Nymphora has long been a protectress of Newerth's secret beauties, its secluded glades and crystal springs. One might think that the paragon of butterflies and skylarks would have little role in the brutal carnage that has engulfed the world, but one need only see the tiny fangs revealed by her smile to know that she holds secret dangers of her own.
Nymphora is the perfect support hero, able to heal with Volatile Pod, give Mana with Grace of the Nymph, and Teleport allies to any position on the map. She is highly item independent.
Abilities[ | ]
Volatile Pod
[ Q ]
Cast Time: 0.5 / 0.5 seconds
Target Position
All Units
Nymphora spawns a Volatile Pod at a target location. The pod grows to buildup its damage and heal to enemies and allies respectively in the area, giving the effects when exploded.
Range: 800 Radius: 425 Mana Cost: 140/150/160/170 Cooldown: 14 seconds
Deals Magic Damage to enemies and heals allies in radius when exploded equals to a base 40 + 40/60/80/100 per second of buildup time. The pod explodes after 3 seconds buildup or when reactivated manually.
We're all a couple peas in a pod!
Notes
Potentially Damage/Heal up to 160/220/280/340 if the pod manages to grow for its full duration.
Bypasses Magic Immunity on ally heroes.
Nymphora's Zeal
[ W ]
Cast Time: 0.4 / 0.4 seconds
Target Position
Enemy Units
Type - Magic
Shoots forth a wisp to damage and stun enemies in a line. Each enemy hit is stunned and damaged.
Range: 900 Radius: 120 Mana Cost: 120/135/150/165 Cooldown: 15 seconds
Launches a projectile that impacts targets it touches in a 900 unit line, stunning for 1/1.1/1.2/1.3 second(s), and dealing 50/80/105/130 Magic Damage to them, then the projectile returns back to self. Units can be impacted twice, once when the projectile is being launched and once when it is returning.
It goes both ways.
Notes
Projectile has a touch radius of 120.
The projectile moves at 1100 speed.
Grace of the Nymph
[ E ]
Cast Time: 0 / 0 seconds
Target Unit
Ally Units with Mana
Nymphora blesses an allied target with her grace, giving them Mana and Movement Speed over short time.
Range: 900 Mana Cost: 25/40/55/70 Cooldown: 19/17/15/13 seconds
Increases the target's Movement Speed by 100 and restores 85/160/230/300 Mana to the target over 3 seconds. Dispelled on player-controlled damage.
Have a little pixie dust!
Notes
Using Grace of the Nymph on yourself restores a net Mana of 60/120/175/230.
Can be cast while moving and without interruption.
Teleport (Mass Teleport)
[ R ]
Cast Time: 0 / 0 seconds
Target Position
Non-Illusion Ally Heroes
Type - Superior Magic
Nymphora channels the power of the forest, connecting with all living things in it. Through this power she is able to teleport herself and, at higher levels, some nearby allies to a target destination of her choosing.
After channel time, teleports self and 1/2/3(3/4/5) closest allied heroes in radius around self to target location. Volatile Pod, Grace of the Nymph and 4 instances of Nymphora's Zeal is cast in a 600 radius of the target location. Nymphora's Zeal spawned in this manner will not deal Magic Damage.
This skill cannot be used within 2500 units of the enemy main base structure.
Every time a creep dies, a fairy gets its wings!
Notes
With Staff of the Master, the Volatile Pod effect will be applied to all units within the teleport radius instantly upon teleporting.
With Staff of the Master, Nymphora's Zeal projectiles will be released in a cross pattern relative to Nymphora's facing direction before teleporting.
Target a position to place a Volatile Pod to grow for 3 seconds, building up 50/70/90/110 Magic Damage and Healing per second while growing.
Volatile Pod explodes after it finishes growing or gets reactivated to end it early, dealing the built-up Magic Damage to enemies and built-up Healing to allies.
Range increased from 400/600/800/1000 to 600/800/1000/1200.
Cast range now matches the range that the projectile will travel
Legacy Abilities[ | ]
Volatile Pod (Pre-4.6.0)
[ Q ]
Cast Time: 0.5 / 0.5 seconds
Target Position
All Units
Nymphora spawns a Volatile Pod at a target location. The pod bursts after a brief delay, damaging enemies and healing allies in the area.
Range: 750 Radius: 300 Mana Cost: 80/90/100/110 Cooldown: 10 seconds
After a 1 second delay, deals Magic Damage to enemies and heals allies in radius for 75/135/195/255. The heal effect in the area persists for 0.5 seconds afterwards.
Shoots forth a wisp to damage and stun enemies in a line. For each enemy hit, Nymphora has her movement speed and attack speed buffed.
Range: 900 Mana Cost: 120/140/160/180 Cooldown: 13 seconds
Launches a projectile that impacts targets it touches in a 1200 unit line, stunning them for 0.75/1.0/1.25/1.5 second(s), then the projectile returns back to self. Units can be impacted twice, once when the projectile is being launched and once when it is returning. Applies Nymphora's Zeal to self for 8 seconds with 1 bonus charge per impact. Maximum of 10 charges.
It goes both ways.
Nymphora's Zeal Effects +0/1/2/4% Movement Speed per charge +0/5/10/20 Attack Speed