From Heroes of Newerth Wiki
Prisoner 945
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Legion
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Attributes
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24
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17
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15
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(+2.8)
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(+1.4)
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(+1.8)
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Stats
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Level
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1
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16
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25
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Health
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606
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1442
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2259
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Mana
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195
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572
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1014
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Damage
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57-63
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101-107
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144-150
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Armor
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2.98
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6.2
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10.4
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Attack Speed
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0.67
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0.8
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1
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Movement Speed
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295
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Magic Armor
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5
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Base Health Regen
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1.00
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Attack Range
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150 (Melee)
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Missile Speed
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Instant
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Base Attack Time
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1.7
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Attack Animation
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0.4/0.4
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Turn Rate
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360
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Role:
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Lore:
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Prisoner 945 led the ground forces of the Titan Rebellion and was imprisoned by Jeraziah in the dungeons of The Capital. He is released in this desperate hour to battle the Hellbourne, but only his actions on the battlefield will finally free him from his chains.
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The ol' Ball and Chain [ Q ]
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Cast Time: 0.3 / 0.7 seconds
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Target Position
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Enemy Units
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Type - Physical
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Prisoner throws a hook on a chain into the air at target location. Upon hitting the location, it is dragged back towards Prisoner, dragging enemy units hit or hit along the way with it.
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Range: 1000 Mana Cost: 110/120/130/140 Cooldown: 14 seconds
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Target an area to throw your Ball and Chain at it.
On impact, it travels back to the Prisoner and drags all enemies it hits along the way.
Deals 100/180/260/340 Physical Damage to everyone hit.
- At the end of the pull, applies a 1 second 80% tapering slow to all targets.
- Pulls enemies over cliffs and through objects
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Bring all your friends!
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Notes
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- The ball has a radius of 110.
- The ball will drag enemy units to Prisoner 0.65 seconds after throwing the ball.
- The ball always travels 1100 units away, and returns to Prisoner over 0.69 seconds.
- Does not drag Bosses, but deals damage to them.
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Ball and Chain
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Stats
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Duration |
3/5/7/9 seconds
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Health
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2 Hits
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Sight Range |
200/200
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Gold |
50
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Notes |
Gadget Immunity Clearvision
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Shackled [ W ]
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Cast Time: 0.2 / 0 seconds
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Target Unit
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Enemy Heroes
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Type - Physical
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Prisoner attaches his favorite Ball n' Chain to a target, slowing them and preventing the use of movement abilities.
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Range: 400 Mana Cost: 45/50/55/60 Cooldown: 15 seconds
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Target an enemy to apply a ball and chain and Shackled to them for 3/5/7/9 Seconds.
The ball and chain can be attacked by enemies and dies after 2 attacks.
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Try lugging this thing around!
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Shackled Effects
20/25/30/35% Movement Slow Restrained 25/30/35/40 Physical Damage per second
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Notes
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- The ball and chain also has Unitwalking, Treewalking, Cliffwalking, and Buildingwalking.
- Deals up to 75/150/245/360 Physical Damage over the duration.
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One Man Riot [ E ]
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Prisoner has always had a passion for hurting things, he just does it better than everyone else.
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Radius: 700
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Passively grants +15/20/25/30% Base Damage, and an additional 15/20/25/30% for every visible enemy hero within radius.
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I'm... not... CRAZY!!
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Prison Break (Jailbreak) [ R ]
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Cast Time: 0 / 0.4 seconds
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Self Position (Target Unit)
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Enemy Heroes (Enemy Heroes & Self)
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Type - Physical
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Prisoner throws out chains that latch on to all nearby enemy heroes. After 3 seconds anyone still latched is pulled towards Prisoner, stunned, and damaged.
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Range: 1200 Radius: 550 (650) Mana Cost: 100/125/150 Cooldown: 80 seconds
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Activate to deal (Target an enemy hero or self to throw a projectile that deals) 100/150/200 Physical Damage and applies Chains That Bind to the target and all nearby enemy heroes for 2 seconds.
Also applies the current level of Shackled to the target. Can be used on self to trigger the effect instantly.
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Just TRY and run!
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Chains That Bind Effects
After 2 seconds, Deals 200/300/400 Physical Damage, applies a 3 second 80% Movement Speed Slow and pulls towards the Prisoner. While slowed, reduces damage dealt to Prisoner by 25/50/75%.
Removes the effect if moving more than 600 units away from Prisoner.
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Notes
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- Chain That Bind is removed if Prisoner (or the target) dies during Prison Break.
- Destroys trees in 100 radius around units being pulled by the second portion of Prison Break.
- Prisoner's model and some responses will permanently change after casting Prison Break for the first time. This also applies to all his Alt Avatars.
- With
Staff of the Master, if an enemy hero was targeted, Prisoner throws a projectile that hits the target after 1 second.
- With
Staff of the Master, when targeting yourself, no projectile is thrown and the ability behaves exactly like the non-boosted version. Shackled is also not applied when targeting yourself.
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One Man Riot (Pre-3.9.9) [ E ]
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Prisoner has always had a passion for hurting things, he just does it better than everyone else.
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Passively grants +15/20/25/30% Base Damage to your attacks for each of your abilities on cooldown.
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I'm... not... CRAZY!!
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One Man Riot (Pre-3.4.0) [ E ]
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Prisoner has always had a passion for hurting things, he just does it better than everyone else.
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Passively grants 15/30/45/60% Base Damage.
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I'm... not... CRAZY!!
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Shackled (Closest) [ W ]
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Cast Time: 0.2 / 0 seconds
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Self
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Visible Enemy Heroes
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Type - Physical
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Prisoner attaches his favorite Ball n' Chain to a target, slowing them and preventing the use of movement abilities.
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Radius: 400 Mana Cost: 85/90/95/100 Cooldown: 20 seconds
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Activate to target the nearest enemy and apply a ball and chain and Shackled to them for 3.5/4.0/4.5/5.0 Seconds.
The ball and chain can be attacked by enemies and dies after 3 attacks.
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Try lugging this thing around!
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Shackled Effects
30% Movement Slow
Restrained
20/24/28/32 Physical Damage per second
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Notes
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- Shares cooldown with the targeted version of Shackled.
- The ball and chain also has Unitwalking, Treewalking, Cliffwalking, and Buildingwalking.
- Deals up to 70/96/126/160 Physical Damage over the duration.
- Removed in Version 3.2.5.
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L E G I O N
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 A G I L I T Y
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 A G I L I T Y
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H E L L B O U R N E
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 I N T E L L I G E N C E
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 I N T E L L I G E N C E
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 S T R E N G T H
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 S T R E N G T H
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