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Hellbourne.png Hellbourne
Strengthlogo.gif 20 Agilitylogo.gif 20 Intelligencelogo.gif 27
(+1.8) (+2.0) (+2.5)
Level 1 16 25
Health 530 1081 1727
Mana 351 858 1391
Damage 49-57 88-96 129-137
Armor 3.8 8.28 13.32
Attack Speed 0.69 0.87 1.05
Movement Speed 300
Magic Armor 6
Base Health Regen 0.25
Attack Range 600 (Ranged)
Missile Speed 1250
Base Attack Time 1.7
Attack Animation 0.35/0.65
Turn Rate 450

Info[edit | edit source]

There are those who take a different path to power, one of pacts and binding. These are not the infernal pacts of the Deamons, but instead they are made with the forces that oppose the chaos the Hellbourne bring. The creatures of the world and the forces of life, death, and nature themselves all wish to have their say in the fate of Newerth. To ensure the Hellbourne are driven back into the pits from which they spawned, each will empower an avatar to fight on their behalf, a Prophet to ensure that fate favors the bold. Although the pacts started out as noble, the Prophet did not realize that Raven is a trickster and his pacts come at a cost. The power that the Prophet wielded was more than any one man should taste, and soon he craved more. The only way to achieve such levels of power was the sacrifice of others and when the Legion discovered this wickedness, the Prophet was marked for retribution. He escaped to join the ranks of the Hellbourne where his prophecies can be cast without regard for life or morality.

Abilities[edit | edit source]

[ Q ]
Prophet Debilitate.jpg
Cast Time: 0.1 / 0.1 seconds
Target Unit Enemy Units
Type - Magic
The Prophet sicks one of his crows on his target, dealing damage and applying a damage amplification.
Range: 600
Mana Cost: 75/90/105/120
Cooldown: 10 seconds
Target an enemy to apply Debilitate for 4 seconds and deal 76/127/174/217 Magic Damage.

-Projectile travels at 1350 Move Speed.
-Damage dealt by this ability actually deals 80/140/200/260 Magic Damage after the damage amplification is applied.

I sell wedding doves too.

Debilitate Effects
+5/10/15/20% Damage Taken

[ W ]
Prophet Invigorate.jpg
Cast Time: 0 / 0 seconds
Self Position Ally Heroes
Type - Magic
The Prophet lends the strength of his crows to an allied hero, healing the target and increasing its attack speed.
Radius: 800
Mana Cost: 65
Cooldown: 8 seconds
Target an allied hero to apply Invigorate to yourself and the closest ally hero within 800 radius for 5 seconds. Invigorate grants a 75/100/125/150 Health Heal and a 100/200/200/200 Attack Speed buff for the next 1/2/3/4 attacks.
Why do birds heal?

Invigorate Effects
+75/100/125/150 Attack Speed

[ E ]
Prophet Persecution.jpg
Cast Time: 0.1 / 0.1 seconds
Target Unit Enemy Units
Type - Magic
Curses an enemy making them take bonus Magic Damage and a mini-stun whenever they are attacked.
Range: 600
Mana Cost: 90/95/100/105
Cooldown: 12 seconds
Target an enemy to apply Persecution for 6 seconds or 2/3/4/5 attacks. Deals an initial 50 Magic Damage and applies a 0.5 Second Stun.

-Projectile travels at 1350 Move Speed.

Angry Birds!

Persecution Effects
Deals 20/30/40/50 Magic Damage and a 0.25 second stun when attacked by a hero.

  • Only autoattacks will trigger the additional Magic Damage and stun for Persecution.
  • Persecution will a total of 90/140/210/300 Magic Damage if the stun procs the maximum number of times.

Shared Fate
[ R ]
Prophet Shared Fate.jpg
Cast Time: 0.1 / 0.1 seconds
Target Position All Units
Type - Magic
The Prophet creates a large area field that slows enemies on initial cast. Abilities cast on targets in the field also affect other valid targets within the field.
Range: 700
Radius: 1000
Mana Cost: 140/245/350
Cooldown: 120/105/90 seconds
Activate to apply Shared Fate to all units within radius around you for 4/6/8 Seconds. Enemies affected by Shared Fate receive a 40% Movement Speed Slow that lasts for 1/1.5/2 seconds and then tapers off slowly.

Any of the Prophet's spells that land on a target also apply to all other valid nearby hero targets with Shared Fate. Prophet's attacks also propagate and deal 50% damage to all nearby enemy heroes with Shared Fate on them.

Their fate is sealed.

Shared Fate Effects
Prophet's spell casts and attacks will target all valid heroes within this Field. Propagated attacks deal 50% damage.

  • Shared Fate applies a "1% Movement Slow per charge" slow with 50 charges. After 1/1.5/2 seconds, the slow loses 5/4/3 charges every 0.25 seconds.
    • Therefore, the slow lasts 3.25/4.5/6 seconds.
  • Propagated autoattacks do not apply any modifiers, including Critical Strike and Lifesteal, but can proc Persecution.
  • Propagated abilities do not deal reduced damage.
  • Attacks do not propagate to enemy illusions.

Alt Avatars[edit | edit source]

Changelog[edit | edit source]

Version 4.4.1

  • Prophet Persecution.jpg Persecution
    • Magic Damage per proc decreased from 25/35/45/55 to 20/30/40/50.
  • Prophet Shared Fate.jpg Shared Fate
    • Tapering Movement Speed Slow decreased from 50% to 40%.

Version 4.4.0

  • Intelligence gain per level decreased from 2.8 to 2.5.
  • Prophet Shared Fate.jpg Shared Fate
    • Duration decreased from 5/7/9 to 4/6/8 seconds.

Version 4.2.2

  • Prophet Invigorate.jpg Invigorate
    • Cooldown changed from 8/7/6/5 seconds to 8 seconds.
    • Attack Speed decreased from 100/200/200/200 to 75/100/125/150.
    • Number of attacks affected changed from 2/2/3/4 to 1/2/3/4.
  • Prophet Shared Fate.jpg Shared Fate
    • Radius decreased from 1200 to 1000.

Version 4.2.0

Radius: 800
Mana Cost: 65
Cooldown: 8/7/6/5 seconds
  • Activate to heal for 75/100/125/150 Health and grant a bonus 100/200/200/200 Attack Speed for 5 seconds or the next 2/2/3/4 autoattacks. Chains to the closest ally hero within 800 radius.
  • Prophet Shared Fate.jpg Shared Fate
    • Shared Fate is now applied to all enemies within 1200 radius around yourself for 5/7/9 seconds (instead of spawning a lingering field for a duration at a target location).

Version 4.1.3

  • Magic Armor decreased from 7 to 6.

Version 4.0.0

  • Base Intelligence increased from 24 to 27.
  • Base Strength increased from 18 to 20.
  • Magic Armor increased from 5.5 to 7.
  • Armor increased from 2.8 to 3.8.

Version 3.9.9

  • Prophet Shared Fate.jpg Shared Fate
    • Cooldown reduced from 140/120/100 seconds to 120/105/90 seconds.

Version 3.8.3

  • Prophet Shared Fate.jpg Shared Fate
    • Cooldown increased from 100/80/60 seconds to 140/120/100 seconds.
    • Mana cost increased from 100/150/200 to 140/245/350.
    • Movement Speed Slow changed from a flat 50% Movement Speed Slow to a 50% Movement Speed Slow that lasts for 1/1.5/2 seconds and then tapers off by 5/4/3% every 0.25 seconds.

Version 3.7.10

  • Prophet Invigorate.jpg Invigorate
    • Bonus Attack Speed increased from 50/100/150/200 to 100/200/200/200.
    • Number of attacks with the bonus Attack Speed rescaled from 2 attacks to 2/2/3/4 attacks.
  • Prophet Persecution.jpg Persecution
    • Magic Damage readjusted from 35/40/45/50 to 25/35/45/55.
      • Initial hit deals 50 Magic Damage.
    • Max number of attacks that proc the ministun increased from 1/2/3/4 attacks to 2/3/4/5 attacks.
  • Prophet Shared Fate.jpg Shared Fate
    • The 50% Movement Speed Slow is no longer a tapering slow; it is always a 50% Movement Speed Slow now.
    • Cast range increased from 600 to 700.
    • Cast radius increased from 450 to 600.
    • Charge system removed from the skill.
    • Cooldown increased from 30 seconds to 100/80/60 seconds.
    • Mana cost increased from 75 to 100/150/200.
    • Duration readjusted from 7 seconds to 5/7/9 seconds.

Version 2.6.18

  • Prophet Invigorate.jpg Invigorate
    • Mana Cost increased from 50/55/60/65 to 65/65/65/65
  • Prophet Persecution.jpg Persecution
    • Damage dealt decreased from 50 to 35/40/45/50

Version 2.6.9

  • Hero Added

Trivia[edit | edit source]

  • Prophet was originally a Legion hero, and was changed to a Hellbourne hero on Version 2.6.25 in an undocumented change. The second half of the lore regarding Prophet's wickedness was added later.

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