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Heroes of Newerth Wiki
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Merrick's Bounty
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Merrick's Bounty
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{{Item infobox |flavortext = |hotkey = {{Hotkey|}} |hotkey2 = {{Hotkey|}} |location = Supplies |location2 = Outpost |type1 = |other = }} ==Description== Cannot be purchased in [[Mid Wars]]. ==Effects== {{Ability infobox/item| |action = Passive |cooldown = 20 |description = |effects = Passively builds 1 charge every 10 seconds if a real ally hero is within 4000 range of you. Each charge is worth 10 gold. Activate to consume all charges and gain gold equal to their value. |flavortext = |notes = * Charges will also be consumed when you kill an enemy unit. * Whenever a charge is consumed, Merrick's Bounty will go on cooldown. * Charges only start to accumulate after 0:00 game time. * The charge timer is paused while not within range of another allied hero. * Merrick's Bounty can gain charges while it's in the Stash, as long as you are within range of another allied hero. * Charges are capped at 120. }} {{clr}} ==Changelog== {{changelog| '''[[Version 4.3.3]]''' * Removed from the game. '''[[Version 4.1.0]]''' * Now has an active effect which consumes all the charges for their Gold value. ** Same effect as if you killed a creep. * Gold per charge increased from 9 to 10. * No longer automatically gains 1 charge whenever coming off cooldown. '''[[Version 3.8.6]]''' * Cost reduced from {{gold|250}} to {{gold|200}}. * Gold mechanics changed: **If a real ally hero is within 4000 radius of Merrick's Bounty, you gain a charge every 10 seconds. **If no real ally heroes are within 4000 radius, the timer for gaining charges becomes paused. '''[[Version 3.7.10]]''' * Cooldown decreased from 30 to 20 seconds. * Gold per charge decreased from 10 to 9. '''[[Version 3.7.0]]''' * Added to the game. }} {{Itemnav}}
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