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Maliken
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{{Hero infobox |team = Hellbourne |mainstat = str |strength = 20 |strperlevel = 3.5 |agility = 15 |agiperlevel = 1.5 |intelligence = 18 |intperlevel = 1.7 |mindamage = 49 |maxdamage = 55 |basearmor = -1.6 |movespeed = 300 |magicarmor = 4 |attacktype = Melee |attackpoint = 0.5 |backswing = 0.5 |bat = 1.7 |turnrate = 540 }} '''Maliken''' is a [[melee]] [[strength]] [[hero]] in ''Heroes of Newerth''. ==Info== {{Hero bio | melee = 5 | ranged = | solo = | jungler = | carry = 5 | support = | ganker = | initiator = 2 | pusher = | lore = Once the greatest defender of mankind and lord over the entire Legion, Maliken walked too close to the darkness and was claimed by it. Now he is nothing more than a slave among the damned -- but his incredible might has only grown in his downfall. Wielding a damned sword fed by his own damned soul, Maliken is the bane of the very heroes he once led into battle. | role = Maliken is a strong initiator and late game damage dealer with a Sword Throw and Possession combo. Because Hellbourne Zeal makes Maliken attack faster as he loses health, playing Maliken requires the player to carefully manage his survival. A Shrunken Head will increase his survivability greatly. }} ==Abilities== {{Ability infobox|Q |name = Sword Throw |image = Maliken Sword Throw.jpg |action = Target Position |target = Enemy Units |type = Magic |castactiontime = 0.4 |castbackswing = 0.4 |range = 750/900/1050/1200 |radius = |manacost = 100/110/120/130 |cooldown = 13 |description = Maliken throws his sword, damaging enemies it hits. Maliken may teleport to his sword while it is in flight. |effects = Throws sword in target direction, damaging enemies in radius for {{sc|80/140/200/260}} Magic Damage. Any enemies hit by the sword have ''Maimed'' applied to them for 6 seconds. Using this ability again while the sword is in mid-flight will teleport self to the sword's current location. Grants 700 day and night Clearvision while the sword is in flight. |status1 = Maimed |status1-effects = {{sc|20/30/40/50%}} Movement speed slow initially, which wears off over 6 seconds. |flavortext = Protect your neck! |notes = * The sword has a touch radius of 200. * The sword travels at 850 speed. * Slow is at full strength for the first 2 seconds, then decays to 0% over 4. * You can change the Sword of the Damned effects for Sword Throw while the sword is in mid-flight. * {{si|Maliken|Enchanted Flames}} increases Sword Throw's damage to the following: ** Level 1: 120/180/240/300 ** Level 2: 130/190/250/310 ** Level 3: 140/200/260/320 ** Level 4: 150/210/270/330 }} {{Ability infobox|W |name = Sword of the Damned |image = Maliken Sword of the Damned.jpg |action = |description = Maliken's legendary weapon, the Sword of the Damned, is capable of two different attack modes: Enchanted Flames grants him increased damage at the cost of his own life, while Life Essence grants him very high life steal at the cost of reduced damage. |effects = Grants Maliken the ability to toggle on [[#Enchanted Flames|Enchanted Flames]] or [[#Life Essence|Life Essence]]. |status1 = |status1-effects = |status2 = |status2-effects = |flavortext = We don't need no water! |notes = * When this ability is first leveled, either Enchanted Flames or Life Essence will be automatically toggled. }} {{Ability infobox|W |name = Enchanted Flames |image = Maliken Enchanted Flames.jpg |subskill = y |action = Toggle |cooldown = |description = |effects = Toggles on Enchanted Flames, de-toggles [[#Life Essence|Life Essence]]. |status1 = Enchanted Flames |status1-effects = {{sc|+15/30/45/60}} Damage<br />Deals 15 Magic Damage to self on attack. Will not cause Health to go below 15% [[#Sword Throw|Sword Throw]] Modifications:<br /> Causes Sword Throw to deal {{sc|+/40/50/60/70}} extra Magic Damage per target.<br /> |flavortext = |notes = }} {{Ability infobox|E |name = Life Essence |image = Maliken Life Essence.jpg |subskill = y |action = Toggle |cooldown = |description = |effects = Toggles on Life Essence, de-toggles [[#Enchanted Flames|Enchanted Flames]]. |status1 = Life Essence |status1-effects = Heals self for {{sc|10/20/30/40}} + {{sc|1/2/3/4%}} of your Attack Damage per attack. [[#Sword Throw|Sword Throw]] Modifications:<br /> Causes Sword Throw to heal self for {{sc|10/20/30/40}} per target. |flavortext = |notes = * Does not heal when attacking buildings. }} {{Ability infobox|E |name = Hellbourne Zeal |image = Maliken Hellbourne Zeal.jpg |action = Passive |description = Maliken allows his wounds to fuel his rage, increasing his Attack Speed based on how much Health he is missing. |effects = Attack speed increased by {{sc|0.5/1/1.5/2}} and {{sc|0.025/0.05/0.075/0.1}} Magic Armor for every 1% Health missing. |flavortext = Break my heart, I'll break you! |notes = }} {{Ability infobox|R |name = Possession |sotmname = Hellbourne Possession |image = Maliken Possession.jpg |action = Self |target = |type = Superior Magic |castactiontime = 0 |castbackswing = 0.666 |radius = 400 |manacost = |cooldown = 100/80/60 {{sotm|(14)}} |description = Maliken allows himself to become Possessed, transforming him into a full daemon temporarily. While in this form, Maliken's attack becomes ranged and his attacks splash. |effects = Activate to consume 25% of your current Health to apply ''Possessed'' to self for 30 seconds, and fear enemy heroes in a 400 radius for {{sc|1.5/1.75/2}} seconds. |status1 = Possession |status1-effects = {{sc|+20/40/60}} Armor for the first 2 seconds, decreasing to +0 Armor over the next 5 seconds. <br /> Attack Type changes to Ranged, with a range of 550. <br /> Attacks splash to nearby units.<br /> {{sc|50/75/100%}} Splash in a 75 AoE<br /> {{sc|35/50/65%}} Splash in a 200 AoE<br /> {{sc|20/25/30%}} Splash in a 350 AoE |status2 = Feared |status2-effects = Silenced<br />Perplexed<br />Disarmed<br />Unitwalking<br />+20% Movement Speed<br />Loses character control, running around in fear. |flavortext = What a vulgar display of power! |notes = * You attack projectiles have 1200 speed during Possession. }} ==Alt Avatars== {{Maliken Alt Avatars}} ==Changelog== {{Changelog| '''[[Version 4.10.0]]''' *{{si|Maliken|Possession}} ** Feared units' Movement Speed buff reduced from 40% to 20%. '''[[Version 4.9.3]]''' * {{si|Maliken|Possession}} ** Attack Range reduced from 600 to 550. '''[[Version 4.8.6]]''' * {{si|Maliken|Sword of the Damned}} ** {{si|Maliken|Life Essence}}: portion of healing based on Attack Damage reduced from 5% to 1/2/3/4% of your Attack Damage. * {{si|Maliken|Hellbourne Zeal}} ** Magic Armor gained per 1% Health missing changed from 0.1 to 0.025/0.05/0.075/0.1. '''[[Version 4.5.0]]''' * {{si|Maliken|Possession}} ** Now costs 25% of current Health (instead of lowering your current health to 75% if your health is higher). '''[[Version 4.3.5]]''' * {{si|Maliken|Life Essence}} ** Health returned changed from 10/20/30/40 + 3/6/9/12% to 10/20/30/40 + 5% of Attack Damage. * {{si|Maliken|Hellbourne Zeal}} ** Attack Speed per charge reduced from 1/1.5/2/2.5 to 0.5/1/1.5/2. '''[[Version 4.3.3]]''' * '''Base Strength''' lowered from 25 to 20. * '''Strength gain per level''' increased from 2.6 to 3.5. * '''Base Agility''' lowered from 20 to 15. * '''Agility gain per level''' lowered from 2.0 to 1.5. * '''Base Intelligence''' increased 17 to 18. * '''Base Damage''' increased from 22-28 to 29-35. ** Starting damage increased from 47-53 to 49-55. *{{si|Maliken|Sword Throw}} ** Mana Cost lowered from 110/120/130/140 to 100/110/120/130. *{{si|Maliken|Sword of the Damned}} ** Enchanted Flames Magic Damage to self rescaled from 6/12/18/24 to 15. ** Life Essence now also heals you for 3/6/9/12% of your Attack Damage per attack (in addition to the base 10/20/30/40 Heal). *** This bonus Heal based on Attack Damage is not propagated to Life Essence's modification to {{si|Maliken|Sword Throw}}. *{{si|Maliken|Hellbourne Zeal}} ** Attack Speed bonus increased from 0.5/0.8/1.1/1.4 to 1/1.5/2/2.5 Attack Speed for every 1% of missing Health. ** Attack Speed bonus no longer has a limit (previously 100). ** Now also grants 0.1 Magic Armor per 1% of missing Health. *{{si|Maliken|Possession}} ** Health loss effect changed: sets your Health to 75% of your Max Health if your current Health is higher than that value. ** No longer gains bonus Armor for the first 7 seconds of the effect. ** Attack Range in demon form increased from 550 to 600. '''[[Version 4.1.1]]''' *{{si|Maliken|Sword of the Damned}} ** {{si|Maliken|Enchanted Flames}}: Magic Damage dealt to self per attack decreased from 8/16/24/32 to 6/12/18/24. '''[[Version 4.0.7]]''' *{{si|Maliken|Sword Throw}} ** No longer deals reduced Magic Damage while Life Essence is active. *{{si|Maliken|Sword of the Damned}} ** {{si|Maliken|Enchanted Flames}}' Attack Damage bonus increased from 12/24/36/48 to 15/30/45/60. ** Magic Damage dealt to self per attack increased from 4/8/12/16 to 8/16/24/32. ** {{si|Maliken|Life Essence}} no longer reduces your Attack Damage by 10/20/30/40. ** Will always be active with either Enchanted Flames or Life Essence when this skill is leveled. ** No longer has a cooldown. *{{si|Maliken|Hellbourne Zeal}} ** Max charges increased from 80 to 100. *{{si|Maliken|Possession}} ** No longer has a Mana Cost. ** Maliken now spends 25% of his Current Health when Possession is cast. '''[[Version 4.0.2]]''' * '''Magic Armor''' increased from 3 to 4. '''[[Version 4.0.0]]''' * '''Magic Armor''' decreased from 3.5 to 3. *''' Armor''' decreased from 1.9 to 1.2. *{{si|Maliken|Hellbourne Zeal}} ** Maximum Attack Speed gained from this skill decreased from 120 to 80. *{{si|Maliken|Possession}} ** New {{ii|Staff of the Master}} effect: *** Cooldown reduced from 100/80/60 seconds to 14 seconds. '''[[Version 3.7.0]]''' *{{Si|Maliken|Sword Throw}} ** Changing Sword of the Damned mode while the sword is in mid-flight changes the sword and all effects dynamically. '''[[Version 3.6.0]]''' *{{Si|Maliken|Hellbourne Zeal}} **Attack Speed scaling from 0.5/0.8/1.2/1.4 to 0.5/0.8/1.1/1.4 '''[[Version 3.2.5]]''' *Increases '''Starting Strength''' by 1 *{{Si|Maliken|Sword of the Damned}} *'''Enchanted Flames''' **Reduces the damage taken on self from 6,9,12,15 to 4,8,12,16 **Increases bonus attack damage from 10,20,30,40 to 12,24,36,48 *{{Si|Maliken|Hellbourne Zeal}} **Increased max charges from 100 to 120 *{{Si|Maliken|Possession}} **Increased fear duration from 1/1.5/2 to 1.5/1.75/2 '''[[Version 2.6.10]]''' *{{Si|Maliken|Sword Throw}} **Range rescaled from 700/850/1000/1200 to 750/900/1050/1200 *{{Si|Maliken|Possession}} **Fear duration rescaled from 0.75/1.25/2 to 1/1.5/2 '''[[Version 2.5.20]]''' *'''Health regen''' reduced from 1.25 to 1 **This is a part of a global change to all melee heroes. '''[[Version 2.5.12]]''' *{{Si|Maliken|Sword Throw}} **Teleport is no longer prevented by Immobilized '''[[Version 2.2.0]]''' *'''Health regen''' increased from 0.25 to 1.25 health per second **This is a part of a global change to all melee heroes. '''[[Version 2.0.34]]''' *'''Attack Range''' now 128 units **This is a part of a global change to all melee heroes. '''[[Version 2.0.14]]''' *{{Si|Maliken|Sword of the Damned}} **Damage inflicted to self changed from True Damage to Magic Damage '''[[Version 1.0.3]]''' *{{Si|Maliken|Possession}} **Manacost reduced from 150 to 100. '''[[Version 0.3.0.2]]''' *'''Base Strength''' increased from 22 to 24 *'''Strength Gain''' increased from 2.4 to 2.6 *'''Agility Gain''' lowered from 2.4 to 2.0 *'''Base Intelligence''' lowered from 18 to 17. *{{Si|Maliken|Sword Throw}} **Sword throw projectile speed increased from 700 to 850, radius decreased from 225 to 200. *{{Si|Maliken|Sword of the Damned}} **Green Sword mode no longer costs mana to use. **Blue Sword mode self-damage reduced from 5/10/15/20 to 6/9/12/15. *{{Si|Maliken|Possession}} **Attack range lowered from 600 to 550. '''[[Version 0.1.60]]''' *{{Si|Maliken|Sword Throw}} **Mana cost changed from 110 at all levels to 110/120/130/140. *{{Si|Maliken|Sword of the Damned}} **Life Essence costs 7/8/9/10 mana per attack. '''[[Version 0.1.51]]''' *{{Si|Maliken|Sword Throw}} **Projectile speed decreased from 800 to 700. *{{Si|Maliken|Sword of the Damned}} **Life essence no longer heals Maliken for attacking structures. *{{Si|Maliken|Possession}} **No longer lowers his base attack cooldown to 1.4. **Mana cost increased from 100 to 150. '''[[Version 0.1.50]]''' *{{Si|Maliken|Hellbourne Zeal}} **Maximum of +100 attack speed. '''[[Version 0.1.48]]''' *{{Si|Maliken|Hellbourne Zeal}} **Increases attack speed by 1.4 for every 1% health missing. **No more critical strike chance. *{{Si|Maliken|Possession}} **Temporarily adds +20/40/60 armor to Maliken for the first 2 seconds, decreases to +0 armor over the following 5 seconds. '''[[Version 0.1.47]]''' *'''Base Strength''' from 18 to 22, Base Damage unchanged. *{{Si|Maliken|Sword Throw}} **Cannot teleport to his sword while immobilized. '''[[Version 0.1.45]]''' *{{Si|Maliken|Sword Throw}} **Maim scales per level: 20/30/40/50% *{{Si|Maliken|Sword of the Damned}} **Life essence no longer drains mana per attack. **Sword modes can now be changed without breaking channeling. *{{Si|Maliken|Possession}} **Cooldown changed from a flat 90s to 100/80/60s. **Splash damage now scales: ***50/75/100% Splashed in a 75 AOE ***35/50/65% Splashed in a 200 AOE ***20/25/30% Splashed in a 350 AOE '''[[Version 0.1.42]]''' *Hero Added }} ==Legacy Abilities== {{Ability infobox|E |name = Hellbourne Zeal (Pre-0.1.48) |image = Maliken Hellbourne Zeal.jpg |action = Passive |description = Maliken allows his wounds to fuel his rage, increasing his chance to critically strike foes based on how much health he is missing. |effects = Chance to critically strike an opponent increased by 0.75% for every 1% of Health missing. |flavortext = Break my heart, I'll break you! |notes = * Critical Strike deals {{sc|1.2/1.4/1.6/1.8x}} damage. }} {{Heronav}}
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