Heroes of Newerth Wiki
Explore
Main Page
All Pages
Interactive Maps
navigation
Main page
Recent changes
Random page
Community portal
Information
Heroes
Items
Units
HoN Store
Social Media
Facebook
Twitter
Gamepedia
Gamepedia support
Report a bad ad
Help Wiki
Contact us
FANDOM
Fan Central
BETA
Games
Anime
Movies
TV
Video
Wikis
Explore Wikis
Community Central
Start a Wiki
Don't have an account?
Register
Sign In
FANDOM
Explore
Current Wiki
Start a Wiki
Don't have an account?
Register
Sign In
Sign In
Register
Heroes of Newerth Wiki
2,525
pages
Explore
Main Page
All Pages
Interactive Maps
navigation
Main page
Recent changes
Random page
Community portal
Information
Heroes
Items
Units
HoN Store
Social Media
Facebook
Twitter
Gamepedia
Gamepedia support
Report a bad ad
Help Wiki
Contact us
Editing
Rift Wars
(section)
Back to page
Edit
VisualEditor
View history
Talk (0)
Edit Page
Rift Wars
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
==Gameplay== Rift Wars uses it own pick mode: ''Shuffle Pick''. Players can each choose a hero, like All Pick. Picking a random hero will give 300 extra gold, and repicking costs 400 gold. Once players have chosen their heroes, each player can choose 2 more heroes to add that hero's abilities to the ability pool. Once the game starts, both teams start with 5000 points (Which actually represents the main building's Health). Points are removed when a hero dies or buildings are destroyed. The amount of points lost are as follows: * Heroes: -100 * Level 1 Tower: -200 * Level 2 Tower: -300 * Level 3 Tower: -400 * Level 4 Tower: -500 * Barracks: -200 * Meatball: -700 * All other buildings: -100 When a team's points reaches 0, heroes on that team are no longer revived, and the Well/Tarpit no longer provides regeneration nor does it attack enemy players. Once all heroes on a team are eliminated, the surviving team wins. All heroes have a set of 3 basic abilities and 1 ultimate ability. It is possible to receive more than one of same ability, and abilities that come with sub-abilities or multiple version of it (Ex. {{hi|Soulstealer|Demon Hand}}) give only one version of that ability. These abilities are chosen from the ability pool. Players gain a new set of abilities when they die or use a Amulet of Rebirth. ===Modifiers=== Spawn times are reduced to 0.5 seconds per level. Players receive 2 gold every 0.875 seconds and 0.3 XP every 1 second. Players also gain experience based on their disadvantage. Every 10 seconds, a check is done if players qualify for the XP gain. If ([Your current Health] - [Your main Building's current Health]) is < 0, you gain ([Your main Building's current Health] - [Your current Health]) * 0.03 Experience. ===Maps=== Rift Wars in Matchmaking uses its own version of [[Grimm's Crossing]]. It is based on the version of Grimm's Crossing prior to [[Version 3.5.10]]. Notably, [[General Atrox]] is not present in this map. Shuffle Pick can technically be played on any map. In Matchmaking, Rift Wars can take place in either its own version of [[Grimm's Crossing]] or [[Mid Wars]].
Summary:
Please note that all contributions to the Heroes of Newerth Wiki are considered to be released under the CC BY-NC-SA
Cancel
Editing help
(opens in new window)
Follow on IG
TikTok
Join Fan Lab