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Pebbles
Pebbles
Legion Legion
Attributes
Strengthlogo 24 Agilitylogo 10 Intelligencelogo 16
(+3.0) (+1.0) (+1.6)
Stats
Level 1 16 25
Health 606 1499 2354
Mana 208 546 962
Damage 61-67 108-114 153-159
Armor 1.14 3.52 7.3
Attack Speed 0.65 0.74 0.87
Movement Speed 285
Magic Armor 5
Base Health Regen 1.00
Attack Range 150 (Melee)
Missile Speed Instant
Base Attack Time 1.7
Attack Animation 0.4/0.7
Turn Rate 450

Pebbles is a melee strength hero in Heroes of Newerth. He is based on Tiny from Defense of the Ancients: All-Stars.

Info[ | ]

Lore: The elemental creatures of Newerth have long kept away from mortal struggles, seeking instead to heal the destruction left in their wake. In the current war, however, some elementals have taken arm against the daemons, and the huge and implacable Pebbles is one of them.
 
  Pebbles holds incredible power because he reaches his peak damage potential at a very early stage. A combination of Stalagmites and Chuck will decimate lesser foes within a second. Obtaining a Portal Key will allow you to land your spells with superior precision.

Abilities[ | ]

Stalagmites
[ Q ]
Pebbles Stalagmites
Cast Time: 0 / 0.8 seconds
Target Position Enemy Units
Type - Magic
Pebbles summons forth an eruption of stalagmites at a target location, stunning and damaging all enemies in the area.
Range: 600
Radius: 200
Mana Cost: 120
Cooldown: 21/19/17/15 seconds
Deals 100/160/220/280 Magic Damage and stuns each target in radius for 2 seconds.

Units affected by Chuck take double the damage.

Casting in the sequence Stalagmites -> Chuck will yield the highest potential combo damage.

What, no Stalactites?
 
Notes
  • Destroys trees.
  • Stalagmites has a 0.2 second delay before it deals damage.
  • Damage is dealt in 4 instances, with 0.25 seconds between each instance. Each instance deals 25/40/55/70 Magic Damage and stuns for 1.25 seconds.
  • Each instance applies a hidden status effect on enemies for 0.25 seconds, which deals 25/40/55/70 Magic Damage once if a unit is being Chucked.
  • Stalagmites can deal up to 200/320/440/560 Magic Damage if they are also affected by Chuck.
  • Enlarge increases the cast range of Stalagmites to 650/700/750.


Chuck
[ W ]
Pebbles Chuck
Cast Time: 0 / 0.8 seconds
Target Unit All Visible Units
Type - Magic
Pebbles throws a nearby visible unit to target location, damaging it and all enemies in an area around where it lands.
Range: 500/700/900/1100
Radius: 300
Mana Cost: 90/100/110/120
Cooldown: 13/12/11/10 seconds
Deals 70/140/210/280 Magic Damage to enemy units in radius. Buildings receive 33% damage. Deals 14/28/42/56 Magic Damage to thrown unit.
Who's for rock jumping?
 
Notes
  • Pebbles will Chuck the nearest non-Magic Immune unit within 275 radius at the target.
  • Can be double-activated to cast the ability on self position.
  • Cannot directly throw a unit at a building.
  • Unbinds projectile from thrown unit.
  • Chucked unit will be airborne for 1 second.
  • Chucked unit is stunned while airborne. Stun duration cannot be modified.
  • Deals 23.33/46.67/70/93.3 Magic Damage to buildings, regardless of Enlarge's level.
  • Chucked allies will take 14/28/42/56 Magic Damage, regardless of Enlarge's level. This damage is lethal and can be used to deny.
Chuck damage to thrown unit
Level Enlarge unleveled Lvl 1 Enlarge Lvl 2 Enlarge Lvl 3 Enlarge
1 84 94.5 105 115.5
2 168 189 210 231
3 252 283.5 315 346.5
4 336 378 420 462

Slab Skin
[ E ]
Pebbles Slab Skin
Passive
Grants bonus Armor and reduces the duration of debuffs.
Passively applies +2/4/6/8 Armor and -10/-20/-30/-40% debuff duration.
Hard as well.. a rock!
 
Notes
  • Only removable debuffs (with a red border around their icon) will have their duration reduced by Slab Skin.


Enlarge (Group Chuck)
[ R ]
Pebbles Enlarge
Cast Time: 0 / 0.8 seconds
Passive (Target Unit) All Visible Units
Type - Magic
Gives Pebbles the ability to Chuck multiple targets while Pebbles grow larger, increasing attack damage, base attack time, move speed, and adding to the power of his other skills.
Range: 1100
Radius: 300
Mana Cost: 120
Cooldown: 10 seconds
+10/20/30 Movement Speed

Stalagmites
Increases cast range by 50/100/150

Chuck
Increases bonus damage dealt to chucked unit from 20% to 35/50/65% of the AoE damage.

+40/80/120 Base Damage

Base Attack Time from 1.7 to 1.8/2/2.2.

Target a unit to throw the nearest 3 units within range at it, dealing damage based on the level of Chuck. Damage is at most 150% of normal Chuck.

Group Chuck shares a cooldown with Chuck.

Is that a roll of quarters in your pocket?
 
Notes
  • Staff of the Master grants Group Chuck as an active component to Enlarge.
  • Enlarge adds to Base Damage, and is amplified by Base Damage bonuses.
  • Group Chuck's range scales with Enlarge, not with Chuck.
  • Group Chuck throws the 3 nearest non-Magic Immune units within 325 units of Pebbles.
  • The first thrown unit is airborne for 1 second, the second unit for 1.15 seconds, and the third unit for 0.85 seconds.
  • Group Chuck deals 28/42/56 Magic Damage to a thrown ally unit, regardless of Chuck's level. This damage is lethal and can be used to deny.
  • Group Chuck's total AoE damage is based on how many units are thrown. 1 unit thrown deals 100% of Chuck's damage, 2 units deal 125% damage (62.5% x 2), and 3 units deals 150% damage (50% x 3).
  • Group Chuck can be double-activated to cast the ability on self position.


Alt Avatars[ | ]

Pebbles Alt Avatars
Pebbles
Throwback Pebbles

100 Gold coins
750 Silver coins
Golden Pebbles
Golden Pebbles
Icon Gold Collection
600 Gold coins

Jade Giant Pebbles
Jade Giant Pebbles
Icon Limited Edition
450 Gold coins
3500 Silver coins
Frankie Pebbles
Frankie Pebbles

390 Gold coins
2500 Silver coins
Earthroc Pebbles
Earthroc Pebbles
Icon Revenge of the Neutrals
400 Gold coins
3000 Silver coins
Savior Pebbles
Savior Pebbles
Icon A.R.M.S.
1000 Gold coins

Rocky
Rocky
Icon Hotshot Heroes
390 Gold coins
2500 Silver coins
Boulderdash
Boulderdash
Icon Holiday Edition
450 Gold coins
3500 Silver coins
Siege Golem Pebbles
Siege Golem Pebbles
Icon Steamworks
400 Gold coins
3000 Silver coins
Easter Island Pebbles
Easter Island Pebbles
Icon Holiday Edition
420 Gold coins
3000 Silver coins
Stonewall Pebbles
Stonewall Pebbles
Icon Soccer
400 Gold coins
3000 Silver coins
Chuck Pebbles
Chuck Pebbles
Icon Imaginary Friends Grace and Chuck Combo Avatar
700 Gold coins

P-800
P-800
Icon Limited Edition
450 Gold coins
3500 Silver coins
Diamante
Diamante

650 Gold coins
9999 Silver coins
[Edit] [Edit Info]

Changelog[ | ]

Version 4.10.0

  • Pebbles Stalagmites Stalagmites
    • Total base Magic Damage done by the ability (without considering Pebbles Chuck Chuck) increased from 85/145/205/265 to 100/160/220/280.
      • Damage increase by Pebbles Chuck Chuck is unaffected (it was already increasing the Magic Damage from Pebbles Stalagmites Stalagmites by 100/160/220/280).
  • Pebbles Chuck Chuck
    • Cooldown reduced from 14/13/12/11 seconds to 13/12/11/10 seconds.

Version 4.9.0

  • Base Intelligence reduced from 18 to 16.
  • Pebbles Stalagmites Stalagmites
    • Cooldown increased from 20/18/16/14 seconds to 21/19/17/15 seconds.
  • Pebbles Chuck Chuck
    • Cooldown increased from 10 seconds to 14/13/12/11 seconds.

Version 4.7.9

Version 4.7.6

Version 4.7.1

  • Base Agility increased from 9 to 10.
  • Agility growth per level increased from 0.9 to 1.0.
  • Base Intelligence increased from 15 to 18.
  • Pebbles Stalagmites Stalagmites
    • Cooldown reduced from 20 seconds to 20/18/16/14 seconds.
  • Pebbles Chuck Chuck
    • Mana Cost reduced from 120 to 90/100/110/120.
  • Pebbles Enlarge Enlarge
    • Base Attack Time changed from 1.9/2.1/2.3 to 1.8/2/2.2.

Version 4.4.3

  • Pebbles Enlarge Enlarge
    • Passive Movement Speed bonus increased from 5/10/15 to 10/20/30.

Version 4.0.0

  • Magic Armor decreased from 5.5 to 4.
  • Armor increased from 0.26 to 1.0.

Version 3.2.3

  • Pebbles Stalagmites Stalagmites
    • Damage decreased from 100/160/220/280 to 85/145/205/265
  • Pebbles Chuck Chuck
    • Damage decreased from 75/150/225/300 to 70/140/210/280

Version 3.1.0

  • Pebbles Enlarge Enlarge
    • Staff of the Master upgrade: Turns Enlarge into Group Chuck and grants it the ability to Chuck up the 3 targets, dealing damage based on the level of Pebbles Chuck Chuck
    • Shares a cooldown with Pebbles Chuck Chuck

Version 2.6.10

  • Pebbles Stalagmites Stalagmites
    • Damage rescaled from 100/180/260/300 to 100/160/220/280

Version 2.6.4

  • Pebbles Enlarge Enlarge
    • Base Attack Time increased from 1.7 to 1.9/2.1/2.3 seconds
    • Attack Speed is no longer slowed
      • (Overall this means +AS items like Daemonic Breastplate won't fix his slow attacks.)

Version 2.5.20

  • Health regen reduced from 1.25 to 1
    • This is a part of a global change to all melee heroes.

Version 2.2.0

  • Health regen increased from 0.25 to 1.25 health per second
    • This is a part of a global change to all melee heroes.

Version 2.0.34

  • Attach Range now 128 units
    • This is a part of a global change to all melee heroes.

Version 1.0.5

  • Pebbles Chuck Chuck
    • Can no longer throw invisible units

Version 0.1.63

Version 0.1.45

  • Pebbles Chuck Chuck
    • Cooldown reduced from 15 to 10.

Version 0.1.42

  • Pebbles Chuck Chuck
    • Chucked units can no longer blink out of it while in midair.

Version 0.1.41

  • Pebbles Chuck Chuck
    • throws closest targets, not a random target.
  • Pebbles Stalagmites Stalagmites
    • Speed of projectile increased from 1000 to 1200.
    • Fixed Enlarge causing Chucked units to not take double damage from Stalagmites.

Version 0.1.39

  • Pebbles Chuck Chuck
    • Should now deal damage consistently.
    • Allowed the Stalagites+Chuck combo to work properly.
  • Pebbles Stalagmites Stalagmites
    • Now delayed properly based on distance.
    • Cast range set to 600 to match DotA.
  • Pebbles Enlarge Enlarge
    • Increases Stalagmites range by 50/100/150.

Version 0.1.34

  • Fixed Pebbles Chuck Chuck not dealing damage.

Version 0.1.30



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Low Resolution Ranged All Solo Jungle Carry Support Initiator Ganker Pusher
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