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Moraxus
Moraxus
Hellbourne Hellbourne
Attributes
Strengthlogo 26 Agilitylogo 13 Intelligencelogo 16
(+2.8) (+1.3) (+1.7)
Stats
Level 1 16 25
Health 644 1480 2297
Mana 208 559 988
Damage 50-56 94-100 137-143
Armor 2.82 5.76 9.96
Attack Speed 0.65 0.77 0.95
Movement Speed 300
Magic Armor 5
Base Health Regen 1.00
Attack Range 150 (Melee)
Missile Speed Instant
Base Attack Time 1.7
Attack Animation 0.4/0.4
Turn Rate 540

Moraxus is a melee strength hero in Heroes of Newerth.

Info[ | ]

Lore: Leaving a trail of headless and maimed corpses in his wake, the blade-throwing Moraxus is among the most feared of the Hellbourne daemons. Some speculate he was once a Beast, transformed by sheer agony in the pits of hell. Others claim he is an elemental creature of warfare itself. Whatever his origin, Moraxus is an unstoppable, implacable foe.
 
  Moraxus is incredibly tanky and difficult to escape, provided the player successfully lands Quake and More Axes. The Matraxe forces enemies to attack Moraxus, lest they wish to be dealt high Magic Damage.

Abilities[ | ]

Quake
[ Q ]
Moraxus Quake
Cast Time: 0.3 / 0.2 seconds
Self Position Enemy Units
Type - Magic
Makes the ground quake beneath Moraxus, damaging and stunning nearby enemy units.
Radius: 300
Mana Cost: 90/105/120/135
Cooldown: 12 seconds
Deals 100/150/200/250 Magic Damage to enemy units in radius and stuns them for 1.75/2/2.25/2.5 seconds.
Boom, Boom, Boom, Boom. I want you in my room. With AXES!
 


Arcane Shield
[ W ]
Moraxus Arcane Shield
Cast Time: 0 / 0 seconds
Self
Moraxus gains bonus Armor and can absorb enemy spell energies with expert timing.
Mana Cost: 50
Cooldown: 30/25/20/15 seconds
Passive Bonuses
+2/4/6/8 Armor

For 2.5 seconds, Moraxus will absorb the next ability targeted against him or magic projectile that hits him. If something is successfully absorbed, Moraxus has Arcane Surge applied to him for 6 seconds.

Feeeeeeeeeeeeeed meeeeeeee...
 

Arcane Surge Effects
200 Movement Speed
40/60/80/100% Slow Resistance
+15/20/25/30% to All Damage dealt

Notes
  • Arcane Shield blocks single-target ability cast on Moraxus like a Null Stone, as well as single-target "skillshot" projectiles such as Valkyrie Javelin of Light Javelin of Light.
  • Arcane Shield technically starts at Level 1 and can be leveled up to 5. The ability has no effect and can't be activated at Level 1. This is only done for visual effects.


More Axes
[ E ]
Moraxus More Axes
Cast Time: 0 / 0 seconds
Target Position Organic Enemy Units
Type - Magic
Moraxus is armed with more axes, which he may throw at enemies as presents.
Range: 1000
Mana Cost: 25
Cooldown: 1.5 seconds
Consumes a charge to throw an axe toward target location, dealing 30/40/50/60 + 3/4/5/6% of target's Max Health in Magic Damage and applying a charge of Axed! to the first target encountered.

If Moraxus hits a target with four axes in a row, the target is immobilized for 1.5 seconds.

Maximum of 2/3/4/5 charges that refresh every 5 seconds.

Moraxus just wants to share. Enemies need to learn how to catch.
 

Axed! Effects
15% Movement Slow per charge

Notes
  • Leveling this ability will add 1 charge.
  • Axes travel at 1300 speed and have a touch radius of 60.
  • Provides 100 day and night clearvision around the axes.
  • Axed! is capped at 3 charges.
  • When More Axes immobilizes the enemy, the Axed! slow debuff will not be removed.
  • More Axes technically starts at Level 1 and can be leveled up to 5. The ability has no effect and can't be activated at Level 1. This is only done for visual effects.


Matraxe (Infinite-Bladed Matraxe)
[ R ]
Moraxus Matraxe
Cast Time: 0 / 0 seconds
Self Organic Enemy Units
Type - Magic
Moraxus creates a defensive axe matrix which feeds off of the energies of nearby enemies. Moraxus may detonate the matrix to deal damage to nearby enemies.
Radius: 400
Mana Cost: 100/150/200
Cooldown: 80/70/60 seconds
Activates Matraxe on Moraxus, which starts with 200/300/400 health. The Matraxe may grow to a maximum of 400/600/800 health at 20/25/30 health per second and lasts for 10 seconds or until detonated. While active, Shoots axes toward enemies who you attack or are hit by the Matraxe detonation, dealing damage equal to your current level of More Axes.
Enter the Matraxe.
 
Notes
  • Matraxe gains 20/25/30 Health per second per Enemy non-Illusion Heroes within 800 units of Moraxus.
  • Matraxe is not removed if the shield health drops to 0.
  • Staff of the Master Staff of the Master:
    • Axes will slow and immobilize on the 4th hit, the same effect and values as More Axes does.
    • There is a 0.8 second cooldown between firing axes on attack.
    • Axes will only fire on taking non-DoT damage, including non-DoT damage from items.


Alt Avatars[ | ]

Moraxus Alt Avatars
Chainsaw Moraxus
Chainsaw Moraxus

250 Gold coins
500 Silver coins
Morockus
Morockus

390 Gold coins
2500 Silver coins
Mortracksus
Mortracksus

390 Gold coins
2500 Silver coins
Axia
Axia
Icon The URSA Corps
1000 Gold coins

[Edit] [Edit Info]

Changelog[ | ]

Version 4.10.0

  • Moraxus More Axes More Axes
    • Projectile Speed increased from 1200 to 1300.
  • Moraxus Matraxe Matraxe (Staff of the Master Staff of the Master effect)
    • Internal cooldown for throwing an axe when attacking an enemy reduced from 1 second to 0.8 seconds.

Version 4.9.1

  • Moraxus More Axes More Axes
    • Cooldown increased from 1.25 seconds to 1.5 seconds.

Version 4.9.0

  • Moraxus More Axes More Axes
    • Max charges increased from 1/2/3/4 to 2/3/4/5.
    • Cooldown reduced from 1.5 seconds to 1.25 seconds.

Version 4.2.1

  • Base Strength increased from 23 to 26.
  • Base Agility reduced from 16 to 13.
  • Agility gain per level reduced from 1.7 to 1.3.
  • Moraxus Arcane Shield Arcane Shield
    • Triggered buff no longer gives 40/60/80/100 Attack Damage.
    • Triggered buff now increases all Damage dealt by 15/20/25/30%.

Version 4.0.0

  • Magic Armor decreased from 4.5 to 4.

Version 3.8.7

  • Now visually holds a shield regardless of Moraxus Arcane Shield Arcane Shield's level.
  • Now shows the level 1 visuals of Moraxus More Axes More Axes on his model if More Axes is not leveled.

Version 3.7.10

  • Moraxus Arcane Shield Arcane Shield
    • Bonus Attack Damage reduced from 60/80/100/120 to 40/60/80/100.
  • Moraxus Matraxe Matraxe
    • Staff of the Master Staff of the Master
      • While Moraxus' ultimate is active, all damage he deals from all sources will shoot an axe toward the enemy.

Version 3.7.0

  • Moraxus Arcane Shield Arcane Shield
    • Duration of the spellblock state increased from 2 seconds to 2.5 seconds
    • Duration of the boost increased from 5 to 6 seconds
    • Now grants 40/60/80/100% Slow Resistance on the boost
    • Bonus Attack Damage on the boost increased from 20/40/60/80 to 60/80/100/120
    • Bonus Movement Speed on the boost increased from 70/110/150/190 to 200
  • Moraxus More Axes More Axes
    • Axes now replenish every 5 seconds, down from 8/7/6/5
    • If someone is hit with 4 axes without the debuff falling off, they are immobilized for 1.5 seconds

Version 3.1.0

  • Magic Armor reduced from 5 to 4.5

Version 2.6.8

  • Moraxus More Axes More Axes
    • Cooldown increased from 1 to 1.5 seconds

Version 2.5.20

  • Health regen reduced from 1.25 to 1
    • This is a part of a global change to all melee heroes.

Version 2.2.4

Version 2.2.0

  • Health regen increased from 0.25 to 1.25 health per second
    • This is a part of a global change to all melee heroes.

Version 2.0.34

  • Attack Range now 128 units
    • This is a part of a global change to all melee heroes.

Version 2.0.30

  • Moraxus Quake Quake
    • Stun duration from 1/1.5/2.0/2.5 to 1.75/2.0/2.25/2.5
  • Moraxus Matraxe Matraxe
    • Now has a small cooldown after activation on it

Version 2.0.14

  • Moraxus More Axes More Axes
    • Damage from 60/80/100/120 to 30/40/50/60 + (3/4/5/6)% of target's max health

Version 2.0.0

  • Moraxus More Axes More Axes
    • Damage from 80/100/120/140 to 60/80/100/120

Version 1.0.20

  • Hero Added



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Low Resolution Ranged All Solo Jungle Carry Support Initiator Ganker Pusher
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