Parasite

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Parasite
Parasite.jpg
Hellbourne.png Hellbourne
Attributes
Strengthlogo.gif 21 Agilitylogo.gif 17 Intelligencelogo.gif 20
(+2.6) (+1.7) (+2.3)
Stats
Level 1 16 25
Health 549 1328 2107
Mana 260 728 1235
Damage 50-56 86-92 125-131
Armor 2.58 6.36 10.98
Attack Speed 0.67 0.83 1
Movement Speed 300
Magic Armor 6
Base Health Regen 1.00
Attack Range 128 (Melee)
Missile Speed Instant
Base Attack Time 1.7
Attack Animation 0.5/0.5
Turn Rate 540


Info[edit | edit source]

Role:  
Melee
5
Jungler
5
Ganker
2
Lore:  
While the world above burned, within the deepest crevices of Newerth an abominable conglomeration of sentient gels, pathogens, and other lurkers of the deep simmered in a primordial pool, slowly evolving and multiplying. From this cesspool emerged the Parasite, sickeningly intelligent and chaotically evil.

Abilities[edit | edit source]

Leech
[ Q ]
Parasite Leech.jpg
Cast Time: 0.2 / 0.8 seconds
Target Unit Enemy Units
Type - Magic
The Parasite steals essence from target enemy unit, dealing damage and stealing Movement Speed
Range: 600
Mana Cost: 75/90/105/120
Cooldown: 10 seconds
Deals 80/140/200/260 Magic Damage to target enemy and applies Leeching Bile to it and Fed to yourself for 4 seconds.
All your Movement Speed are belong to me!
 

Leeching Bile Effects
-50/-75/-100/-125 Movement Speed

Fed Effects
+50/75/100/125 Movement Speed



Infest
[ W ]
Parasite Infest.jpg
Cast Time: 0.3 / 0.2 seconds
Target Unit
Type - Transmute
Takes control of target unit, hiding yourself within. The Parasite can consume the target at any time, healing himself.
Range: 300
Mana Cost: 100/110/120/130
Cooldown: 30 seconds
Takes control of the target unit and hides yourself within, granting it 20/40/60/80 Attack Speed, 2/3/4/5 times Parasite's level in Damage, and 25/50/75/100 Movement Speed. Can target ancients.

The unit loses 3/2/1/0% of its Max Health per second.

Creates an ability on target that will kill the controlled creep and heal the Parasite for 30/40/50/60% of its current Health.

Level 1 of this ability cannot target allied units.

Let me in let me in let me in
 
Notes
  • Cannot Infest player-controlled units.
  • Removes all buffs and debuffs and disjoints projectiles on Infest.
  • Infest will also remove the ally version of Ophelia's Judgment and break the channel on Circe's Twisted Visage.
  • Parasite is invulnerable while Infesting a creep.
  • While infesting a creep, Parasite can be selected, although you can't do anything with Parasite besides leveling his abilities.
  • Damage drain directly removes Health, and cannot be reduced with Damage Reduction effects.
  • Draining Venom will function on the Infested creep as it would on Parasite.
  • The Infested unit gains an ability that allows Parasite to kill and consume it (bound to R by default).
  • When Parasite leaves an Infested creep with less than 5 seconds of cooldown of Infest, its cooldown will be set to 5 seconds.
  • If Infest ends by Consuming the creep or from health loss at Levels 1-3, the kill is credited to Parasite. If an enemy kills the Infested creep, the kill is credited to the killer instead.


Consume
[ R ]
Parasite Infest.jpg
Cast Time: 0 / 0.5 seconds
Self Self
Instantly kills the controlled creep, healing Parasite for a portion of the creep's Health.
Kills the creep and heals Parasite for 30/40/50/60% of its current Health.
It's not you, it's me
 



Draining Venom
[ E ]
Parasite Draining Venom.jpg
Passive
Any target the Parasite attacks takes extra damage from it and deals less damage to it.

Draining Venom is applied when you attack a target with a unit you Infest, or if you use an ability on a target.

On Attack
Applies Draining Venom to the target for 3 seconds
Can't touch this!
 

Draining Venom Effects
Takes 6/12/18/24% more damage from the Parasite and deals 6/12/18/24% less damage to the Parasite.

Notes
  • Only autoattacks and Parasite's abilities' damage are amplified by Draining Venom.
  • Illusions can apply Draining Venom, but only Parasite benefits from it.


Facehug
[ R ]
Parasite Facehug.jpg
Cast Time: 0.3 / 0.4 seconds
Target Unit Enemy Units
Type - Superior Magic
The Parasite can steal the strengths of enemies while passing his own weaknesses onto them.
Range: 600
Mana Cost: 125/150/175
Cooldown: 60/45/30 seconds
Target an enemy to leap at it.

On impact, your Debuffs are transferred to the target and the target's Buffs are transferred to you.

Deals 200/300/400 Magic Damage and applies a 2/3/4 second Silence to target.

Here, let's trade!
 
Notes
  • The projectile travels at 1750 speed, and Parasite will leap to the target at 2250 speed upon latching.
  • Does not transfer status effects against Magic Immune targets.
  • Certain status effects cannot be transferred via Facehug. See this page for a list of non-transferable status effects.


Alt Avatars[edit | edit source]

Template:Parasite Alt Avatars

Changelog[edit | edit source]

Version 4.2.0

Version 4.0.0

  • Magic Armor increased from 5.25 to 6.

Version 3.6.0

  • Parasite Infest.jpg Infest
    • Health Drain Per Second changed from 3/1.5/0/-1.5 to 3/2/1/0%

Version 3.5.3

  • Parasite Infest.jpg Infest
    • If the cooldown is below 5 seconds while inside a unit, whenever you exit the creep the cooldown will reset to 5 seconds

Version 3.5.0

  • Parasite Infest.jpg Infest
    • Attack Speed increased from 15/30/45/60 to 20/40/60/80
    • Damage bonus increased from 1/2/3/4x level to 2/3/4/5x level
    • Health loss rescaled from -3/-2.5/-2/-1.5% to -3/-1.5/0/+1.5% per second

Version 3.2.5

  • Parasite Draining Venom.jpg Draining Venom
    • No longer works on any items.
  • Parasite Facehug.jpg Facehug
    • No longer transfers any buffs or debuffs on magic immune targets. Will still transfer Protective Charm from Jeraziah to self then apply debuffs.

Version 2.5.20

  • Health regen reduced from 1.25 to 1
    • This is a part of a global change to all melee heroes.

Version 2.5.13

  • Parasite Infest.jpg Infest
    • Can no longer be used while inside of a unit.

Version 2.5.12

  • Parasite Infest.jpg Infest
    • Can no longer target allied creeps until level 2

Version 2.2.7

  • Base Strength reduced from 23 to 21
  • Fixed an exploit where if Parasite attempts to use Blood Chalice inside a creep, he can gain mana without losing any Health

Version 2.2.0

  • Health regen increased from 0.25 to 1.25 health per second
    • This is a part of a global change to all melee heroes.

Version 2.1.0

  • Parasite Leech.jpg Leech
    • Damage from 80/130/180/230 to 80/140/200/260
  • Parasite Draining Venom.jpg Draining Venom
    • Now also benefits creeps that Parasite inhabits
    • Applies from ability casts

Version 2.0.36

  • Hero Added


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