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Pharaoh
Pharaoh
Hellbourne Hellbourne
Attributes
Strengthlogo 26 Agilitylogo 13 Intelligencelogo 19
(+3.0) (+1.2) (+1.5)
Stats
Level 1 16 25
Health 644 1537 2392
Mana 247 559 975
Damage 55-57 102-104 147-149
Armor 2.2 5 8.92
Attack Speed 0.65 0.77 0.91
Movement Speed 305
Magic Armor 5
Base Health Regen 1.00
Attack Range 150 (Melee)
Missile Speed Instant
Base Attack Time 1.7
Attack Animation 0.33/0.67
Turn Rate 540


Info

Lore: The Hellbourne unearthed this creature from the shifting sands of the Great Waste. He could originally speak but a single word, which has become his name -- Pharaoh. It seems he must once have been a mighty king, wrapped as he is in golden finery, but now he is simply a monster, summoning forth his dead servants from the grave and conjuring fire and fear across the land.
 
  N/A

Abilities

Hellfire
[ Q ]
Pharaoh Hellfire
Cast Time: 0.3 / 0.7 seconds
Self Visible Enemy Units
Pharaoh conjures plumes of fire around him for a short duration, hitting random nearby enemy targets, damaging each and stunning them briefly.
Radius: 275
Mana Cost: 100
Cooldown: 32/28/24/20 seconds
For 10 seconds, impacts a random target in radius every 0.75 seconds, dealing 20/40/60/80 Magic Damage and stunning them for 0.1 seconds.
I caused Sodom and Gomorrah!
 
Notes
  • Deals damage a total of 14 times, dealing up to 280/560/840/1120 Magic Damage total.


Wall of Mummies
[ W ]
Pharaoh Wall of Mummies
Cast Time: 0 / 0 seconds
No Target
Pharaoh summons a wall of Mummies around himself and anyone close enough to him. Enemies who come close will be pushed away, causing damage and draining some Mana.
Mana Cost: 50/60/70/80
Cooldown: 15 seconds
Spawns 8 Mummies around self for 3/4/5/6 seconds. Pushes away nearby enemies by 275 units who are outside the circle of Mummies, dealing 80/120/160/200 Magic Damage and applying a Mini-Stun. Each Mummy can perform 1 push. Each Mummy takes three attacks for others to destroy, one attack for self to destroy.

Can activate again while the Mummies are active to kill them early.

Keepers of the tomb.
 
Notes
  • All heroes within 240 radius of Pharaoh are moved inside the wall.
  • Mummies push enemy units that are in a 100 degree cone with 150 radius in front of it.
  • Mummies push units 250 units away over 1 second.
  • Units are stunned for 0.1 seconds when pushed and Immobilized while being pushed.
  • Stealthed and Magic Immune units can be pushed back and mini-stunned.
  • Mummies count as terrain for the purpose of blocking movement for movement abilities that follow pathing.


Tormented Soul
[ E ]
Pharaoh Tormented Soul
Cast Time: 0.3 / 0.7 seconds
Target Position Enemy Units
Type - Magic
Pharaoh unleashes a tormented soul toward a target location anywhere on the map. The soul self destructs when it reaches the designated location, releasing its dark energy to damage nearby enemies.
Range: 99999
Radius: 600
Mana Cost: 50
Cooldown: 30/25/20/15 seconds
Launches projectile to target location. While in flight, the projectile grants 500 day and night clearvision.

When projectile reaches target location, it damages all enemies within radius for 80/120/160/200 Magic Damage. Grants 600 day and night clearvision at target location for 10 seconds.

You can't run from the curse.
 
Notes
  • Projectile travels at 1200 speed.


Wrath of the Pharaoh (Return of the Pharaoh)
[ R ]
Pharaoh Wrath of the Pharaoh
Cast Time: 0.1 / 0 seconds
Target Position
Type - Superior Magic
Pharaoh directs all of his focus in a target direction. His focus is so intense it takes physical form as it travels in the desired direction. If it impacts with an enemy unit, it will damage and stun them and Pharaoh will charge toward its location.
Range: 2000/2500/3000
Mana Cost: 150
Cooldown: 80/60/40 (20) seconds
Fires a projectile in target direction, taking 0.5 seconds to reach its maximum range of 2000/2500/3000. Upon impacting a non-neutral enemy unit, stuns that unit for 0.5 seconds and drags self over 0.5 seconds toward the impacted unit's location. During the drag, any units that pass within a 200 radius of self will be stunned for 1/1.5/2 second(s) and receive 75/175/275 Magic Damage.
Like taking a magnifying glass to an ant!
 
Notes
  • Projectile has a touch radius of 125.
  • Projectile does not impact Siege units.
  • Staff of the Master grants a version of Wrath of the Pharaoh which can grab enemy units and ally heroes (shares cooldown).


Return of the Pharaoh
[ D ]
Pharaoh Wrath of the Pharaoh
Cast Time: 0.1 / 0 seconds
Target Position Non-Neutral Enemies
Type - Superior Magic
Can hit ally heroes. 20 second cooldown.
Range: 2000/2500/3000
Mana Cost: 150
Cooldown: 20 seconds
Fires a projectile in target direction, taking 0.5 seconds to reach its maximum range of 2000/2500/3000. Upon impacting a non-neutral enemy unit or ally hero, stuns that unit for 0.5 seconds and drags self over 0.5 seconds toward the impacted unit's location. During the drag, any units that pass within a 200 radius of self will be stunned for 1/1.5/2 second(s) and receive 75/175/275 Magic Damage.
Like taking a magnifying glass to a scarab!
 
Notes
  • Projectile has a touch radius of 125.
  • Projectile does not impact Siege units.
  • Shares cooldown with the default Wrath of the Pharaoh.


Alt Avatars

Pharaoh Alt Avatars
Pharaoh
Throwback Pharaoh

100 Gold coins
750 Silver coins
Cleopatra Pharaoh
Cleopatra Pharaoh

250 Gold coins
500 Silver coins
Golden Emperor
Golden Emperor
Icon Holiday Edition
450 Gold coins
3500 Silver coins
Anubis Pharaoh
Anubis Pharaoh
Icon Rise of Ra
400 Gold coins
3000 Silver coins
Pharaoh
POG Pharaoh

100 Gold coins
750 Silver coins
Festive Pharaoh
Festive Pharaoh
Icon Holiday Edition
450 Gold coins
3500 Silver coins
Steam Knight Pharaoh
Steam Knight Pharaoh
Icon Steamworks
400 Gold coins
3000 Silver coins
Ascension Pharaoh
Ascension Pharaoh
Icon Ascension
Codex Only
Cyberian Husky
Cyberian Husky
Icon Cyber
550 Gold coins

Songkran Pharaoh
Songkran Pharaoh
Icon Songkran 2018 Icon Limited Edition
450 Gold coins
3500 Silver coins
Songkran Pharaoh (EN)
Songkran Pharaoh (EN)
Icon Songkran 2018 Icon Limited Edition
420 Gold coins
3000 Silver coins
[Edit] [Edit Info]

Changelog

Version 4.7.6

  • Movement Speed reduced from 310 to 305.

Version 4.5.2

  • Pharaoh Wall of Mummies Wall of Mummies
    • Can activate again while the Mummies are active to kill them early.

Version 4.3.5

  • Armor lowered from 2.9 to 2.2.
  • Pharaoh Tormented Soul Tormented Soul
    • Cooldown increased from 25/20/15/10 to 30/25/20/15 seconds.
  • Pharaoh Wrath of the Pharaoh Wrath of the Pharaoh
    • Magic Damage reduced from 100/200/300 to 75/175/275.

Version 4.3.3

  • Pharaoh Wall of Mummies Wall of Mummies
    • Duration reduced from 4/5/6/7 to 3/4/5/6 seconds.
    • No longer removes Mana from affected targets.
    • Damage type changed from True to Magic.

Version 4.3.0

  • Base Strength increased from 24 to 26.
  • Strength gain increased from 2.4 to 3.0.
  • Pharaoh Hellfire Hellfire
    • Mana Cost increased from 75 to 100.
    • Magic Damage increased from 10/30/50/70 to 20/40/60/80.
  • Pharaoh Wall of Mummies Wall of Mummies
    • Duration increased from 3/4/5/6 seconds to 4/5/6/7 seconds.
    • True Damage and mana burn increased from 65/90/115/140 to 80/120/160/200.
    • Knock back duration lowered from 1.1 seconds to 1.0 seconds.
  • Pharaoh Tormented Soul Tormented Soul
    • Mana Cost lowered from 50/55/60/65 to 50.
    • Cooldown lowered from 30/25/20/15 seconds to 25/20/15/10 seconds.
  • Pharaoh Wrath of the Pharaoh Wrath of the Pharaoh
    • Initial projectile touch radius increased from 96 to 125.

Version 4.0.5

  • Pharaoh Wall of Mummies Wall of Mummies
    • Projectiles that use ground pathing will no longer be able to escape Wall of Mummies if a path cannot be found to go from inside the Wall of Mummies to outside the Wall of Mummies.

Version 4.0.0

  • Magic Armor decreased from 5.5 to 4.
  • Pharaoh Wall of Mummies Wall of Mummies
    • The push effect now also applies a Mini-Stun to affected enemies.

Version 3.9.1

  • Pharaoh Hellfire Hellfire
    • Radius lowered from {300 to 275}.

Version 3.6.0

  • Pharaoh Wall of Mummies Wall of Mummies
    • Mana drain on walls increased from 55/70/85/100 to 65/90/115/140

Version 3.3.0

  • Starting Intelligence increased by 2
  • Intelligence gain increased from 1.3 to 1.5

Version 3.1.0

Version 2.5.20

  • Health regen reduced from 1.25 to 1
    • This is a part of a global change to all melee heroes.

Version 2.5.12

Version 2.5.8

  • Pharaoh Wall of Mummies Wall of Mummies
    • Made his Wall of Mummies suck in enemy player-controlled non-hero units

Version 2.2.0

  • Health regen increased from 0.25 to 1.25 health per second
    • This is a part of a global change to all melee heroes.

Version 2.0.34

  • Attack Range now 128 units
    • This is a part of a global change to all melee heroes.

Version 2.0.30

Version 2.0.20

Version 2.0.17

  • Pharaoh Wall of Mummies Wall of Mummies
    • Range of the Mummies pushback/manaburn lowered from 200 to 150

Version 1.0.17

  • Pharaoh Wrath of the Pharaoh Wrath of the Pharaoh
    • Ult (with SOTM only) can now be toggled between targeting enemies only or enemies and allied heroes

Version 0.3.4

Version 0.3.0.2

Version 0.1.66

Version 0.1.62

Version 0.1.50

Version 0.1.47

  • Pharaoh Wall of Mummies Wall of Mummies
    • Lowered aggro radius to 100 while inside his Wall of Mummies.
    • Stops him getting pushed to the edge of the wall and getting stuck.

Version 0.1.45



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Low Resolution Ranged All Solo Jungle Carry Support Initiator Ganker Pusher
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