The Reckless Horseman is the Boss Neutral of the Mid Wars version of Rift Wars from Version 3.5.7 to Version 3.5.9, temporarily replacing the Snotter Boss.
Abilities[ | ]
In addition to these abilities, every 30 seconds, the Reckless Horseman gains 2 Damage and 100 Max Health, and stops gaining stats after 60 minutes. The Reckless Horseman is also immune to Armor reduction effects (but not Magic Armor reductions).
At the beginning of the match (before the clock hits 0:00), the Reckless Horseman will throw multiple pumpkin bombs along the river. These bombs have the same effects as the pumpkin bombs for his 2nd ability.
When attacked, every 3 seconds the Reckless Horseman will perform a check. If there is an enemy hero within 650 radius, it has a 75% chance to cast a random ability at a random hero within radius.
When the Reckless Horseman is taken below 35% Health, it will become visually enraged, which is removed once the Reckless Horseman's Health is taken above 40%. The Reckless Horseman may use Charging only while enraged.
All abilities have a chance to trigger once the Reckless Horseman takes damage from an attack.
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Mechanics[ | ]
Spawning[ | ]
Unlike other Neutrals, the Reckless Horseman will spawn as soon as the game starts.
When the Reckless Horseman is killed, it will respawn exactly 10 minutes after its death. It is impossible to prevent the Reckless Horseman from spawning.
Lair[ | ]
The Reckless Horseman cannot be attacked from outside its lair. Any attacks attempted from outside its lair will show a pop-up as a Miss, but True Strike will not allow you to damage the Snotter Boss from outside its lair. However, abilities will damage the Snotter Boss, regardless damage type or whether the user is inside or outside the lair.
Any attacks dealt to the Reckless Horseman from more than 1000 range will miss.
AI[ | ]
The Reckless Horseman will not attempt to use its abilities until it has been attacked.
If the Reckless Horseman is lured outside of his lair for more than 3 seconds, he will be forced to return to his lair. When this happens, any debuffs are dispelled from the Reckless Horseman, and the Reckless Horseman gains Invulnerability, Cliffwalking and Buildingwalking until he returns to his lair.
The Reckless Horseman will never attack Towers.
Bounty[ | ]
When the Reckless Horseman is killed, the killer will receive 350 gold. In addition, the killer's teammates will receive 200 gold. The killer does not receive this gold. If a non-player controlled unit lands the killing blow on the Reckless Horseman, it gives 230 gold to the team instead.
In addition, the Reckless Horseman will drop a Power Rune, two Tokens of Vision, and a Doom Bringer on death.
Changelog[ | ]
- Added to Mid Wars Rift Wars, replacing the Snotter Boss.
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