Mana

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Ring of Sorcery.jpg

Mana is used to cast most active abilities. All units that use Mana in some way have a maximum amount of Mana they can have at one (Max Mana) and cannot use an ability if they do not meet the Mana Cost. Mana can be restored via Mana Regeneration (measured in Mana gained/second) or certain Mana restorers.

Heroes gain 13 Max Mana per each point of Intelligence.

Mana Regeneration[edit | edit source]

All heroes have a base Mana Regeneration of +0.01 Mana/sec. Each point of Intelligence increases a Hero's base Mana Regeneration by 0.04. Some non-hero units that have Mana may or may not have a base Mana Regeneration.

Mana Regeneration can be increased by items and abilities that grant either percentage Mana Regeneration or flat Mana Regeneration. Percentage Mana Regeneration increases your base Mana Regen by that percentage. Flat Mana Regeneration granted is not multiplied by percentage Mana Regeneration.

Formula: Total Mana Regeneration = (Base Mana Regeneration + 0.04*Intelligence ) * ( % Mana Regeneration ) + ( flat Mana Regeneration )

Max Mana Sources[edit | edit source]

Items[edit | edit source]

Item +Max Mana +Mana from INT Total Mana increase
Kuldra's Sheepstick.jpg Kuldra's Sheepstick 0 650 650
Harkon's Blade.jpg Harkon's Blade 0 455 455
Frostfield Plate.jpg Frostfield Plate 0 390 390
Jade Spire.jpg Jade Spire 0 390 390
Icon of the Goddess.jpg Icon of the Goddess 350 0 350
Grimoire of Power.jpg Grimoire of Power 0 338 338
Sand Scepter.jpg Sand Scepter 0 325 325
Ring of Sorcery.jpg Ring of Sorcery 250 78 328
Sorcery Boots.jpg Sorcery Boots 250 78 328
Acolyte's Staff.jpg Acolyte's Staff 0 325 325
Master's Legacy.jpg Master's Legacy 150 130 280
Staff of the Master.jpg Staff of the Master 150 130 280
Hellflower.jpg Hellflower 0 260 260
Puzzlebox.jpg Puzzlebox 0 234/286/338 234/286/338
Dawnbringer.jpg Dawnbringer 0 234 234
Frozen Light.jpg Frozen Light 0 208 208
Lightbrand.jpg Lightbrand 0 208 208
Searing Light.jpg Searing Light 0 208 208
Null Stone.jpg Null Stone 200 0 200
Pickled Brain.jpg Pickled Brain 200 0 200
Spell Sunder.jpg Spell Sunder 200 0 200
Codex.jpg Codex 0 195/221/247/273/299 195/221/247/273/299
Luminous Prism.jpg Luminous Prism 0 195 195
Sacrificial Stone.jpg Sacrificial Stone (charged) 0 156 156
Tablet of Command.jpg Tablet of Command 0 156 156
Blessed Orb.jpg Blessed Orb 0 130 130
Frostwolf's Skull.jpg Frostwolf's Skull 0 130 130
Geometer's Bane.jpg Geometer's Bane 0 130 130
Restoration Stone.jpg Restoration Stone 0 130 130
Spellshards.jpg Spellshards 0 130 130
Steamboots.jpg Steamboots (Intelligence) 0 130 130
Stormspirit.jpg Stormspirit 0 130 130
Glowstone.jpg Glowstone 120 0 120
Grave Locket.jpg Grave Locket (charged) 0 117 117
Sacrificial Stone.jpg Sacrificial Stone (uncharged) 0 117 117
Item Energizer.jpg Energizer 0 91 91
Grave Locket.jpg Grave Locket (uncharged) 0 91 91
Amulet of Exile.jpg Amulet of Exile 0 78 78
Apprentice's Robe.jpg Apprentice's Robe 0 78 78
Arcana.jpg Arcana 0 78 78
Void Talisman.jpg Void Talisman 0 78 78
Astrolabe.jpg Astrolabe 0 65 65
Barrier Idol.jpg Barrier Idol 0 65 65
Soultrap.jpg Soultrap 0 65 65
Major Totem.jpg Major Totem 0 52 52
Blood Chalice.jpg Blood Chalice 0 39 39
Fortified Bracer.jpg Fortified Bracer 0 39 39
Madfred's Brass Knuckles.jpg Madfred's Brass Knuckles 0 39 39
Mark of the Novice.jpg Mark of the Novice 0 39 39
Plated Greaves.jpg Plated Greaves 0 39 39
Power Supply.jpg Power Supply 0 39 39
Soulscream Ring.jpg Soulscream Ring 0 39 39
Pretender's Crown.jpg Pretender's Crown 0 26 26
Refreshing Ornament.jpg Refreshing Ornament 0 26 26
Shield of the Five.jpg Shield of the Five 0 26 26
Orb of Zamos.jpg Orb of Zamos 0 26 26
Minor Totem.jpg Minor Totem 0 13 13

Abilities[edit | edit source]

Hero/Item Source Target +Max Mana Duration Notes
Glacius.jpg Glacius Glacius Chilling Presence.jpg Chilling Presence Aura (Ally Units) 25/50/75/100 N/A Bonus is removed while Glacius is dead
Parallax.jpg Parallax Parallax Dark Mana.jpg Dark Mana Self 2/4/6/8 N/A Gains 1 charge per enemy hero hit with Parallax's abilities; Maximum of 120 charges; Loses 20% of charges on death

Mana Regeneration Sources[edit | edit source]

Items[edit | edit source]

(Excludes Mana Regeneration from Intelligence)

Item +Mana Regen
Hellflower.jpg Hellflower 200%
Kuldra's Sheepstick.jpg Kuldra's Sheepstick 200%
Restoration Stone.jpg Restoration Stone 200%
Spell Sunder.jpg Spell Sunder 200%
Null Stone.jpg Null Stone 150%
Runed Cleaver.jpg Runed Cleaver 150%
Perpetual Cogwheel.jpg Perpetual Cogwheel 150%
Stormspirit.jpg Stormspirit 150%
Harkon's Blade.jpg Harkon's Blade 125%
Sustainer.jpg Sustainer 125%
Jade Spire.jpg Jade Spire 100% + 2 (from Aura)
Nome's Wisdom.jpg Nome's Wisdom 100% + 1 (from Aura)
Manatube.jpg Manatube 100%
Spellshards.jpg Spellshards 100%
Blood Chalice.jpg Blood Chalice 75%
Arcana.jpg Arcana 50%
Scarab.jpg Scarab 50%
Icon of the Goddess.jpg Icon of the Goddess 20% + 10% per charge
Dawnbringer.jpg Dawnbringer 5
Frozen Light.jpg Frozen Light 4
Searing Light.jpg Searing Light 4
Grimoire of Power.jpg Grimoire of Power 3
Lightbrand.jpg Lightbrand 3
Abyssal Skull.jpg Abyssal Skull 0.8 (from Aura)
Ring of the Teacher.jpg Ring of the Teacher 0.65 (from Aura)

Abilities[edit | edit source]

Hero/Item Source Target +Mana Regen Duration Notes
Artesia.jpg Artesia Artesia Essence Projection.jpg Essence Projection Aura (Ally Units) 20/30/40 N/A Applies to units around the Projection; Damage Mode only; Projection lasts 20 seconds
Bottle.jpg Bottle Activation Self 41.6666 3 seconds Dispels on damage taken
Glacius.jpg Glacius Glacius Chilling Presence.jpg Chilling Presence Aura (Ally Heroes) 0.5/1/1.5/2 N/A
Icon of the Goddess.jpg Icon of the Goddess Passive Self 20 15 seconds Applies Gift of the Goddess whenever user gains charges
Jade Spire.jpg Jade Spire Aura Ally Units 2 N/A Does not stack with Ring of the Teacher and Nome's Wisdom
Jade Spire.jpg Jade Spire Activation Self 500% 4 seconds
Kane.jpg Kane Kane Offensive Force.jpg Offensive Force Ally Heroes (Aura) 1/2.5/4/5.5% of missing Mana N/A Applies after not taking damage for 8 seconds
Mana Potion.jpg Mana Potion Activation Ally Units 5 20 seconds Dispels on damage taken from non-creep units
Monkey King.jpg Monkey King Monkey King Flying Nimbus.jpg Flying Nimbus Self 5/7.5/10 N/A Applies after not taking damage for 5 seconds; Removed when taking damage from heroes or towers
Nome's Wisdom.jpg Nome's Wisdom Aura Ally Units 0.75 N/A Does not stack with Ring of the Teacher and Jade Spire
Rejuvenation Potion.jpg Rejuvenation Potion Activation Ally Units 45 20 seconds Dispels on damage taken from non-creep units
Salomon.jpg Salomon Salomon Wish for Revenge.jpg Wish for Revenge Self 4/8/12 30 seconds
Warchief.jpg Warchief Warchief Warcry.jpg Warcry Ally Heroes (Aura) 10/20/30 12 seconds
Whispering Helm.jpg Whispering Helm Activation Non-hero Unit 1 N/A Permanently applies to Dominated creep
Wildsoul.jpg Wildsoul Wildsoul Natural Attunement.jpg Natural Attunement Self 0.5/1/1.5/2 N/A

Mana Reduction[edit | edit source]

Moira.jpg Moira's Moira Mana Sunder.jpg Mana Sunder reduces Mana Regeneration by 100% while the target is regaining Mana. It also reduces the target's Max Mana by 90% for the first 1/1.5/2/2.5 seconds, which is regained over 0.9 seconds afterwards. If the target spends Mana while restoring Mana and has more than 1500 Max Mana, its Max Mana is reduced by 90% for 1 second, regaining it instantly afterwards.

Mana Restorers[edit | edit source]

These effects give Mana to units in a method that isn't Mana Regeneration.

Unit/Item Source Target Mana restored Notes
Bananas.jpg Bananas Activation Self 1000
Blood Chalice.jpg Blood Chalice Activation Self 100
CirceHero.jpg Circe Circe Twisted Visage.jpg Twisted Visage Self 100%
Electrician.jpg Electrician Electrician Energy Absorption.jpg Energy Absorption Self 12/16/20/24 per charge Enemy heroes give 3 charges; non-hero units give 1 charge
Fayde.jpg Fayde Fayde Cull.jpg Cull Self Varies Restores Mana equal to 50% of total Mana drained; drains 7/14/21/28% Max Mana per target
Gauntlet.jpg Gauntlet Gauntlet Infernal Instability.jpg Infernal Instability Self 40/45/50/55 Applies if Infernal Instability expires via timer
Mana Battery.jpg Mana Battery Activation Self 15 per charge Gains a charge per enemy ability use within 1200 radius; Max 10 charges
Nymphora.jpg Nymphora Nymphora Grace of the Nymph.jpg Grace of the Nymph Ally Units 18.75/37.5/56.25/75 per second Restores 75/150/225/300 Mana over 4 seconds; dispels on damage taken by player-controlled units
Oogie.jpg Oogie Oogie Kindled Fury.jpg Kindled Fury Passive 8/12/16/20% missing Mana
Oogie.jpg Oogie Oogie Primal Surge.jpg Primal Surge Self 40/50/60% damage taken
Plague Rider.jpg Plague Rider Plague Rider Extinguish.jpg Extinguish Self 15/30/45/60% target's Health
Power Supply.jpg Power Supply Activation Self 15 per charge Gains a charge per enemy ability use within 1200 radius; Max 15 charges
Ring of Sorcery.jpg Ring of Sorcery Activation Ally Units 135
Shadowblade.jpg Shadowblade Shadowblade Essence Shift.jpg Essence Shift Passive 40/60/80% of Intelligence Requires SotM; applies on attack; applies while Intelligence is copied
Sorcery Boots.jpg Sorcery Boots Activation Ally Units 160
Soul Reaper.jpg Soul Reaper Soul Reaper Inhuman Nature.jpg Inhuman Nature Ally Hero 12/24/36/48 Stores a charge on kill or deny; heroes give 2 charges; max 10 charges
The Chipper.jpg The Chipper The Chipper Focus Buffer.jpg Focus Buffer Self Varies Restores Mana equal to 50% of Magic Damage absorbed by Focus Buffer

Mana steal[edit | edit source]

These abilities drain Mana from the target and gives the user Mana equal to the amount of Mana drained. This means that if the target has less Mana than the amount it can drain, then it will give the user as much Mana as the target has.

Unit/Item Source Target Mana stolen Notes
Succubus.jpg Succubus Succubus Cursed Embrace.jpg Cursed Embrace Self 5% per second Steals Mana every second while channeling; 5 second channel time
Witch Slayer.jpg Witch Slayer Witch Slayer Power Drain.jpg Power Drain Self 25/50/75/100 per second Steals Mana while channeling; 4 second channel time

Mana Drain[edit | edit source]

These effects remove Mana from a unit's Mana pool. Some effects also deal damage based on the amount of Mana drained.

Unit/Item Source Target Mana drained Notes
Electrician.jpg Electrician Electrician Energy Absorption.jpg Energy Absorption Enemy Units 8/10/12/14% Max Mana
Fayde.jpg Fayde Fayde Cull.jpg Cull Enemy Units 7/14/21/28% Max Mana
Magebane.jpg Magebane Magebane Mana Combustion.jpg Mana Combustion Passive 6/14/22/30 + 3/4/5/6% Max Mana Applies on attack; deals 60% of Mana burnt in Physical Damage; 33% effectiveness on illusions
Moira.jpg Moira Moira Mana Sunder.jpg Mana Sunder Enemy Hero 100% After 1/1.5/2/2.5 seconds, target regains lost Mana over 5 seconds; spending Mana while regaining Mana drains all Mana then restores it over 5 seconds after 1 second
Nullfire Blade.jpg Nullfire Blade Passive On Attack 40/60/80 Deals 50% of Mana burnt in Physical Damage
Puzzlebox Mauler.jpg Puzzlebox Mauler Magebane Mana Combustion.jpg Manaburn Passive 25/50/75 Deals 100% of Mana burnt in Physical Damage
Puzzlebox Wizard.jpg Puzzlebox Wizard Puzzlebox Wizard Mana Burn.jpg Mana Burn Enemy Unit 125/175/225 Deals 100% of Mana burnt in Magic Damage
Shadowblade.jpg Shadowblade Shadowblade Essence Shift.jpg Essence Shift On Attack 40/60/80% of Intelligence Requires SotM; applies while Intelligence is copied
Succubus.jpg Succubus Succubus Cursed Embrace.jpg Cursed Embrace Enemy Unit 5% Max Mana per second
Vagabond.jpg Vagabond Puzzlebox Wizard Mana Burn.jpg Mystic Orb's Burn Enemy Unit 100 Deals 100% of Mana burnt in Magic Damage
Witch Slayer.jpg Witch Slayer Witch Slayer Power Drain.jpg Power Drain Enemy Unit 25/50/75/100 per second