The tale of Auric of the deserts is perhaps a shrewd allegory to the fall of man. A wise and knowledgeable researcher, he had devoted his life's work to perfecting the ancient art of alchemy. However, upon discovering the vaunted power of transmutation, his lust for knowledge turned to greed, and within the span of a few mad days all around him was transformed to gold. Realizing what he had done, he gave an anguished cry and set out to atone for his sins.
Midas is a support caster capable of dealing damage and disabling on a mass scale. His three basic abilities are all skillshots, and while each hold incredible damage potential, with Transmute they combine into a powerful disable, making Midas indispensable for team fights.
Abilities[ | ]
Golden Salvo
[ Q ]
Cast Time: 0.2 / 0 seconds
Target Position
Enemy Units
Type - Magic
Midas throws five flasks in a line, coating enemies in liquid gold.
Range: 1000 Mana Cost: 115/130/145/160 Cooldown: 16 seconds
Throws 5 flasks in target direction, 200 units between each flask. The first flask hit deals 100/140/180/220 Magic Damage in a 150 radius and applies a stacking 10% Movement Slow for 3 seconds.
Additional flask hits deal 20/40/60/80 Magic Damage. Movement Slow stacks up to 3 times.
"You will be flayed viciously!"
Notes
Each flask deals damage in a 175 radius.
Each flask deals damage 0.25 seconds apart from each other.
Golden Salvo slows Movement Speed by a maximum of 30%.
Transmute reduces cooldown to 14/13/12 (12/11/10) seconds.
Lion's Pride
[ W ]
Cast Time: 0.25 / 0 seconds
Target Position
All Other Units
Type - Magic
A wave of volatile energy springs forward, healing allies before combusting violently.
Range: 1000 Radius: 200 Mana Cost: 110/120/130/140 Cooldown: 12 seconds
Sends a golden Lion at target position. Each ally that the Lion passes through are healed for 30/60/90/120 Health. Upon reaching its target position, it explodes and deals 70/120/165/210 Magic Damage to enemies in radius, plus 15/20/25/30 additional Magic Damage per unit healed. Damage is capped at 360.
The Lion applies a Reagent to enemies it passes through without dealing damage. Grants 800 day and night Clearvision around the Lion.
"Here, take this."
Notes
Projectile travels at 1000 speed.
Bypasses Magic Immunity on ally heroes.
Transmute reduces cooldown to 10/9/8 (8/7/6) seconds.
For Lion's Pride to reach its damage cap, it would have to heal at least 20/12/8/5 ally units.
Elemental Warp (Elemental Shift)
[ E ]
Cast Time: 0.5 / 0 seconds
Target Position
Enemy Units
Type - Magic
Carry yourself across space, warping matter around you as you enter and exit the plane.
Teleports to target position, releasing a shockwave around you on departure and arrival. Each shockwave deals 65/90/115/140 Magic Damage to target in radius.
"I transcend physicality."
Notes
Destroys trees.
Midas appears at the target position 0.5 seconds after teleporting, regardless of distance.
Midas is invulnerable during Elemental Warp.
Transmute reduces cooldown to 13/12/11 (11/10/9) seconds.
Transmute
[ R ]
Passive
Enemies affected by more than one of the Midas's spells at once are temporarily cast into gold.
This skill can be upgraded at levels 4/8/12.
Your abilities apply a Reagent for 4 seconds to enemies hit. Combining Reagents from two different abilities triggers them, dealing 100/150/200 Magic Damage and applies a 2 second stun. Also applies Midas' Touch for 3 seconds.
Midas deals 30/55/80 bonus Attack Damage on his autoattack against targets afflicted with Midas' Touch. Passively decreases ability cooldowns by 2/3/4(4/5/6) seconds.
"Greed is good."
Notes
With Transmute, each ability applies its own type of Reagent, which must be combined with another type of Reagent. In other words, Transmute won't activate if you use the same ability twice in a row or if an ability deals damage more than once per cast.
Lion's Pride now applies the Reagent state to enemy units properly if the projectile passes through them (rather than only applying the reagent state in the circular AoE when the projectile lands).