Pestilence

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Pestilence
Pestilence.jpg
Hellbourne.png Hellbourne
Attributes
Strengthlogo.gif 21 Agilitylogo.gif 17 Intelligencelogo.gif 15
(+2.5) (+1.5) (+1.5)
Stats
Level 1 16 25
Health 549 1290 2069
Mana 195 507 923
Damage 51-59 90-98 131-139
Armor 3.2 6.56 11.04
Attack Speed 0.67 0.8 1
Movement Speed 300
Magic Armor 4
Base Health Regen 1.00
Attack Range 128 (Melee)
Missile Speed Instant
Base Attack Time 1.7
Attack Animation 0.4/0.8
Turn Rate 450


Info[edit | edit source]

Role:  
Melee
5
Carry
2
Ganker
1
Initiator
3
Lore:  
Once a councilor to the Moon Queen, Pestilence betrayed his people -- for as a male, he could never have come to rule them himself. With his own powers augmented by the Hellbourne, he is as strong as the queen he served in the past. But his arts are unholy: mindless, ravenous insects he calls forth, cruel and violent skills he deploys.

Abilities[edit | edit source]

Flight
[ Q ]
Pestilence Flight.jpg
Cast Time: 0 / 0 seconds
Self
Pestilence takes limited flight, increasing his Movement Speed.
Mana Cost: 50
Cooldown: 45/40/35/30 seconds
Applies Flight to self for 25 seconds.
Up, up, and away!
 

Flight Effects
+10/20/30/40% Movement Speed
Unitwalking



Impale
[ W ]
Pestilence Impale.jpg
Cast Time: 0.25 / 0.25 seconds
Self Position Enemy Units
Type - Magic
Pestilence calls on the aid of his underground insect brethren to strike nearby enemies from underground. Enemies are impaled, causing them to be stunned and take damage, followed by reduced Movement Speed.
Radius: 350
Mana Cost: 85/95/105/115
Cooldown: 8 seconds
Stuns targets in radius for 1.25/1.5/1.75/2 second(s), damages them for 75/125/175/225 Physical Damage, and slows their Movement Speed by 20% for an additional two seconds after the stun.
There's more below the surface than you know!
 
Notes
  • Although Impale deals Physical Damage, the stun and slow are blocked by Magic Immunity.
  • Impale applies a 2 second stun and a 4 second slow at the same time when it impacts an enemy.


Gore
[ E ]
Pestilence Gore.jpg
Passive
Pestilence gains a chance to stab an enemy unit with his frontal horn when attacking, causing them to take some additional damage and be stunned briefly.
Cooldown: 2 seconds
On Attack
25% chance to deal 10/20/30/40 bonus Physical Damage to target and stun for 0.55/0.7/0.85/1 second on heroes, 2 seconds on non-hero units.
Bring 'Raid' if you want to live!
 
Notes
  • This ability contains Bashing properties. Items and abilities with Bashing properties contain a shared cooldown time.
  • Stuns non-hero units for 2 seconds.
  • Illusions deal 33% of Gore's damage when triggered but does not stun.


Swarm (Swarm Wave)
[ R ]
Pestilence Swarm.jpg
Cast Time: 0.1 / 0.3 seconds
Target Unit (Target Dual) Enemy Units
Type - Superior Magic
Pestilence releases a swarm of locusts at a target, lowering their Armor and revealing them temporarily.
Range: 700
Mana Cost: 50
Cooldown: 10 seconds
(Deals 50/100/150 Physical Damage in a cone and) Applies Swarm to target(s hit) for 30 seconds.
They won't bite!
 

Swarm Effects
Revealed
Sighted
-6/-12/-18 Armor

Notes
  • Provides 350 day and night clearvision around units with Swarm.
  • With Staff of the Master.jpg Staff of the Master, the wave is a circle that starts at 100 radius, travels at 600 speed for 2 seconds and expands to 300 radius.
    • The cone can hit up to 1200 units away.


Alt Avatars[edit | edit source]

Changelog[edit | edit source]

Version 4.0.2

  • Magic Armor increased from 3 to 4.

Version 4.0.0

  • Magic Armor decreased from 5.75 to 3.
  • Armor decreased from 4.38 to 3.2.
  • Pestilence Swarm.jpg Swarm
    • Now has a Staff of the Master.jpg Staff of the Master effect:
      • Action Type changed from Target Entity to Target Dual Position (Cone).
      • Targets hit also take {50/100/150 Physical Damage}.
      Range: 700
      Travel Distance: 1200
      Speed: 600
      Width: 300

Version 3.8.0

  • Pestilence Flight.jpg Flight
    • Cooldown reduced from 45 seconds to 45/40/35/30 seconds.
  • Pestilence Swarm.jpg Swarm
    • Backswing reduced from 0.9 seconds to 0.3 seconds.

Version 3.7.10

  • Pestilence Impale.jpg Impale
    • Physical Damage increased from 50/100/150/200 to 75/125/175/225.
    • Stun duration increased from 1/1.25/1.5/1.75 seconds to 1.25/1.5/1.75/2 seconds.

Version 3.4.0

  • Pestilence Impale.jpg Impale
    • Stun duration lowered from 1/1.5/2.0/2.5 to 1/1.25/1.5/1.75 (Slow still only lasts for 2 seconds after the stun duration)
  • Pestilence Swarm.jpg Swarm
    • Mana Cost increased from 25 to 50

Version 3.3.0

  • Strength gain decreased from 2.8 to 2.5
  • Agility gain decreased from 1.9 to 1.5
  • Pestilence Gore.jpg Gore
    • Damage decreased from 20/40/60/80 to 10/20/30/40

Version 3.2.0

  • Pestilence Flight.jpg Flight
    • Increased duration by 5 seconds
    • Now grants Unitwalking to Pestilence
  • Pestilence Gore.jpg Gore
    • Chance increased from 10/15/20/25% to 25% at all levels
    • Damage rescaled from 40/50/60/70 to 20/40/60/80
    • Damage Type changed from Magical to Physical
    • Stun duration decreased from 1 second to 0.55/0.7/0.85/1 seconds
  • Pestilence Swarm.jpg Swarm
    • Armor reduction increased from 5/10/15 to 6/12/18

Version 2.6.30

  • Pestilence Flight.jpg Flight
    • Removed 10% Damage Amp
    • Duration decreased from 25 to 20 seconds

Version 2.6.10

  • Pestilence Impale.jpg Impale
    • Manacost rescaled from 80/95/105/115 to 85/95/105/115

Version 2.5.20

  • Health regen reduced from 1.25 to 1
    • This is a part of a global change to all melee heroes.

Version 2.2.0

  • Health regen increased from 0.25 to 1.25 health per second
    • This is a part of a global change to all melee heroes.

Version 2.0.34

  • Attack Range now 128 units
    • This is a part of a global change to all melee heroes.

Version 0.1.42

  • Pestilence Swarm.jpg Swarm
    • Now target magic immune targets.
  • Pestilence Gore.jpg Gore
    • Now goes through magic immunity.
    • Bonus damage changed from a constant 25 to 40/50/60/70.

Version 0.1.35

  • Pestilence Impale.jpg Impale
    • Changed to a Physical type skill.
    • Damage goes through magic immunity, stun doesn't.

Version 0.1.28

  • Pestilence Swarm.jpg Swarm
    • Reveals target even if it goes invisible before the projectile impacts.

Version 0.1.18

  • Pestilence Flight.jpg Flight
    • Typed as buff instead of debuff.


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