Movement Slow

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Arachna Webbed Shot.jpg

Movement Slow reduces a unit's Movement Speed by a percentage. Movement Slow reduces Movement Speed after all other Movement Speed increasers and flat MS decreasers, and its magnitude can be reduced with Slow Resistance.

Static Movement Slows[edit | edit source]

State-based[edit | edit source]

Unit/Item Source Target % Slow Duration Effect Type Notes
Accursed.jpg Accursed Accursed Sear.jpg Sear Enemy Unit(s) 5/10/15/20% 2 seconds Magic Applies to enemies hit by Accursed's attacks and abilities
Aluna.jpg Aluna Aluna Deja Vu.jpg Deja Vu Enemy Units 25/30/35/40% 3/3.5/4/4.5 seconds Magic Applies to enemies touch the shadow; With Emerald Red, enemies that touch Aluna are also slowed
Amun-Ra.jpg Amun-Ra Amun-Ra Ignite.jpg Ignite Enemy Units 12/18/24/30% 3 seconds Magic
Andromeda.jpg Andromeda Andromeda Void Rip.jpg Void Rip Enemy Unit 10/20/30% 3 seconds Physical
Arachna.jpg Arachna Arachna Webbed Shot.jpg Webbed Shot On Attack 10/20/30/40% 3 seconds Magic
Arachna.jpg Arachna Arachna Spider Sting.jpg Spider Sting Enemy Unit 40/60/80% 1.5 seconds Physical Spiderling's attacks re-apply the slow; Attacks up to 5 times
Armadon.jpg Armadon Armadon Snot Storm.jpg Snot Storm Enemy Unit 20 + 3/6/9/12% per charge 5 seconds Magic Maximum of 5 charges (Max 35/50/65/80%)
Artesia.jpg Artesia Artesia Arcane Missile.jpg Arcane Missile Enemy Units 15% 3 seconds Magic
Artillery.jpg Artillery Artillery Mortar Strike.jpg Mortar Strike Enemy Units 15% 4 seconds Magic
Artillery.jpg Artillery Artillery Special Ammunition.jpg Special Ammunition Enemy Unit 15% 3 seconds Magic
Berzerker.jpg Berzerker Berzerker Chain Spike.jpg Chain Spike Enemy Unit 50% Up to 10 seconds Physical Requires SotM; removed when the chain is broken
Blacksmith.jpg Blacksmith Blacksmith Flaming Hammer.jpg Flaming Hammer Enemy Units 15/20/25/30% 7.5 seconds Magic
Blitz.jpg Blitz Blitz Lightning Shackles.jpg Lightning Shackles Enemy Units 100% 3 (4) seconds Superior Magic
Wildsoul Summon Booboo.jpg Booboo Booboo Swipe.jpg Swipe Enemy Units 50% 1 second Physical
Tremble Hive Mind.jpg Boris Tremble Impalers.jpg Impalers On Attack 15% 2 seconds Physical Does not stack with Tremble's Impalers slow
Bramble.jpg Bramble Bramble Entangling Vine Wall.jpg Entangling Vine Wall Enemy Units 30/40/50% 1.5 seconds Physical Vines apply the slow on attack
Bushwack.jpg Bushwack Bushwack Crippling Dart.jpg Crippling Dart Enemy Unit 70% 1 second Physical
Catman Champion.jpg Catman Champion The Madman Gash.jpg Wild Strike Enemy Units 25% 3 seconds Magic
Qi.jpg Qi Qi Crippling Puncture.jpg Crippling Puncture Enemy Unit 40% 1.5/2.5/3.5/4.5 seconds Superior Magic
Chronos.jpg Chronos Chronos Time Leap.jpg Time Leap Enemy Units 10/15/20/25% 3 seconds Magic
CirceHero.jpg Circe Circe Doppelganger.jpg Doppelganger Enemy Hero 20% 2 seconds Magic
Cthulhuphant.jpg Cthulhuphant Cthulhuphant Obliterate.jpg Obliterate Enemy Units 20/40/60% 2 seconds Magic
Dampeer.jpg Dampeer Dampeer Terrorize.jpg Terrorize Enemy Units 50% 1-1.75 seconds Magic Fear; Duration increases by 0.25 seconds per Essence stored
Dawnbringer.jpg Dawnbringer Passive On Attack 35% (Melee)
20%
3 seconds Magic
Deadlift.jpg Deadlift Deadlift Onslaught.jpg Onslaught Enemy Unit 50% 2 seconds Magic
Doctor Repulsor.jpg Doctor Repulsor Doctor Repulsor Opposite Charges.jpg Opposite Charges Self 50% 3 seconds None
Doctor Repulsor.jpg Doctor Repulsor Doctor Repulsor Electric Frenzy.jpg Electric Frenzy Enemy Units 80% 0.6 seconds Magic
Draconis.jpg Draconis Draconis Dragonflame.jpg Dragonflame Enemy Units 25% 2 seconds Magic Slow is applied after the stun expires
Dreadbeetle Queen.jpg Dreadbeetle Queen Dreadbeetle Queen Dread Venom.jpg Dread Venom Enemy Unit 40% 4 seconds Magic
Drunken Master.jpg Drunken Master Drunken Master Lunge.jpg Lunge Enemy Unit 20/30/40/50% 2 seconds Physical
Ellonia.jpg Ellonia Ellonia Frosted.jpg Frosted Enemy Units 2% per charge 4 seconds Superior Magic Applies 5 charges with Ellonia Glacial Spike.jpg Glacial Spike, 2 charges per hit with Ellonia Frigid Field.jpg Frigid Field, and 1 charge per hit with Ellonia Absolute Zero.jpg Absolute Zero; Removed when Ellonia Flash Freeze.jpg Flash Freeze is applied
Emerald Warden.jpg Emerald Warden Emerald Warden Hunter's Command.jpg Hunter's Command Enemy Hero 10% 5 seconds Magic
Engineer.jpg Engineer Engineer Steam Turret.jpg Steam Turret Enemy Units 3.5% per charge 3 seconds Magic Maximum of 10 charges; Charges are individually timed
Flux.jpg Flux Flux Release Pull.jpg Release Enemy Units 45% 4 seconds Magic
Frostburn.jpg Frostburn Passive On Attack 25% (Melee)
15%
3 seconds Magic
Frostfield Plate.jpg Frostfield Plate Activation Enemy Units 40% 4 seconds Magic
Frostwolf's Skull.jpg Frostwolf's Skull Passive Enemy Unit(s) 35% (Melee)
20% (Ranged)
3 seconds Magic Applies on attack, activation, or single-target abilities
Frozen Light.jpg Frozen Light Passive On Attack 25% (Melee)
15%
3 seconds Magic
Gauntlet.jpg Gauntlet Gauntlet Enfeeble.jpg Enfeeble On Attack 1% per charge 3 seconds None Maximum of 35 charges; Charges are individually timed
Gemini.jpg Gemini Gemini Twin Breath.jpg Twin Breath Enemy Units 15/20/25/30% 3 seconds Magic
Genjuro.jpg Genjuro Activation On Attack 55% 3 seconds Magic
Geomancer.jpg Geomancer Geomancer Crystal Field.jpg Crystal Field Enemy Units 50% 4 seconds Superior Magic SotM version only
Glacius.jpg Glacius Glacius Tundra Blast.jpg Tundra Blast Enemy Units 30% 3/3.5/4/4.5 seconds Magic
Gravekeeper.jpg Gravekeeper Gravekeeper Defiling Touch.jpg Defiling Touch On Attack 25/30/35/40% 2 seconds Physical
Gunblade.jpg Gunblade Gunblade Crippling Slugs.jpg Crippling Slugs Enemy Units 8/11/14/17% per charge 3 seconds Physical Fires 3 shots per cast (Up to 24/33/42/51% Movement Slow)
Hellbringer.jpg Hellbringer Hellbringer Evil Presence.jpg Evil Presence Enemy Units 25% 5 seconds Magic
Gemini Fire and Ice.jpg Ice Gemini Ice Breath.jpg Ice Breath Enemy Units 15/25/35% 3 seconds Magic
Ichor.jpg Ichor Ichor Life Leech.jpg Life Leech Enemy Unit 30% 5 seconds Magic
Icebrand.jpg Icebrand Passive On Attack 15% (Melee)
10%
3 seconds Magic
Kane.jpg Kane Kane Waylay.jpg Waylay Enemy Units 20% 4 seconds Physical
Kinesis.jpg Kinesis Kinesis Telekinetic Control.jpg Telekinetic Lift Enemy Unit 15% 2 seconds Magic
Kinesis.jpg Kinesis Kinesis Stasis Smash.jpg Stasis Smash Enemy Units 50% 2 seconds Magic Applies to units around main target on impact
King Klout.jpg King Klout King Klout Parade of Power.jpg Parade of Power Enemy Units 70% 0.5 to 1.5/2/2.5 seconds Superior Magic Fear
Klanx.jpg Klanx Klanx A.T.K. Drones.jpg Goon Squad Enemy Unit 20% 2 seconds Magic Applies to 2nd Drone's attacks
Kongor.jpg Kongor Kongor Slam.jpg Slam Enemy Units 50% 2 seconds
(4 seconds on non-hero units)
Magic
Kraken.jpg Kraken Kraken Torrent.jpg Torrent Enemy Unit 40% 3 seconds Magic
Kuldra's Sheepstick.jpg Kuldra's Sheepstick Activation Enemy Unit 100% 3 seconds Magic
Lodestone.jpg Lodestone Lodestone Rocket Drill.jpg Rocket Drill Enemy Units 60% 2 seconds Magic First activation
Magebane.jpg Magebane Magebane Mana Rift.jpg Mana Rift Enemy Unit 90% 1 second Superior Magic Primary target only
Magmus.jpg Magmus Magmus Eruption.jpg Eruption Enemy Units 30% 3 seconds
(5 seconds on non-hero units)
Magic
Martyr.jpg Martyr Martyr Retribution.jpg Retribution Enemy Unit 15-50% 3 seconds Magic Slow increases by 1% per 1% of Health missing
Midas.jpg Midas Midas Golden Salvo.jpg Golden Salvo Enemy Units 10% per charge 3 seconds Magic Adds one charge put flask hit; Maximum of 3 charges
Xemplar.jpg Xemplar Xemplar Wall of Mirrors.jpg Wall of Mirrors Enemy Units 30% 2 seconds Magic
Balphagore Corpse Conversion.jpg Minion Minion Crippling Strike.jpg Crippling Strike On Attack 1/2/3/4% per charge 2 seconds Magic Maximum of 6 charges
Moira.jpg Moira Moira Arcane Vortex.jpg Arcane Vortex Enemy Units 35% 2.5 seconds None
Monkey King.jpg Monkey King Monkey King Heavenly Vault.jpg Heavenly Vault Enemy Units 20/40/60/80% 2 seconds Physical
Moraxus.jpg Moraxus Moraxus More Axes.jpg More Axes Enemy Unit 15% per charge 3 seconds Magic Maximum of 3 charges
Myrmidon.jpg Myrmidon Myrmidon Wave Form.jpg Wave Form Enemy Units 15/20/25/30% 6 seconds Magic
Myrmidon.jpg Myrmidon Myrmidon Forced Evolution.jpg Forced Evolution Enemy Unit(s) 25/30/35% 3 seconds Magic Applies to enemy units hit by an attack while Evolved
Oogie.jpg Oogie Oogie Tar Quake.jpg Tar Quake Enemy Units 5-55% 2 seconds Magic Base slow of 5%, increases by 5% per consecutive cast (Max 5 times); Slow increases by up to 25% based on distance from the center on impact
Pearl.jpg Pearl Pearl Asphyxiate.jpg Asphyxiate Enemy Unit 80% 0.6 seconds Magic Applies to initial target if target is an enemy
Pearl.jpg Pearl Pearl Asphyxiate.jpg Asphyxiate Enemy Units 80% 0.6/0.9/1.2/1.5 seconds Magic Applies on bubble explosion
Pestilence.jpg Pestilence Pestilence Impale.jpg Impale Enemy Units 20% 4 seconds Magic
Plague Rider.jpg Plague Rider Plague Rider Contagion.jpg Contagion Enemy Units 30% 2.5/3/3.5/4 seconds Magic
Plague Rider.jpg Plague Rider Plague Rider Plague Carrier.jpg Plague Carrier Enemy Unit 30% 3 seconds Superior Magic
Pollywog Priest.jpg Pollywog Priest Pollywog Priest Morph.jpg Morph Enemy Unit 100% 1.25/2/2.75/3.5 seconds Magic
Predator.jpg Predator Predator Venomous Leap.jpg Venomous Leap Enemy Unit 40% 2/3/4/5 seconds Magic
Prisoner 945.jpg Prisoner 945 Prisoner 945 Shackled.jpg Shackled Enemy Unit 20/25/30/35% 3.5/4/4.5/5 seconds Physical Removed when ball and chain is destroyed
Prisoner 945.jpg Prisoner 945 Prisoner 945 Prison Break.jpg Prison Break Enemy Heroes 80% 2/2.5/3 seconds Physical Applies if targets are attached for 2 seconds
Prophet.jpg Prophet Prophet Shared Fate.jpg Shared Fate Enemy Units 0/1/2-50% 3.25/4.5/6 seconds Magic Slow decreases by 5/4/3% every 0.25 seconds after 1/1.5/2 seconds
Rampage.jpg Rampage Rampage Horned Strike.jpg Horned Strike On Attack 80% 1.5/2/2.5/3 Physical 6 seconds cooldown
Reckless Horseman.jpg Reckless Horseman Reckless Horseman Flaming Surprise.jpg Flaming Surprise Enemy Units 100% 3 seconds Magic
Revenant.jpg Revenant Revenant Defile.jpg Defile On Attack 20% per charge 4 seconds Magic Charges are individually timed
Riftwalker.jpg Riftwalker Riftwalker Shared Existence.jpg Shared Existence Enemy Unit 20/25/30/35-40/50/60/70% 4 seconds Magic Slow increases by 4/5/6/7% when target takes non-DoT damage (Max 5 times)
Riptide.jpg Riptide Riptide Watery Grave.jpg Watery Grave Enemy Unit 50% 2/2.5/3/3.5 seconds Magic
Salomon.jpg Salomon Salomon Avenging Leap.jpg Avenging Leap Enemy Unit 20% 1.5/2/2.5/3 seconds Magic
Sand Wraith.jpg Sand Wraith Sand Wraith Mirage.jpg Mirage Enemy Units 50% 2 seconds Superior Magic Fear; SotM version only
Sand Wraith.jpg Sand Wraith Sand Wraith Mirage.jpg Mirage Enemy Units 15% 6 seconds Superior Magic SotM version only
Scout.jpg Scout Scout Marksman Shot.jpg Marksman Shot Non-Boss Enemy Unit 20/30/40% 4 seconds Superior Magic
Shadowblade.jpg Shadowblade Shadowblade Gargantuan's Blast.jpg Gargantuan's Blast Enemy Units 25% 2.5/3/3.5/4 seconds Magic
Shellshock.jpg Shellshock Shellshock Fireflies.jpg Fireflies Enemy Units 20% 2 seconds Magic
Skrap.jpg Skrap Skrap Zoomerang.jpg Zoomerang Enemy Units 20% per charge 3 seconds Magic Max 2 charges
Snotter.jpg Snotter Boss Snotter.jpg Snotter Charge Enemy Unit 50% 2 seconds Magic
Snotter.jpg Snotling No Ability.jpg Snotling Slow On Attack 1% per charge 3 seconds None Maximum of 100 charges
Solstice.jpg Solstice Solstice Shadow Dash.jpg Shadow Dash Enemy Unit 35% 3.5 seconds Magic
Solstice.jpg Solstice Solstice Lunar Judgment.jpg Lunar Judgment Enemy Units 50% 1.5 seconds Magic Fear
Soulstealer.jpg Soulstealer Soulstealer Soul Burst.jpg Soul Burst Enemy Units 25% 5 seconds Magic
Slither.jpg Slither Slither Toxicity.jpg Toxicity On Attack 3/6/9/12% 8 seconds Magic 1/3 duration when applied by Illusions
Sporespitter.jpg Sporespitter Sporespitter Spore Launcher.jpg Spore Launcher On Attack 20% 1.5 seconds Magic
Tarot.jpg Tarot Tarot Bound by Fate.jpg Bound by Fate Enemy Units 30% Up to 5 seconds Magic Main target only; Removed when tether is broken; Slows for full duration if no one was tethered
The Madman.jpg The Madman The Madman Barrel Roll.jpg Barrel Roll Enemy Units 30/37/44/50% 3.5 seconds Magic
Tremble.jpg Tremble Tremble Impalers.jpg Impalers On Attack 10/20/30/40% 2.5 seconds Physical Does not stack with Boris's Impalers slow
The Chipper.jpg The Chipper The Chipper Tar Toss.jpg Tar Toss Enemy Units 10-20/40/60/80% 2/3/4/5 seconds Magic Slow increases the closer an enemy was to the center on impact
The Gladiator.jpg The Gladiator The Gladiator Pitfall.jpg Pitfall Enemy Units 30% 1/2/3/4 seconds Magic Applies after enemy lands
The Dark Lady.jpg The Dark Lady The Dark Lady Cover of Darkness.jpg Cover of Darkness Enemy Units 5/10/15% 4/5/6 seconds Magic
Tundra.jpg Tundra Tundra Cold Shoulder.jpg Cold Shoulder Enemy Unit 10/20/30/40% 2 seconds Magic Applies when target hit by Cold Shoulder is attacked
Tundra.jpg Tundra Tundra Avalanche.jpg Avalanche Enemy Units 50% 2/3/4 seconds Superior Magic Applies to units that were pushed away
Vindicator.jpg Vindicator Vindicator Final Chapter.jpg Final Chapter Enemy Heroes 40% 1 second Superior Magic
Warchief.jpg Warchief Warchief Spirit Walk.jpg Spirit Walk Enemy Units 35% 2.5 seconds Magic
Witch Slayer.jpg Witch Slayer Witch Slayer Miniaturization.jpg Miniaturization Enemy Unit 100% 1.25/2/2.75/3.5 seconds Magic

Affector-based[edit | edit source]

Unit/Item Source Target % Slow Duration Effect Type Notes
Balphagore.jpg Balphagore Balphagore Regurgitate.jpg Regurgitate Enemy Units 20% 3 seconds Magic Lingers for 0.5 seconds
Chronos.jpg Chronos Chronos Chronofield.jpg Chronofield Ally Units 80% 4/5/6 seconds Superior Magic SotM version only; Applies to allies inside the Chronofield
Cthulhuphant.jpg Cthulhuphant Cthulhuphant Dream of Madness.jpg Dreams of Madness Enemy Heroes 15% 16 seconds Magic Aura; 400 radius
Devourer.jpg Devourer Devourer Decay.jpg Decay Enemy Units 20% While toggled Magic Lingers for 2 seconds
Fayde.jpg Fayde Fayde Shadow Walk.jpg Shadow Walk Enemy Units 8/12/16/20% Varies Magic Trail lasts 2.5 seconds
Flint Beastwood.jpg Flint Beastwood Flint Beastwood Explosive Flare.jpg Explosive Flare Enemy Units 15/20/25/30% 6 seconds Magic
Emerald Warden Summon Gawain.jpg Gawain Gawain Emerald Storm.jpg Emerald Storm Enemy Units 30% 4 seconds (Channeling) Magic
Glacius.jpg Glacius Glacius Glacial Downpour.jpg Glacial Downpour Enemy Units 30% 4 seconds (Channeling) Superior Magic Applies to units around Glacius while channeling; Lingers for 1 second
Jeraziah.jpg Jeraziah Jeraziah Protective Charm.jpg Protective Charm Enemy Units (Aura) 7/14/21/28% N/A Magic Applies around self or target with Protective Charm applied
Kraken.jpg Kraken Kraken Release the Kraken.jpg Release the Kraken! Enemy Units 50% 3/4/5 seconds Superior Magic
Monarch.jpg Monarch Monarch Noxious Nightcrawler.jpg Noxious Nightcrawler Enemy Units 25/30/35/40% 4 seconds Magic
Night Hound.jpg Night Hound Night Hound Smoke Bomb.jpg Smoke Bomb Enemy Units 25% 6 seconds Magic
Parallax.jpg Parallax Parallax Earthshatter.jpg Earthshatter Enemy Units 10-30% N/A Magic Slow increases to 30% over 2.5 seconds; lingers for 2 seconds
Pustula.jpg Pustula Pustula Kamikaze.jpg Kamikaze Enemy Units 50% 5 seconds Magic Lingers for 0.25 second
Sand Wraith.jpg Sand Wraith Sand Wraith Desert's Curse.jpg Desert's Curse Enemy Units 12/16/20/24% Varies Magic Sand trail lasts 8 seconds; Slow lingers for 3 seconds
Sapphire.jpg Sapphire Sapphire Unstable Shard.jpg Unstable Shard Enemy Units 15% Varies Magic Unstable Shard lasts up to 10 seconds
Vindicator.jpg Vindicator Vindicator Glyph of Silence.jpg Glyph of Silence Enemy Units 50% Varies Magic Totem lasts 5 seconds and applies slow in 300 radius; Slow lingers for 0.5 second
Vulture Lord.jpg Vulture Lord Zephyr Cyclones.jpg Tornado Enemy Units 15% 30 seconds (Channeling) Magic
Zephyr.jpg Zephyr Zephyr Typhoon.jpg Typhoon Enemy Units Up to 100% 6/8/10 seconds Superior Magic Slow increases the closer an enemy is to the center

Tapering Movement Slows[edit | edit source]

Some Movement Slows taper over a duration, losing its effectiveness over time, or even gain in some cases. Movement Slows typically taper to 0% over its duration, but the decrease is not always linear.

State-based[edit | edit source]

Unit/Item Source Target % Slow Duration Mid-point Effect Type Notes
Balphagore.jpg Balphagore Balphagore Hell on Newerth.jpg Hell on Newerth Enemy Units 50% 4 seconds 50% @ 1.33 seconds Magic Requires 40+ charges
Berzerker.jpg Berzerker Berzerker Chain Spike.jpg Chain Spike Enemy Unit 40% Up to 5 seconds Linear Physical Removed when the chain is broken
Bombardier.jpg Bombardier Bombardier Bombardment.jpg Bombardment Enemy Units 40/50/60/70% 1 second 40/50/60/70% @ 0.5 seconds Magic Applied in 0.5 second intervals 5 times
Deadwood.jpg Deadwood Deadwood Uproot.jpg Uproot Enemy Unit 75% 1.5/2/2.5/3 seconds Linear Magic Applied on 5th attack while holding a tree
Deadwood.jpg Deadwood Deadwood Oakbolt.jpg Oakbolt Enemy Unit 75% 1.5/2/2.5/3 seconds Linear Magic
Deadwood.jpg Deadwood Deadwood Willowmaker.jpg Willowmaker Enemy Unit 100% 5 seconds 100% @ 2.5/3/3.5 seconds Physical
Demented Shaman.jpg Demented Shaman Demented Shaman Entangle.jpg Entangle Enemy Unit 40-40/60/80/100% 2 seconds Linear Physical
Electrician.jpg Electrician Electrician Cleansing Shock.jpg Cleansing Shock Enemy Unit(s) 40/60/80% 5 seconds 30/40/50% @ 1.66 seconds Superior Magic
Engineer.jpg Engineer Engineer Energy Field.jpg Energy Field Enemy Units 100% 2 seconds Linear Superior Magic Applies when a unit touches the field
King Klout.jpg King Klout King Klout Goblin Toss.jpg Goblin Toss Enemy Units 10/15/20/25% 3 seconds 10% Magic Applies with Red or Green Goblins only
Klanx.jpg Klanx Klanx B.A.N.G..jpg B.A.N.G. Enemy Units 90% 3 seconds Linear Magic Applies if enemy was facing the flashbang
Lord Salforis.jpg Lord Salforis Lord Salforis Life Tap.jpg Life Tap Enemy Units 40% 2 seconds Linear Magic
Maliken.jpg Maliken Maliken Sword Throw.jpg Sword Throw Enemy Units 20/30/40/50% 6 seconds 20/30/40/50% @ 2 seconds Magic
Master of Arms.jpg Master of Arms Master of Arms Overcharged Shot.jpg Overcharged Shot Enemy Units 80% or 40% 3 or 1.5 seconds Linear Magic 80% for 3 seconds on first unit hit; 40% for 1.5 seconds on split projectiles
Nullfire Blade.jpg Nullfire Blade Activation Enemy Unit 60% 4 seconds Linear None
Ophelia.jpg Ophelia Ophelia Nature's Wrath.jpg Nature's Wrath Enemy Unit 15/20/25/30% 7 seconds Linear Magic
Pandamonium.jpg Pandamonium Pandamonium Flick.jpg Flick Enemy Unit 40% 6 seconds 40% @ 2 seconds Physical
Parallax.jpg Parallax Parallax Ionic Dash.jpg Ionic Dash Enemy Units 40/50/60/70% 3 seconds Linear Magic
Prisoner 945.jpg Prisoner 945 Prisoner 945 The ol' Ball and Chain.jpg The ol' Ball and Chain Enemy Units 80% 1 second Linear Physical Applies after enemies are dragged back
Rally.jpg Rally Rally Demoralizing Roar.jpg Demoralizing Roar Enemy Units 30/45/60/75% 3 seconds 15/22.5/30/42.5% @ 1 second Magic
Riptide.jpg Riptide Riptide Eye of the Storm.jpg Eye of the Storm Enemy Units 100% 5 seconds Linear Magic
Shellshock.jpg Shellshock Shellshock Superconductor.jpg Superconductor Enemy Units 80% 3 seconds Linear Magic
Sir Benzington.jpg Sir Benzington Sir Benzington Knightfall.jpg Knightfall Enemy Units 50% 2 seconds Linear Superior Magic
Solstice.jpg Solstice Solstice Breath of Sol.jpg Breath of Sol Enemy Units 50% 6 seconds 50% @ 2 seconds Magic
Slither.jpg Slither Slither Poison Spray.jpg Poison Spray Enemy Units 50% 6 seconds 50% @ 2 seconds Magic
The Dark Lady.jpg The Dark Lady The Dark Lady Taint Soul.jpg Taint Soul Enemy Unit 60% 2/3/4/5 seconds Linear Magic
Vagabond Assassin.jpg Vagabond Assassin Magebane Master of the Mantra.jpg The Assassin's Touch Enemy Unit 80% 5 seconds Linear Superior Magic
Vorax.jpg Vorax Vorax Rock Smash.jpg Rock Smash Enemy Hero 75% 2 seconds Linear Physical
Wretched Hag.jpg Wretched Hag Wretched Hag Haunt.jpg Haunt Enemy Unit(s) 20/30/40/50% 7 seconds 20/30/40/50% @ 1.4 seconds Magic Also applies to Wretched Hag Bat Blast.jpg Bat Blast

Affector-based[edit | edit source]

These Movement Slows will be at full strength as long as you are within the affector that applies it, and tapers off over its lingering time.

Unit/Item Source Target % Slow Duration Mid-point Effect Type Notes
The Chipper.jpg The Chipper The Chipper Sawblade Showdown.jpg Sawblade Showdown Enemy Units 90% 8 seconds 50% @ 2 seconds Superior Magic SotM version only; Slow tapers over 4 seconds after leaving the saws

Slow Resistance[edit | edit source]

Slow Resistance reduces the magnitude of a Movement Slow by its percentage.

Hero Source Target % Slow Resistance Duration Notes
Apex.jpg Apex Apex Fire Surge.jpg Fire Surge Self 100% 2.5 seconds Attacking ends the effect early.
Berzerker.jpg Berzerker Berzerker Carnage.jpg Carnage Self 40/60/80% 10 seconds
Chronos.jpg Chronos Chronos Chronofield.jpg Chronofield Self 100% 4/5/6 seconds Applies to self while inside the Chronofield
Deadwood.jpg Deadwood Deadwood Clearcutting.jpg Clearcutting Self 25/50/75/100% 2 seconds Applies after walking over a tree
Flying Courier.jpg Flying Courier Winged Courier Speed Boost.jpg Speed Boost Self 100% 20 seconds
Icon Haste.jpg Runes#Haste Rune Rune User 100% 30 seconds
Kane.jpg Kane Kane Face Off.jpg Face Off Self & Enemy Hero 100% 3.5/4.5/5.5 seconds Duration refreshes when both units clash
Moraxus.jpg Moraxus Moraxus Arcane Shield.jpg Arcane Shield Self 40/60/80/100% 6 seconds Applies after absorbing an ability or projectile
Rampage.jpg Rampage Rampage Stampede.jpg Stampede Self 100% While charging
War Beast.jpg War Beast War Beast Metamorphosis.jpg Metamorphosis Owned Units 100% 14/15/16 seconds