.22]]''' *{{Si|Magebane|Mana Combustion}} ** Illusions now only deal 33% of the Mana Burn effect '''[[Version 2.6.8]]''' * '''Movement Speed''' decreased from 320 to 315 *{{Si|Magebane|Flash}} ** Self Magic Armor decreased from 3/6/10/15 to 3/6/9/12 ** Self Magic Armor duration decreased from 10 to 7 seconds ** Range decreased from from 850/950/1050/1150 to 775/900/1025/1150 '''[[Version 2.5.22]]''' *{{Si|Magebane|Master of the Mantra}} ** Cast speed reduction removed '''[[Version 2.5.20]]''' * '''Health regen''' reduced from 1.25 to 1 ** This is a part of a global change to all melee heroes. '''[[Version 2.5.8]]''' * '''Base Strength''' from 18 to 16 *{{Si|Magebane|Flash}} ** Cast Range from 1000/1075/1150/1150 to 850/950/1050/1150 '''[[Version 2.2.0]]''' * '''Health regen''' increased from 0.25 to 1.25 health per second ** This is a part of a global change to all melee heroes. '''[[Version 2.1.4]]''' *{{Si|Magebane|Master of the Mantra}} ** Aura Range increased from 600 to 800 '''[[Version 2.0.34]]''' * '''Attack Range''' now 128 units ** This is a part of a global change to all melee heroes. '''[[Version 2.0.17]]''' *{{Si|Magebane|Master of the Mantra}} * Made his Aura toggle not interrupt channeling '''[[Version 2.0.14]]''' * '''Base Strength''' increased from 17 to 18 '''[[Version 1.0.7]]''' * '''Base Strength''' from 16 to 17 * '''Strength Gain''' from 1.6 to 1.7 '''[[Version 0.1.66]]''' * '''Base Strength''' lowered from 20 to 16. *{{Si|Magebane|Master of the Mantra}} ** Aura can now be toggled '''[[Version 0.1.63]]''' *{{Si|Magebane|Flash}} ** Cooldown from 12/9/7/5 to 12/10/8/6 '''[[Version 0.1.48]]''' *{{Si|Magebane|Mana Combustion}} ** Damage dealt per mana burnt reduced from 80% to 60% ** No longer returns mana to Magebane. *{{Si|Magebane|Flash}} ** Armor for allies lowered from 7.5 to 2/3/4/5 and duration lowered from 10s to 7s (for allies). *{{Si|Magebane|Master of the Mantra}} ** Enemies who die from the aura do not deny themselves. '''[[Version 0.1.47]]''' * Reworked: *'''Strength Gain''' set from 1.2 to 1.6 *{{Si|Magebane|Mana Combustion}} ** Now gives Magebane mana back equal to 1/4 of the mana burned *{{Si|Magebane|Flash}} ** Minimum blink range removed ** Adds Magic Armor to allied heroes and self after blinking *{{Si|Magebane|Spell Resistance}} replaced by {{Si|Magebane|Master of the Mantra}} ** Passive Aura ** 600 Radius on all enemy heroes ** -15/20/25/30 Cast Speed **Damaged for 35/50/65/80% of abilities and items manacost when cast '''[[Version 0.1.45]]''' *'''Base Strength''' increased from 16 to 20. *'''Strength Gain''' reduced from 1.5 to 1.2 *{{Si|Magebane|Mana Rift}} ** Aoe increased from 275 to 325. '''[[Version 0.1.42]]''' *'''Attack Impact Time''' from 0.6s to 0.3s. *{{Si|Magebane|Mana Combustion}} **Mana burned from 13/25/34/51 to 16/32/48/64 ** Damage per 1 mana burned increased from 0.75 to 0.8. '''[[Version 0.1.30]]''' *'''Base Strength''' decreased from 21 to 16. *{{Si|Magebane|Mana Rift}} **Deals damage in a 250 AoE around main target. }} ==Legacy Abilities== {{Ability infobox|W |name = Flash |image = Magebane Flash of Anti-Magic.jpg |subskill = |action = Target Position |target = |type = |castactiontime = 0.25 |castbackswing = 0.4 |range = 600/800/1000/1200 |radius = |manacost = 60 |cooldown = 7 |description = In a flash of light, Magebane is able to teleport a short distance to a target location and buffs his allies resistance to magic in the process. |effects = Teleport self to target position {{sotm|and applies Mana Feedback to enemy units in 600 radius of [[#Magebane|Magebane]] for 6 seconds upon reaching destination, dealing 110% of affected unit's Mana Cost as Magic Damage}}. |flavortext = In the blink of an eye! |notes = * Removed in [[Version 4.10.0]]. }} {{Ability infobox|W |name = Flash (Pre-4.1.0) |image = Magebane Flash.jpg |subskill = |action = Target Position |target = |type = |castactiontime = 0.25 |castbackswing = 0.4 |range = 775/900/1025/1150 |radius = |manacost = 60 |cooldown = 13/11/9/7 |description = In a flash of light, Magebane is able to teleport a short distance to a target location and buffs his allies resistance to magic in the process. |effects = Teleport self to target position. Applies ''Flash Armor'' to self for 7 seconds and allies within 500 units of target position for 7 seconds. |status1 = Flash Armor (Self) |status1-effects = {{sc|+3/6/9/12}} Magic Armor |status2 = Flash Armor (Allies) |status2-effects = {{sc|+2/3/4/5}} Magic Armor |flavortext = In the blink of an eye! |notes = }} {{Ability infobox|E |name = Master of the Mantra (Pre-4.10.0) |image = Magebane Master of the Mantra.jpg |subskill = |action = Passive |description = Magebane proves he is the master of the flow of Magic around him, granting him {{sc|4/6/8/10}} Magic Armor. |effects = Passively grants you {{sc|4/6/8/10}} Magic Armor. |flavortext = Non-magic zone. |notes = }} {{Ability infobox|E |name = Master of the Mantra (Pre-4.1.0) |image = Magebane Master of the Mantra.jpg |subskill = |action = Aura |target = Enemy Heroes |type = |radius = 800 |cooldown = 1 |description = Magebane proves he is the master of the flow of Magic around him, dealing Magic Damage to enemy units if they cast spells. |effects = Deals Magic Damage equal to {{sc|35/50/65/80%}} of Mana used when they cast. Toggle to turn off aura. |status1 = |status1-effects = |status2 = |status2-effects = |flavortext = Non-magic zone. |notes = * Works for both abilities and items that cost Mana. }} {{Ability infobox|E |name = Spell Resistance |image = Magebane Spell Resistance.jpg |action = Passive |description = Magebane becomes more resistant to spells, increasing his magic armor. |effects = +3/6/10/15 Magic Armor |notes = * Removed in [[Version 0.1.47]]. }} {{Heronav}} [[Category:DotA Ports]]
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