Few are those who do not know of Ophelia, Queen of the Beast Horde and sister to Jeraziah. Though numerous are her talents, she is most revered for her innate ability to commune with all things natural. Both a warrior and a leader, Ophelia wields these powers over nature to serve the Legion by healing allies and recruiting the wild denizens of Newerth to their cause.
Ophelia is centered around controlling neutral creeps with Command. With her minions, she excels at supporting her team with constant ganks and pushes. In addition, Ophelia's Touch allows her to instantly heal her allies globally.
Abilities[ | ]
Nature's Wrath
[ Q ]
Cast Time: 0.3 / 0.5 seconds
Target Unit
Enemy Units
Type - Magic
Ophelia unleashes the powers of nature on a target enemy unit, slowing it. While active, the target unit will take additional damage equal to a percentage of the damage taken.
Range: 700 Mana Cost: 75/90/105/120 Cooldown: 14/13/12/11 seconds
Applies Nature's Wrath to target for for 5 seconds.
When nature calls.
Nature's Wrath Effects +16/19/22/25% Damage Taken 16/19/22/25% tapering Movement Slow
Ophelia's Judgment
[ W ]
Cast Time: 0.3 / 0.5 seconds
Target Unit
All Other Units
Type - Magic
Ophelia judges a target unit, dealing damage to it if it's an enemy, or teleporting it to safety if it's an ally. Instantly teleports units that Ophelia controls.
Range: 600 Mana Cost: 100/115/130/145 Cooldown: 16 seconds
If target is a player controlled enemy unit, deals 90/160/230/300 Magic Damage.
If target is an allied unit that you control, it will be teleported to your spawn point instantly.
If target is an allied unit that you do not control, they will be teleported to your spawn point when the state expires naturally after 5.5/5/4.5/4 seconds.
I can make you disappear! Taadaa, it's magic!
Notes
Ally teleport status effect can be dispelled, but cannot be transferred.
Command
[ E ]
Cast Time: 0.3 / 0.5 seconds
Target Unit
Non-Boss Enemy NPCs
Type - Magic Dominate
Ophelia takes command of a non-boss NPC's mind, gaining control of it. Units under Ophelia's command obtain +600/700/800/900 minimum base health.
Range: 600 Mana Cost: 95/100/105/110 Cooldown: 15 seconds
Dominates target, taking control of it permanently. Can target ancients, but they only receive a 10 Movement Speed bonus from Command. Only allows control of 1/1/2/3 units. Applies Ophelia's Command to all minions under your control.
Ophelia's Command Effects +0/60/90/120 Max Health Minimum Base Max Health of 600/700/800/900 +25/50/75/100 Max Mana +0.5/1/1.5/2 Mana Regeneration +15/20/25/30 Movement Speed
Notes
Can only target Neutral units and lane creeps. Cannot target any player-controlled units, including creeps dominated by an enemy with Whispering Helm.
Ophelia's Command is applied by a permanent aura that applies the buff to all units under Ophelia's control. In other words, the buff remains permanently active as soon as Ophelia takes control of a unit.
Illusions cannot receive the Ophelia's Command buff.
When using Command on a new unit with the maximum number of controllable units, the oldest dominated unit dies.
Units dominated with Command receive an ability that manually kills them (bound to R by default).
Sacrifice
[ R ]
Cast Time: 0 / 0.5 seconds
Self
Self
Cooldown: 10 seconds
Activate to instantly kill this unit, cannot be activated if the unit has received Hero Damage in the last 10 seconds.
Notes
Can be used while stunned or silenced.
Ophelia's Touch
[ R ]
Cast Time: 0.3 / 0.5 seconds
Global
Ally Heroes
Type - Superior Magic
Ophelia's love for living creatures allows her to conjure up powerful healing magic, healing all allied heroes on the map and units under her command.
Mana Cost: 200/300/400 Cooldown: 120 seconds
Heals all allied Heroes on the map for 200/300/400.
Heals all minions you control on the map for 600/900/1200.
Take two of these, and you'll be fine in the morning.