Predasaur Crusher

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Predasaur Crusher
Predasaur Crusher.jpg
Stats
Combat Type Neutral
Health 1300
Health Regen 0.5
Mana 480
Mana Regen 1
Damage 85
Armor 8
Magic Armor 5.5
Movement Speed 350
Sight Range 800/800
Attack Range 100 (Melee)
Missile Speed Instant
Base Attack Time 1.35
Attack Animation 0.83/0.37
Turn Rate 320
Gold 70-85 Gold.png
Experience 130

The Predasaur Crusher is a Neutral creep.

This creep spawns in an Ancient camp, in a group containing a Predasaur and two Predasaur Crushers.

Abilities[edit | edit source]

Thundercrush
[ Q ]
Predasaur Crusher Thundercrush.jpg
Cast Time: 0.55 / 0.15 seconds
Target Position Enemy Units & Structures
Type - Magic
Slamming his mighty tail into the ground, the Predasaur Crusher deals heavy damage to enemies and demolishes buildings.
Range: 300
Radius: 300
Mana Cost: 120
Cooldown: 8 seconds
Target a position to slam the ground with your tail, dealing 250 Magic Damage to all enemies in the area.

Deals 50% Damage to enemy structures.

 


Predasaur's Presence
[ W ]
Hammerstorm Galvanize.jpg
Aura Ally Units
Buffs Armor of nearby friendly units by 3.
Radius: 900
+3 Armor
 


Changelog[edit | edit source]

Version 4.2.3

  • Base values changed:
    • Gold Bounty: 62-74 -> 70-85
    • Max Health: 1200 -> 1300
    • Attack Damage: 83 -> 85
    • Experience: 137 -> 130
  • Now has 480 Mana and 1 Mana Regeneration.
  • New Active Ability: Predasaur Crusher Thundercrush.jpg Thundercrush
Target Scheme: Target Position
Radius: 300
Mana Cost: 120
Cooldown: 8 seconds
  • Deals 250 Magic Damage to enemies in the area and 125 Magic Damage to structures.
  • Neutral AI will not use this ability.

Version 3.1.0

  • Movement Speed increased from 300 to 350
  • Armor increased from 4.12 to 8

Version 2.0.17

  • Ancient creeps now have 5.5 Magic Armor

Version 2.0.13

  • Predasaurs no longer have evasion, now have additional Armor

Version 0.1.42

  • Removed Magic Immunity


Legacy Abilities[edit | edit source]

Evasion
[ W ]
Predasaur Evasion.jpg
Passive
Gives a 15% chance to dodge ranged and melee attacks
15% Evasion
 
Notes
  • This ability contains Evasion properties. Evasion properties do not stack. Instead, you will automatically use the Evasion from the item or ability that grants you the highest chance to evade.