Moon Queen

From Heroes of Newerth Wiki
Jump to: navigation, search
Moon Queen
Moon Queen.jpg
Legion.png Legion
Strengthlogo.gif 15 Agilitylogo.gif 18 Intelligencelogo.gif 16
(+2.2) (+3.0) (+1.9)
Level 1 16 25
Health 435 1100 1803
Mana 208 598 1053
Damage 46-52 93-99 138-144
Armor 2.52 9.1 15.4
Attack Speed 0.69 0.95 1.18
Movement Speed 310
Magic Armor 5
Base Health Regen 0.25
Attack Range 350 (Ranged)
Missile Speed 900
Base Attack Time 1.7
Attack Animation 0.405/0.595
Turn Rate 360

Info[edit | edit source]

The insectoid Moon Warriors never entered into the great war between Man and Beast, but when the Hellbourne threatened Newerth, their very queen emerged to lead her people against the daemons. With powers drawn from the moon and from the shared will of her hive, this strange creature is a mighty boon for the Legion.

Abilities[edit | edit source]

Moon Beam
[ Q ]
Moon Queen Moon Beam.jpg
Cast Time: 0.5 / 0.5 seconds
Target Unit Enemy Units
Type - Magic
The Moon Queen calls upon the power of the moon to strike a target foe, damaging and briefly stunning them.
Range: 800
Mana Cost: 120
Cooldown: 6 seconds
Deals 75/150/225/300 Magic Damage to target and stuns for 0.75 second.
Feel the lunar laser.

[ W ]
Moon Queen Multi-Strike.jpg
The Moon Queen's skill with her Luna Shuriken allows her to bounce it from her primary target to hit additional foes.
Cooldown: 1 second
Attack bounces up to 1/2/3/5 times to enemy units and buildings. Deals 25% less damage per bounce.

When toggled on, attacks on Hero targets will only bounce to other visible enemy heroes.

Take one, pass it on.
  • When toggled to bounce to heroes only, Multi-Strike will only work if Moon Queen attacks a hero.
  • Bounces to the closest valid target within 450 units.
  • Bounces do not apply any modifiers, including Lifesteal and Critical Strike.
  • A unit can only be hit by Multi-Strike once per attack. It cannot bounce back to the initial target.
  • With the maximum number of bounces, this ability adds up to 80/144/195.2/268.928% of Moon Queen's damage.
  • Multi-Strike will work when attacking an allied unit (deny).

Lunar Glow
[ E ]
Moon Queen Lunar Glow.jpg
Aura Ally Units
The Moon Queen radiates the power of the moon to allies around her, increasing the damage they deal with ranged attacks.
Radius: 900
Cooldown: 1 second
Passively increases Moon Queen's night vision radius by 800 units, and grants a 6/12/18/24% Base Damage aura to nearby allied ranged units.

Toggle to affect only nearby ranged allied Heroes.

May the force be with you!
  • Lunar Glow increases Moon Queen's night Vision radius to 1600.

Moon Finale (Lunar Finale)
[ R ]
Moon Queen Moon Finale.jpg
Cast Time: 0.5 / 0.5 seconds
Self Visible Enemy Units
Type - Magic
The Moon Queen casts her Moon Beam spell repeatedly for a short duration on random nearby enemies.
Radius: 700
Mana Cost: 150/200/250
Cooldown: 160/140/120 (90) seconds
Casts 5/8/11 (6/12/18) Moon Beams on random targets in radius over 2.4/4.2/6 (2.4/5/7.7) seconds. Maximum of 4 (6/9/12) hits per target.

Moon beams deal 275 Magic Damage per hit. Moon Queen gains 20/30/40 Movement Speed while Moon Finale is active.

If the first doesn't kill you...
  • Unlike regular Moon Beams, Moon Finale's beams do not stun and will always deal 275 Magic Damage.
  • Moon Finale will end if Moon Queen is killed.
  • Each beam strikes in 0.6 (0.45) second intervals.
  • Deals up to 1375 (1650/2475/3300) Magic Damage to a single unit.

Alt Avatars[edit | edit source]

Changelog[edit | edit source]

Version 4.2.0

  • Base Strength reduced from 17 to 15.
  • Strength gain increased from 2 to 2.2.
  • Base Agility reduced from 20 to 18.
  • Moon Queen Moon Beam.jpg Moon Beam
    • Stun duration reduced from 1 second to 0.75 seconds.
  • Moon Queen Moon Finale.jpg Moon Finale
    • Now has clear visuals beneath Moon Queen to indicate when Moon Finale is still active after its initial cast time.

Version 4.1.0

  • Moon Queen Multi-Strike.jpg Multi-Strike
    • Damage penalty per bounce increased from 20 to 25%.
  • Moon Queen Lunar Glow.jpg Lunar Glow
    • Bonus Base Damage lowered from 7/14/21/28% to 6/12/18/24%.
  • Moon Queen Moon Finale.jpg Moon Finale
    • Movement Speed bonus decreased from 20/40/60 to 20/30/40.
    • Max number of times a target can be hit by Moon Finale decreased from 5 to 4.

Version 4.0.0

  • Base Agility decreased from 22 to 20.
    • Base Damage will not change.
  • Agility gain per level increased from 2.4 to 3.0.
  • Base Intelligence decreased from 18 to 16.
  • Magic Armor decreased from 5.5 to 5.
  • Moon Queen Moon Beam.jpg Moon Beam
    • Stun duration changed from 0.7/0.8/0.9/1 second to 1 second at all levels.
  • Moon Queen Multi-Strike.jpg Multi-Strike
    • Damage penalty per bounce decreased from 25% to 20%.
    • Bounce count increased from 1/2/3/4 to 1/2/3/5.
  • Moon Queen Lunar Glow.jpg Lunar Glow
    • Night vision changed from 200/400/600/800 to 800 at all levels.
  • Moon Queen Moon Finale.jpg Moon Finale
    • Max number of hits on a single target increased from 4 to 5.
    • Moon Queen’s gains 20/40/60 Movement Speed while Moon Finale is active (2.4/4.2/6 seconds).
    • Staff of the Master.jpg Staff of the Master effect changes to Moon Finale:
      • Max number of total beams increased from 5/9/13 to 6/12/18.
        • Duration of the bonus Movement Speed changed to 2.7/4.2/8.1 seconds.
      • Max number of hits on a single target increased from 5 to 6/9/12.
      • Beam impact interval decreased from 600ms to 450ms.

Version 3.7.10

  • Moon Queen Multi-Strike.jpg Multi-Strike
    • Damage penalty per bounce lowered from 40/35/30/25 to 25% at all levels.
  • Moon Queen Moon Finale.jpg Moon Finale
    • Number of beams increased from 4/7/10 to 5/8/11.
    • Number of beams when boosted by Staff of the Master.jpg Staff of the Master increased from 4/8/12 to 5/9/13.

Version 3.7.10

  • Moon Queen Lunar Glow.jpg Lunar Glow
    • In addition to its current benefits, Moon Queen’s night vision radius is increased by 200/400/600/800 units.

Version 3.4.0

  • Base Movement Speed lowered from 320 to 310
  • Moon Queen Moon Finale.jpg Moon Finale
    • Damage lowered from 300 to 275

Version 3.3.3

  • Agility gain lowered from 2.8 to 2.4
  • Moon Queen Multi-Strike.jpg Multi-Strike
    • Damage reduction per bounce increased from 35/30/25/20% to 40/35/30/25%

Version 3.1.0

  • Moon Queen Moon Beam.jpg Moon Beam
    • Increased Mana cost from 90/100/110/120 to 120
    • Reduced stun duration from 1 to 0.7/0.8/0.9/1 second
  • Moon Queen Multi-Strike.jpg Multi-Strike
    • Reduced bounce range from 500 to 450

Version 2.6.12

  • Moon Queen Moon Beam.jpg Moon Beam
    • Stun has been increased from 0.6 to 1

Version 2.6.4

  • Strength Gain increased from 1.95 to 2
  • Intelligence Gain increased from 1.85 to 1.9

Version 2.5.16

  • Moon Queen Multi-Strike.jpg Multi-Strike
    • Damage reduction per bounce reduced from 35% to 35/30/25/20%

Version 2.5.8

  • Attack Range from 330 to 350
  • Moon Queen Lunar Glow.jpg Lunar Glow
    • Damage bonus increased from 6/13/20/27% to 7/14/21/28%

Version 2.1.8

Version 0.1.65

  • Moon Queen Multi-Strike.jpg Multi-Strike
    • When toggled on, only bounces to visible heroes if the main target is a hero.

Version 0.1.63

  • Base Strength increased by 2.
  • Strength Gain increased by 0.2.
  • Base Intelligence increased by 2.
  • Base Damage increased by 5.
  • Moon Queen Multi-Strike.jpg Multi-Strike
    • Now toggle between bouncing to all enemies or bouncing just to heroes.
  • Moon Queen Moon Finale.jpg Moon Finale
    • No longer requires points in Moon Beam.

Version 0.1.45

Version 0.1.42

Version 0.1.28

Version 0.1.26

  • Moon Queen Multi-Strike.jpg Multi-Strike
    • Projectiles bounce to closest target, only hit each target once.

Legion.png Legion Agility Agilitylogo.gif Hellbourne.png Hellbourne Agility Agilitylogo.gif
Andromeda.jpg Artillery.jpg Blitz.jpg Emerald Warden.jpg Engineer.jpg Magebane.jpg Master of Arms.jpg Moira.jpg
Monkey King.jpg Moon Queen.jpg Night Hound.jpg Nitro.jpg Nomad.jpg Scout.jpg Silhouette.jpg Sir Benzington.jpg
Swiftblade.jpg Tarot.jpg Valkyrie.jpg Wildsoul.jpg Zephyr.jpg No Hero.jpg No Hero.jpg No Hero.jpg
Adrenaline.jpg Arachna.jpg Blood Hunter.jpg Bushwack.jpg Calamity.jpg Chronos.jpg Corrupted Disciple.jpg Dampeer.jpg
Fayde.jpg Flint Beastwood.jpg Forsaken Archer.jpg Gemini.jpg Grinex.jpg Gunblade.jpg Klanx.jpg Riptide.jpg
Sand Wraith.jpg Shadowblade.jpg Slither.jpg Soulstealer.jpg The Dark Lady.jpg The Madman.jpg Tremble.jpg No Hero.jpg
Legion.png Legion Intelligence Intelligencelogo.gif Hellbourne.png Hellbourne Intelligence Intelligencelogo.gif
Aluna.jpg Blacksmith.jpg Bombardier.jpg Bubbles.jpg Ellonia.jpg Empath.jpg Kinesis.jpg Martyr.jpg
Monarch.jpg Nymphora.jpg Oogie.jpg Ophelia.jpg Pearl.jpg Pollywog Priest.jpg Pyromancer.jpg Rhapsody.jpg
Skrap.jpg Tempest.jpg The Chipper.jpg Thunderbringer.jpg Vindicator.jpg Warchief.jpg Witch Slayer.jpg No Hero.jpg
Artesia.jpg CirceHero.jpg Defiler.jpg Demented Shaman.jpg Doctor Repulsor.jpg Geomancer.jpg Glacius.jpg Gravekeeper.jpg
Hellbringer.jpg Myrmidon.jpg Parallax.jpg Parasite.jpg Plague Rider.jpg Prophet.jpg Puppet Master.jpg Revenant.jpg
Riftwalker.jpg Soul Reaper.jpg Succubus.jpg Torturer.jpg Voodoo Jester.jpg Wretched Hag.jpg No Hero.jpg No Hero.jpg
Legion.png Legion Strength Strengthlogo.gif Hellbourne.png Hellbourne Strength Strengthlogo.gif
Armadon.jpg Behemoth.jpg Berzerker.jpg Bramble.jpg Drunken Master.jpg Flux.jpg Hammerstorm.jpg Ichor.jpg
Jeraziah.jpg Keeper of the Forest.jpg Legionnaire.jpg Midas.jpg Pandamonium.jpg Pebbles.jpg Predator.jpg Prisoner 945.jpg
Rally.jpg Rampage.jpg Salomon.jpg Shellshock.jpg Solstice.jpg The Gladiator.jpg Tundra.jpg No Hero.jpg
Accursed.jpg Amun-Ra.jpg Apex.jpg Balphagore.jpg Cthulhuphant.jpg Deadlift.jpg Deadwood.jpg Devourer.jpg
Draconis.jpg Electrician.jpg Gauntlet.jpg Kane.jpg King Klout.jpg Kraken.jpg Lodestone.jpg Lord Salforis.jpg
Magmus.jpg Maliken.jpg Moraxus.jpg Pestilence.jpg Pharaoh.jpg Ravenor.jpg War Beast.jpg No Hero.jpg